
You come to your senses in a cell that looks like you are in some kind of prison. It's almost silent, but sometimes there are some sounds.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very neat concept for a game, AI and timer seem a bit broken and need fixing, but all else seemed to work fairly nicely. Hope to see a update possibly fixing these issues soon. I would recommend this game, just hope to see it receive an update fixing though. Anyone interested in my game play, here is the link: https://youtu.be/USWdVZkrZlg?si=KIinuFGw7cRdxfnf
Is it normal? Also have low stamina and walking too slow. Monsters are in group in the center outside. One begin to move towards you and another comes and they circle you getting stuck and die. Unplayable! No more updates and impossible to join the dev!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wieder ein spiel von Stunt das mich nicht begeistert, ich werde mit dem Entwickler nicht warm
You come to your senses in a cell, it seems you are in some kind of prison. There is almost silence around, but sometimes you can hear some sounds. Somewhere water is dripping, small rustles, the grinding of metal. You need to explore your place of awakening and find a way out of it. As you progress, you will need to find keys and open locked rooms. You will have a timer, when it runs out, you need to run into any cell. This is your only chance to escape. Before the timer runs out, you need to look for clues, keys, various objects. First-person game with horror elements. Explore the prison and its catacombs, collect batteries for the flashlight. The darkness can hide many secrets.
The game immerses you in a tense atmosphere of mystery. Every decision and sound keeps you on edge. A unique experience of exploring a dark world.
Simplesmente amo jogos de terror e eu não ligo quando alguns são amadores ou possuem falhas desde que o mesmo seja minimamente divertido. Esse game é o pior game de terror que joguei. E olha que tenho uma bagagem de pelo menos uns 50 jogos de terror em primeira pessoa jogados. O áudio é bugado, os modelos do inimigos parecem terem sido pegos daqueles templates básicos de engine, o personagem simplesmente trava no nada enquanto anda o tempo todo, etc. Faço questão de pedir reembolso e não deixar minha mixaria no bolso do desenvolvedor.
The idea is good, the atmosphere is interesting, funny zombies in the beginning was scared and did not understand what to do with them:) Squeezed in the corner men:))) there are flaws, but the game is quite nice for its money
Несколько странная игра. Ни хорошая, ни плохая. 4/10. От делать не фиг вернусь попробую.
Another uninspired small-sized map with no details, boring standard assets, no story, no explanation, no true ideas and no love or devotion to game creativity. Just putting some dull standard blocks together in order to obtain a few cheap coins. Flashlight, batteries, it’s always the same trashy content. A timer with no reason, suddenly some silly “enemies” skulking around and you’re dead. No time to explore the nonsense-area, to read the useless papers or to pick up the standard-asset-keys. Please, spare us such bad designed ‘games’. It’s nothing more but some attempted ‘hello world’ projects by some programming beginners.
致命的なバグの数々に耐えつつプレイしてみましたが、回避不能な進行不能バグがありましたのでお勧めしないとさせていただきます。 ギミックが正しく動かず閉じ込められたり、想定外の地形により閉じ込められるスタック、ほぼすべての敵が無敵だったりやばいゲームでした。 銃や斧は飾りのようです、がなんとゲーム内に一体だけ倒せる敵がしました…。 クソゲーマイスターとしてなんとかクリアしてやろうと、スタックを回避しやり続けましたがこれ以上はmodを作るしか進めないというところまで来ました。 下水道までたどり着けば実質ゲームクリアで良いと思います。 一方通行で下水道に入る、唯一の出口と思われるドアには鍵がかかっている。 どこの鍵も全部同じ形、なので今更見間違うはずもない鍵、メモ、弾薬を発見。 今までの鍵やメモはインタラクトできたのですが、ここに限ってインタラクトできないオブジェクトとなってました。 バグがなかったら結構面白いショートホラーだと思う、アセットフリップいじくって壊しちゃっただけな気がするけど。 バンドルでいくつか入手しましが、ここの開発が量産してるゲームはだいたいこんな感じだと思います。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 57 | 61% | $0.99 | |
| $1.2K | 44 | 59% | $0.99 | |
| $2K | 72 | 50% | $0.99 | |
| $1.9K | 6 | 17% | $9.99 | |
| $718 | 49 | 55% | $0.99 | |
| $6.2K | 37 | 11% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 81 | 36% | $0.99 | |
| $1.6K | 81 | 67% | $0.99 | |
| $1.6K | 81 | 37% | $0.99 | |
| $1.6K | 57 | 61% | $0.99 | |
| $1.6K | 76 | 68% | $0.99 | |
| $1.6K | 85 | 80% | $1.19 |