
Walk the path of a legendary mage, combining four different schools of magic to devastating effects.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ok, this story had a pretty good ending, but the build up was a slog and a half. I'm writing this after playing it once, so my opinion may mature with another playthrough or two. I really feel like the build up to the ending felt like a slog because we didn't focus on the characters hard enough. Like, sure, you may have had to write a chapter or two, but it would've actually made me feel something for the characters. I get there's gonna be more, but this book made me feel nothing towards the characters other than sadness at the end thanks to the unavoidable yet disastrous fate that befalls us at their hands due to no fault of their own. If any of them died before the ending, I wouldn't have cared at all. If a character dies and you failed to make me care about them, I will feel nothing, and you will have failed to write a good, engaging character. Now, I will spoil the ending a little when talking about it, so watch out if you actually care for that. It's the only good thing about this, and it's really good. Like, they didn't need to cook so hard at the end. It's like they had one good concept, that was amazing, and then didn't have either the experience or sheer skill required to properly put it to paper. In short, the protag is killed by one of their friends for killing the saintess. He killed them to stop a bunch of other deaths, but he can't say that. He cannot speak about the event that will cause all the deaths. He is killed, while unable to defend himself verbally. It is utterly amazing. The audience and protag know something everyone else doesn't, and the dramatic irony made me actually feel something towards this game. If there wasn't an alternative option, this ending would be a 10/10, propelling this title to a easy 8/10 Unfortunately, the devs ♥♥♥♥♥♥ up. Why in the name of god do your friends rescue you? I don't care if they have some vague feeling, you are ruining the only good thing about this. The concept is good because everyone believes you did something bad, and you can't defend yourself. If you remove the first half, then it doesn't matter. It is ruined. I will choose to semi-ignore it, and take the ending down one score, to a 9/10. Combine this with the rest of the game having a 6/10, the whole game is a 7/10 or 8/10. Is it worth the cost? Yea, definitely. Look, if Scarlet Hollow, peak fiction, is twenty bucks, then a forth of that for good fiction is good price for me. TLDR: Game is 70% slop, expect the end which is good, but fumbles a little.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.
Dayum dude, what an ending the story, fittingly, is unfolding like a ritual, slotting in pieces and slowly coming together to a whole what a good read
if you're not playing this game, you are missing out big time
A wonderfully crafted story, with a strong, if somewhat small, cast of deep and believable characters. While the story is somewhat short, and follows a fairly rigid path, it is beautifully written and genuinely evocative. I look forward to more from the author.
Although one certainty to the ending is set right from the start, it is not only what had led to it that was interesting, but the ending is bittersweet and would probably make you cry, even if you’re a grown man who never shed any tears in public (that’s my hint that I did). Hope the sequel will eventually come out and would be of the same quality.
I cannot say I enjoyed "A Mage Reborn" all that much. I found the time skips jarring, and they pulled me out of the story multiple times, especially when you were suddenly dropped into memories without warning. (5/10) Also, the romance was shallow and only amounted to a few meaningful interactions. In the end, I barely felt closer to my love interest than I did at the start. Not to mention, each playthrough plays out very similarly. Even so, the latter part of the game is what I think fared the worst. A significant war you take part in is told through something like a short recap, and you skip past several years to more or less find yourself fighting the main antagonist, only to get an unsatisfying ending. However, the writing was competent, and the story was unique enough to be interesting. So, in the end, I would say the game may be worth a read, if barely. Just do not go in expecting too much based on all the positive reviews. (5/10)
Wow just wow , great novel
> Title : A Mage Reborn > look inside > A Mage's Demise > Doomed yuri made me want to cast will cast Power Word Kill on myself/10
Damn this made me emotional. The stats felt kinda meaningless but the story is great! Highly recommend
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Paint Drying Simulator | $9.2K | 391 | 88% | $0.99 |
| Appointment with FEAR (Standalone) | $9.2K | 108 | 56% | $4.99 |
| ROCKETRON | $9.2K | 82 | 83% | $5.99 |
| Fishlike | $9.2K | 178 | 91% | $2.49 |
| Wheely | $9.2K | 288 | 97% | $1.99 |
| Blink | $9.2K | 78 | 92% | $6.99 |
Related
| DAVE THE DIVER | $67.1M | 158.8K | 97% | $19.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.6K | 66% | $29.99 |
| Castle Crashers® | $41.4M | 139.7K | 96% | $14.99 |
| My Time at Sandrock | $29.4M | 28.8K | 88% | $39.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Forager | $23.8M | 43.8K | 90% | $19.99 |