
Lead Abby the string puppet through a bruised, but beautiful fairy tale world in this cinematic adventure. Solve riddles, evade traps and shake off pursuers on the way to find freedom. Can Abby take control of her fate with all the strings attached?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 23 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 2.3Kreviews | 92% | — | $412.1K |
| $17.99 | 870ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
美術風格非常出色的橫版解謎小遊戲。整個故事就是一台木偶戲,而提線木偶的特性同時也是主角艾比過關的障礙和優勢,絲線的設定也貫穿了整個故事,很驚艷! 遊戲里還有說書人旁白一直講述故事和“操縱”木偶們,很讓我深刻的一點是旁白每句話都像吟唱詩歌一樣押韻,中文翻譯更是令人驚喜的信達雅。故事劇情雖然簡單直白但有意義,很喜歡結局。 但需要提一提操作手感方面較差,我用手柄玩發現用搖桿走得特別慢,必須用十字鍵才能過。不過瑕不掩瑜,還是非常推薦!
What a wonderful little game, while it may only be 2.5 hours to 100% the game I think its well worth buying. The art style, world design, music, narration and atmosphere are all amazing, 10/10. The story is cool and I love the ending. Most importantly the mechanic's are well implemented, the traversal is great and the puzzles while not being difficult are a lot of fun. I measure value by quality and not the amount of time you spend playing a game so to me this is well worth the money even at full price.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $17.99 |
| 424ratings |
| 90% |
| — |
| not modelled |
| $1.79−90% | 83ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 147 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
90 out of 100 Chase moments diminished the rating of the game for me. But overall a good game. Takes about 2-3 hours to complete. Maybe 4-5 for all the achievements
Нравятся такие простенькие игры. В них чувствуется душа, когда она есть. Песня [spoiler]разбойников[/spoiler] шикарна! [spoiler]Жаль, что в конце не вышли тоже поклониться.[/spoiler] Пойду добью оставшиеся 5 достижений.
Кривая, неинтересная, притом умудряется местами фризить и баговать (3 раза переигрывал длинные участки из-за этого)
I played through A Juggler's Tale last night and have to say that I absolutely loved it. I think the description "a bruised but beautiful fairy tale" fits the game so well. This game is absolutely beautiful and the story is very engaging. I really enjoyed solving all of the puzzles that I was presented with. I definitely recommend checking out this game.
喜欢inside的可以玩
[h1]A Juggler’s Tale[/h1] While looking through my Steam library for games that might be suitable for my eight-year-old niece and nephew, I discovered that I had purchased [i]A Juggler’s Tale[/i] but never played it. I must have picked it up during a sale many years ago, and I am glad I did because this is a genuine gem of a game. [h2]Story and Themes[/h2] [i]A Juggler’s Tale[/i] tells a charming coming-of-age story about a young girl named Abby as she gradually discovers that her life is not at all what it seems. At the beginning of her journey, Abby is the main attraction in a travelling circus. After the performance, however, the ringmaster locks her in a cage. To him, she is merely another curiosity to be displayed before an uncaring audience. Abby eventually escapes, and her real adventure begins. The story can be read as a metaphor for life and the visible and invisible strings that bind us. Abby is literally controlled by strings, but the game continually hints that something beyond the scene may also be directing her path. The narrator initially offers warm, almost fatherly guidance. His tone gradually changes, however, once Abby begins making her own decisions. It increasingly feels as though the player is helping her break free from something that confines and diminishes her while presenting itself as a source of protection. The story eventually takes a darker turn, although I will not spoil what happens. The change is subtle and exceptionally well handled, transforming my understanding of everything that came before it. The storytelling trusts players to recognize its themes of agency, dependence, control, and what it means to choose your own path. [h2]Gameplay and Puzzles[/h2] The strings controlling Abby are not merely visual. They also form part of the platforming and puzzle mechanics, catching on objects and environmental obstacles as she moves through the world. This requires the player to think not only about where Abby needs to go, but also about how the space above and around her affects her movement. The puzzles are one of the game’s greatest strengths. They begin simply and gradually increase in complexity, providing meaningful opportunities to exercise the grey matter without becoming