
On day 200 of a 365 day mission your ship suffers a catastrophic engine meltdown. Stranded in space one hundred light years from Earth, you must make your way back one light year at a time. It's going to be a long way home.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Be wary, this app connects to the internet to gather information about your computer without notifying you, please read on the support site first, would not recommend.
It's an obvious mobile port, but it's still quite fun. The graphics are cute and not overdone. The quiet piano soundtrack lends an air of serenity about things which can be quite misleading as you fly into a rage after missing that just jump for the tenth time.
This is painful to play. Collision detection is broken. Suit breaches for only being [i]close[/i] to mini-asteroids are insidious, and often there will be messages that the character is drifting away [i]while[/i] landing on an asteroid. Both of those are losing conditions, and cause repeated failures throughout the game. Also, sometimes a mere pixel difference in the direction the character is facing will cause the target to be completely missed. Plus, for the masochists out there.. those extra long 1-pixel-makes-a-difference jumps WILL need to be done again, in reverse, once the wormhole to the next level opens up. (Play the last level of Galaxy 2 and you'll know what I mean; also, apparently there's a bug where you can hit restart a number of times and wind up on a different asteroid here) Another issue with the game - there's no keyboard interaction with the menus nor for doing quick level restarts. The character is controlled by the arrow keys and space bar, so to restart a level you'll have to take one hand off and interact with the mouse. This just adds to the already frustrating issues I listed above. Save your money; there are better space jumpers out there.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Looks like a mobile game, plays like a mobile game. Bad collisions, reaction-based simple gameplay, no reset button, weird restart functionality. Might be worth your money but certainly not your time. Avoid.
Was quite a long way to get back home!
It would make a nice little tablet or phone game, something to relax with before bed. I enjoyed the ambient spacey piano music, but the gameplay is just too simple and quite slow, it's a bore. Lack of fullscreen or other options also brings it down. I assume this is a mobile port?
Jeu d'adresse. Mr Cosmonaute s'est perdu dans l'espace, à 100 années lumière de la Terre. Aidez le à regagner sa belle planète à travers 100 niveaux. Principe très simple: récupérer toutes les bouboules brillantes du tableau afin d'activer un portail et de passer au niveau suivant. Gameplay tout aussi simple. On est sur des astéroïdes, on peut se déplacer à la surface de ceux-ci. Dès l'appuie d'un touche, le héros saute, tout droit, pas de air control rien du tout, jusqu'à atteindre un autre astéroïde ou à sortir de l'écran. A Long Way Home demande beaucoup de précision. Si au début, les astéroïdes sont gros et assez proches les uns des autres (comme sur le screen), il faudra rapidement trouver pile le bon axe afin de ne pas mourir dans l'espace infini, limite pixel perfect parfois. Tous les 10 niveaux, une nouvelle mécanique débarque: astéroïdes qui se désagrègent dès que l'on saute dessus, astéroïdes qui explosent si l'on reste plus de 4 secondes dessus, trous noirs, etc... La progression est agréable et plutôt naturelle. Graphiquement, c'est quelconque. Je crois avoir repéré 2 musiques en tout, assez dispensables. Présence d'une mécanique complètement aléatoire et bien rageante, heureusement pas trop exploitée. Le jeu se boucle en 3h environ. Par contre, ça sent le portage tablette fait à l'arrache. Impossibilité de configurer les touches ou de jouer au pad, jeu très lent dès lors qu'on enclenche un saut, sans possibilité d'accélérer même si l'on sait qu'on va mourir. Bug à foison, parfois rigolos quand ça fait gagner du temps, parfois frustrant quand ça nous en fait perdre. Pas dégueulasse donc ce petit jeu, très addictif, mais assez plombé par ses défauts et son manque clair d'ambition. C'est un petit prix donc pourquoi pas, mais il ne faut vraiment pas s'attendre à des miracles.
boring and repetetive, just good for achievement farmers
Simple, slightly annoying puzzle type game that has feels more at home on a phone or tablet than a gaming PC. Nothing really wrong with it just not much to it but ok if bought with a coupon or in a bundle. Recommended only for coupon and bundle buys.
A very simple game. Nice soundtrack tho.
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