
An ancient moon shrouded in mystery. Alien enigmas. An adventure beyond the Earth.
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About







Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
I highly recommend this game. Beautiful graphics and an intriguing story line. It brings back memories of Myst
I liked the atmoshere, the sounds and level design. There are beautiful sights, landscapes and animals as well as somewhat scary spiders and dark scary tunnels, always with the coresponding mysical atmosphere. The puzzles can be sometimes hard and you have sometimes to walk around a lot. But there is a really kind and helpful community with tips and spoilers if needed on discord. I also like the story and how you find out what happened in the past through the objects like voice records you find. Apropo voices, the voiceovers are really awesome. I played it on Linux and had some minor graphic problems but for the fact that the game is not actually released for Linux, it was very good. I just could not see one of the cut scenes and in the menu the background images where pixelated when the mouse was hovering above it. But this was not affecting the game experience at all. I can definitely recommend the game. :) P.S. I played about 6 or 7 hours since I played some time offline.
Game is Masterpiece with great atmosphere!
A wonderfully atmospheric game, set on an alien moon colonized by humans in the distant future and now facing environmental and social meltdown. Puzzles are many and varied, and very satisfying to solve (top tips: search everywhere, read everything, ignore nothing). Playing on an ultrawide screen, the only hiccup I encountered was in the final puzzle, which temporarily needed -windowed on the game launch options to solve. Looking forward to the next chapter, as Zory tries to save Hippalectryon.
Ok. First twenty minutes into this game and my first review here on Steam. The story seems very interesting and above all original. The Sound Design is simply impeccable and completely transports the mind into the game world. The Voice Acting is also excellent (personally I pay a lot of attention to this aspect in games because I am a Voice Actor myself). The graphics are excellent and for now I appreciate the Level Design, also this rather original. It is clear that there has been a considerable "manual" work. I run the game on Win 11, 32 Giga RAM. The loadings are fast and fluid. Nothing to say about it. The negative aspect, for now, is only one: it is not possible to set the mouse speed, which I personally find slightly too fast. For now I give a five-star rating, but I reserve the right to change my opinion if the game does not maintain these premises. I will update this review as soon as I have acquired more gaming experience.
Whistling really helps. 10/10
I'd rate a 9/10. Here's why (spoiler free)... First, I have to say that since this is not a big budget game, my rating doesn't reflect graphics or texture glitches. It looks good, and yes there's a few glitches along the way, but what made that not matter was the story! This game has such a well thought out and deep narrative that I couldn't help but think about it even while I wasn't playing (the graphic novel was a nice touch as well). Also, the environments were really interesting. In fact, now that I've finished, I'm realizing there's quite a bit that we'll probably come back to in later chapters. And I have to say, the sound design was absolutely fantastic. If you have a good pair of headphones, use them! Now for the puzzles... I prefer puzzles in games that add or complement the narrative being told, and there was definitely a good bit of that. However, there were two puzzles that I had to look up. The first was due to its design. I correctly guessed what I needed to do, but at first, it didn't look possible due to the camera angle. The other (last puzzle) felt out of place. Unless I missed it, there's no hint in the narrative or the environment for how to solve it. And even if there was, you can't backtrack to see if you missed any clues. That's not necessarily a bad thing because being unable to backtrack seemed to fit the story. But after looking up the solution, I felt like the way in which the puzzle needed to be solved missed an opportunity to complement the story. It was actually the only "trial and error" puzzle in the game, which is why it felt out of place for me. Aside from those couple nit picks, I'm excited to see where this goes in future chapters! If you're into games that drop you into a story-rich world where it's up to you to figure out its mysteries (Myst, Riven, Obduction, Quern, etc), then I highly recommend A Whisper in the Twilight.
一坨shi
Woof. The game starts Steam VR and begins with a video just info dumping on you. I click to try and close Steam VR (I'm not using VR) and it skips the opening sequence. Now the game is in the wrong resolution. It also has serious screen tearing but has no video options and the menu button locations are incorrect. Restart and now it's in the right resolution but still terrible screen tearing. You follow a lady for 3 minutes while she expositions at you, then enter a room, the room shifts between well lit and complete blackness. Then you encounter a robot who expositions at you while you sway like a drunken sailor for some reason. Then the game starts. Unlike Myst and Myst-like games, you are not in a well lived in world, you're in a empty world with game assets placed occasionally. You kinda skate around loosely and climb ladders at 1/100 MPH and go between huts that are pitch black inside and an empty well lit outside. The game then soft-locks the in the inventory screen. All of this in 26 minutes. This should be on Itch for $0-2, not on Steam for $15. I will concede the sound design seems quite good.
This wonderfull game gives off a Myst vibe and it feels good. It looks teriffic and absorbes you completely in the game. Definitely worth your time and money, I personally can't wait to find out what will happen next to Zory, so let's hope it's not a long wait for chapter 2.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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