excessively difficult. I was occasionally uncertain about what the game expected me to do, but rarely frustrated. Instead, the puzzles encouraged experimentation. There were moments when I could not determine how to proceed, only to discover that I needed to pick up an object, move something in the environment, or throw an item in a particular direction. Hey presto, problem solved. The game does not constantly interrupt the experience to explain its mechanics. It allows the player to observe the environment, test ideas, and discover solutions independently. Even when I needed to approach a puzzle from another angle, I still wanted to continue. There is also no difficulty selection when beginning the game. It simply presents itself and invites you to play, which suited the experience perfectly. [h2]Presentation[/h2] Visually, [i]A Juggler’s Tale[/i] has a beautiful, storybook-like presentation. Its painted environments reminded me of [i]Planet of Lana[/i], with detailed backgrounds, expressive lighting, and carefully composed scenery. The art direction establishes the atmosphere of each location while retaining the appearance of a handcrafted puppet theatre. Making Abby a silent protagonist was also an excellent design decision. Her lack of a spoken voice leaves space for the player to imagine what she may be thinking or feeling. Instead, the narrator speaks for the world around her, guiding the story and interpreting her actions from his own perspective. The voice acting is perfectly suited to this style of storytelling. It is neither overdone nor understated, and the narrator provides just enough guidance and momentum to keep the story moving. The soundtrack is equally effective, adapting naturally to each stage of Abby’s journey without overwhelming the scenery or narration. [h2]Performance and Length[/h2] I played on Steam Deck and experienced no performance issues, even after increasing the graphics settings to their maximum values. I completed the story in one sitting in approximately three and a half hours, which felt appropriate for the experience. [h2]Age Suitability[/h2] Although I discovered the game while looking for something my niece and nephew could play, I am not convinced it would be ideal for most eight-year-olds. One section may be unsuitable for younger children, and some of the puzzles are likely too challenging without assistance. Players in their early teens would probably have the patience and problem-solving ability to appreciate it more fully. Teenagers and adults are also more likely to recognize its deeper themes of autonomy, manipulation, dependence, and control. [h2]Personal Reflection[/h2] Games such as [i]A Juggler’s Tale[/i] can become metaphors for our own personal journeys, leaving enough space for players to interpret the story through their own experiences. It reminded me of how [i]Hellblade: Senua’s Sacrifice[/i] affected me during a difficult period in my life, despite the two games approaching their subjects very differently. I hope the developers create another game in this style, as its mechanics could be used to explore many other aspects of life, identity, and personal agency. [h2]Conclusion[/h2] [i]A Juggler’s Tale[/i] is a charming and thoughtful coming-of-age story about a young protagonist struggling against a seemingly benevolent but increasingly controlling narrator. Its beautiful visual design, excellent narration, atmospheric soundtrack, and carefully constructed puzzles combine to create something memorable. It challenges the player without punishing them and tells a deceptively complex story without explaining away its mysteries. It is short, beautifully presented, and open enough to interpretation that different players may find very different meanings within Abby’s journey. [b]Highly recommended for a quiet Saturday morning playthrough while the rain falls outside.[/b]
Шикарная игра, в стилистике кукольного рассказа, очень душевная и теплая игра, было конечно же пару душных моментов, но прошел с удовольствием, рекомендую к прохождению. Добро побеждает)
16/20 - Très bon. Un gameplay sympa, une da cool, une bande son plutot bonne, une durée de vie correcte pour un jeu indé et une histoire qui témoigne une belle valeur qu'est la persévérance et d'être soi même, de tirer ses propres ficelles pour être heureux, à l'ère des reseaux sociaux qui peuvent devenir envahissant, un beau message, je recommande :)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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