
In this survival horror game, play as Jonathan Blake who is awaken at night to find that he is not alone. Work your way through the apartment and try to survive your attempted ABDUCTION.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[h1] Experienced on the Oculus Rift with Touch Controllers [/h1] [i] Note: even though the store description says Touch controllers don't work on the Oculus Rift and advised that you have to use the Xbox controller, it is not true. Touch controllers work just fine. Roomscale setup is recommended, but not needed [/i] The whole experience is maybe around 10 minutes long, mostly because the tutorial is very slow and unnecessary. I realized near the end of the experience that I couldn't quite touch the ground to pick up an item. So I had to restart the whole thing. Then on my second try I died because I didn't realize a simple mechanic to keep you alive (which I did correctly the first time). Third time was a charm, so I'm at 30 minutes total given those setbacks. So this is a mostly cinematic experience with very few interactions. The main interaction consists of grabbing and using a flashlight. For whaver reason, that flashlight would flicker on and off incessantly, unless I held down the trigger button to keep it shining. You can also pick up several objects, most of which do nothing. You can also interact with stuff like the televisions to start a loop with the item. You can also close and open doors, with a very clunky touch to highlight and then press trigger to open. So even opening a door is not immersive. You're looking for keys. Always a dependable puzzle mechanic. There's also only one real puzzle element that's pretty straightforward. But hey, that was the best part of the experience, so I won't spoil the easy, are you smarter than a chimpanzee puzzle element. The graphics are below average, as well as the sounds. However, there is a nice mood to the experience. There might even be the start of a very good VR story experience. I could forgive all the problems I just mentioned except that the video is all jittery throughout. It was impossible to enjoy the experience when everything is unpleasant to look at. I think the experience is priced right, but they really need to fix the video issues. Until that's fixed I can't recommend this experience. Rate 4/10. Only buy if you want to support the devs in hopes they improve product and put out the rest of the episodes. I won't ask for a refund, but I feel like I'm donating money versus getting something of value for my money.
[h1]Played On: [b]HTC Vive[/b][/h1] Abduction Prologue: The Story of Jonathan Blake is the introductory release to what is supposedly a much larger project by Red Iron Labs. Up front, you as the buyer should know that you're getting less than 10 minutes worth of content out of this release. As such there's not much story to go on, and most of, if not all, of the assets are taken from the Unity store. In fact, some of the assets seem to be shared with Lost Base Escape; including one of the "aliens". I usually don't like to get too personal in reviews, as I like to keep my writing unbiased. However, I'm a huge fan of alien... everything; abductions, encounters, movies, you name it. I've started to see a few developers dive into alien horror themes for their virtual reality games, and that excites me to no end. Believe me when I say that I'm eagerly awaiting the arrival of Dinner Party VR. With that said, Abduction Prologue: The Story of Jonathan Blake is a severe letdown in every aspect imaginable; especially taking into consideration the remainder of the developer's installments will most likely follow suit with the same poor gameplay and mechanics. For one, everything is far too dark. There's little to no atmosphere, save a couple flickering lights. The developer seems to think that VR means having giant versions of items such as keys and flashlights fly at you. Even more disheartening, the best way they could come up with "killing" evil aliens is by shining a flashlight on them. The aliens themselves look ridiculous, and as I said earlier much like the monster asset from Lost Base Escape. They're hilarious, not scary by any stretch on the imagination. The controls are very glitchy, and there's no way to exit the game. To be very blunt, Abduction Prologue: The Story of Jonathan Blake should have been, at best, a free teaser to promote the developer's upcoming episodic releases. Paying $3.39 CAD for a mere 9 minutes of (severely unpolished) gameplay is ludacris, VR or not. I understand that they had to make back some money from the $100 Steam submission, but that should've also been thought of before they put the content up. First impressions are everything, and although I'm extremely interested in alien abduction stories personally, I cannot say that I'm eager to buy from this developer again. [h1]Rating: [b]0.5/5.0[/b] - Abysmal, avoid it like the plague.[/h1] The Horror Network [url=http://store.steampowered.com/curator/28221963/]Curator[/url] | [url=http://steamcommunity.com/groups/thehorrornetwork]Group[/url] Click for Gore The VR Network [url=https://store.steampowered.com/curator/33182845-The-VR-Network/]Curator[/url] | [url=https://steamcommunity.com/groups/thevrnetwork]Group[/url] Click for More
Played No-VR expecting some good horror and good scares....the Aliens are buggy and just stand there after they "die" in awckward positions, if there are updates and improvements I can change my review....
