
A cozy minimalist settlement builder about growing a network of settlements, each with its own little economy. Manage the flow of resources between them at your own pace, pause at any time, and watch a civilization emerge as your settlements work together to raise a great temple and claim the land.
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About
A Little Age is a cozy, match-based settlement builder where you start with a single hamlet, reveal the world as your civilization expands, establish new settlements, and grow them into a connected network of towns and cities.
There are no enemies, hostile events, or punishing interruptions to worry about. Each playthrough offers around one to two hours of laid-back interactions. You can pause whenever you want, exit at any time, and resume later.
You only have three resources to worry about: Food, Materials, and Gold. Each settlement has its own production and local economy. Hire delivery guys to move resources between settlements, boost new towns, and support places that have to grow in less-than-ideal conditions.

Each time you play the world is unique. Biomes and resources create new challenges and problems to solve, and not every settlement will have an ideal environment. Some settlements will depend on the trade network to function properly. A Little Age uses a detailed procedural world generation system to create a new world every time.

As your civilization grows, you will choose new advancements and build a great temple to celebrate your new homeland. Your settlements can support each other, pool their resources, and grow into a healthier civilization through collaboration.

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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Spanish - Latin America, French, German, Portuguese - Brazil, Portuguese - Portugal
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buscaba un juego relajante y de construcción simple. Encontré este, y me encantó. Es simple, me gustó la atmósfera del juego, la música y que el juego sea amigable. No me gustan los juegos caóticos. Este cumple con lo que estaba buscando!!. Me encantó!. Super recomendable!!
Me gusta mucho que si bien es como juegos similares de hacer cuidades, este funciona bien sin tener sistemas o interfaces innecsesariamente rebuscadas. Las partidas son largas y entretenidas pero te puedes enfocar en lo que quieras sin eventos frustantes que arruinen lo que estas armando. Ojala lo sigan mejorando ya que tiene mucho potencial! Ademas las graficas son muy bonitas y la musica es preciosa! Mas encima mi pc es muy basico pero el juego corre bastante bien,
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $36.6K | 461 | 90% | $4.99 | |
| $36.6K | 241 | 79% | $4.99 | |
| $36.6K | 386 | 61% | $4.99 | |
| $36.6K | 79 | 77% | $12.99 | |
| $36.6K | 124 | 99% | $11.99 | |
| $36.6K | 136 | 82% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $118.9K | 385 | 77% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $824.9K | 1.2K | 86% | $17.99 | |
| $41.1K | 241 | 94% | $4.99 |
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Purchased the game when it came out yesterday and as with some other titles I've bought on day one it is a little light on content BUT I'm super hopeful and excited to see what gets added! Overall it is a super cute little city builder/resource management game. You can beat one round of the game fairly quickly right now but if starting over again and having a new map each time is something that excites you then this game is for you. If I was going to make any suggestions it would be to add some new building types and maybe one or two more "activities" to complete before you beat the round. Excited to see what this game turns into but for now I'll have fun playing it as it is!
Simple timewaster, which is no bad thing, getting the right balance for youre hamlets is key, i just want more to do, but that should come in future updates!
I love these kind of games but I prefer to play them in easy mode since the building aspect is what really calls to me, so finding a compact experience that allows me to advance my civilization without the hassle of fending off enemies that try to burn down my hard work is really nice. I´m truly enjoying this concept.
yes its a fun little game. I will recommend it as some to pass a few hours. It has issues. the description of the game stats "pause at any time" yes ok but after a while the pause "space bar" stops working completely. also about the same time the upgrades that pop up just show "unknown_error". I can still pick one but no clue what I'm picking. achievement seem to be a little broken as well. I unlocked the "unlocked all achievements" achievement with 6 or 7 still to unlock. then there is an achievement to build 3 settlements. I had 6 and still didn't unlock it. 3 were max size as well just it case it meant that. these issues happened on to me. I don't know if it was just a one off for me or if others will have/had these issues.
A cozy game for a rainy afternoon. The gameplay is simple yet very addictive and the fact that this was developed by a single person makes some early launch issues very forgiving. Also, the Dev's communication on their Discord server is pretty active, and Bugs are being addressed and fixed rather quickly. For what it's worth, I had a lot of fun despite some early quirks. For a cozy afternoon, it's more than enough and worth it.
in general a good game, played the demo fully and bought the full game, atm the full game isnt that different from the demo but im assuming future content releases expand the ingame content. tldr game had a very rough launch but worth it imo, just needed some more time to bake
Хороший прототип на 1-2 вечера. Стоит того чтобы поддержать автора рублём.
C'est sympa, mignon et agréable. Le jeu est simple mais j'adore le fait de pouvoir créer d'autres villages et de transporter les ressources là ou il y en a besoin.
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