About as fun as a real abduction. Story: In Abduction you play as the titular Jonathan Blake. It's a short retelling of the day he was abducted by aliens from his apartment. The story is about as brief as a sneeze, it's over before it even begins, so there's not much to discuss here, there's nothing really interesting here. Graphics: Abduction is a really ugly looking game. It looks pretty much like a unity stock game, with the ugly plastic looking models which looked like they were covered in buckets of oil. It has that playhouse look which is not a good thing in this case and honestly is very hard to look at, especially when you're hunting for items, however the good thing is there's not many to hunt. Audio: Whoever did the audio mixing in this game, please never do anymore audio work ever again. This is easily some of the worst audio mixing I've ever heard in my entire life which is impressive. Pretty early on there is some voice acting which is bad, but the music (which very likely is stock too) is so loud that you can barely hear what is being said and the jumpscares are so loud that you're likely going to throw your headset away before your eardrums explode. Gameplay: Abduction: The Story of Jonathan Blake is pretty much a walking simulator where you hunt for keys and items to unlock doors and that's about it. There's not much to talk about here as the game is literally 5 minutes long and trust me when I say this, those five minutes are going to be the buggiest minutes of your gaming life. There's two enemies you have to avoid and you do this by closing a door on them and honestly they can sometimes clip you through the door and if you die, you can't restart the game after a technical "game over" you have to close out the game and boot it up again. Plenty of other bugs like not being able to pick up items are also a massive pain. Verdict: This game is supposed to be a prologue to the main game which at this point I'm certain is never coming out, cause you can't even find the store page without doing a really deep dive, but if this prologue is any indication of what is going to be, I think we dodged a massive bullet. I've played non VR, but I doubt a headset would improve this, in fact I think it would be even worse, so yeah just skip this and go look for something else. Final Rating: 1/10 Pros: N/A Cons: - 5 minutes of content - Horrendous audio mixing - Terrible graphics - Insanely buggy If you liked this review please consider joining https://steamcommunity.com/groups/completingthebacklog and https://steamcommunity.com/groups/ImperialReviews
I wanted this to be good, I love alien abduction stories. I know it's just a demo but it looks like it was thrown together in half an hour. Looks terrible, plays poorly, and absolutely nothing original to see here. Honestly wouldnt recommend it even if it was a free download.
Para windows reality mixed no es nada recomendable.
Absolut furchtbare Steuerung und dies killt quasi die gesamte Immersion und den Spielspaß. Grip-Tasten manchmal vertauscht, Türen lassen sich nicht öffnen. Dazu falsche Lichteffekte. Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=PrnuIGYzYzE
Abduction Prologue: The Story Of Jonathan Blake Ich hab mich auf ein gruseliges action Escaperoomspiel gefreut. Erhalten habe ich ein grausiges lahmes Glitchabenteuer. Die Steuerung der Interaktionen ist sehr kompliziert, die Taschenlampe, die auch als Waffe dient, hüpft zwischen linker und rechter Hand hin und her. Ohne daß ich mich entsinnen kann, irgendwas gedrückt zu haben. Die Figur glitcht durch Wände. Die Größe der Spielfigur passt nicht, man steht etwas im Boden. Die Grafik ist unterdurchschnittlich. Die idee hinter dem Spiel könnte ja ganz gut sein, es hat mich kurz an Alan Wake erinnert, aber im Moment ist das Spiel noch zu sehr verbugt. Auch an der Grafik sollte dringlichst geschraubt werden. Bis dato keine Empfehlung. Auch wenn der Preis ein geringer ist. mehr reviews: http://store.steampowered.com/curator/32170554/
Not bad foro start... for 2 euro... its ok Cool start menu but To all is big... The idea is not bad... Cluncky control for oculus touch... Ugly monster models... Only teleport... but ok i keep it just to thanx the devs for VR! =) I hope they will study the Unreal and make their game once as good as they can
All you had to do was turn on the lights 10/10
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