
A Glider's journey is a short, minimalist, yet very challenging flight game. The goal is simple: Glide to the next landing zone and regain forward momentum along the way by collecting boosts.
Modeled estimate, not a reported figure. How we estimate →
Media

About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Spanish - Spain, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bon petit jeu très sympa pour se dètendre mais aussi très compliqué.
I do enjoy this game. It is relaxing on the easier difficulty and it is challenging on the harder difficulty. Definitely get this if you are bored and just want to do something different.
Die Steuerung macht das Spiel unglaublich schwer, dabei könnte es so einfach sein.
This game is most definitely not for everyone, and is sure as hell ain't relaxing at times (if you're playing on anything but "very easy").. That being said, if you're looking for PilotWings-esque, "fly-through-hoops" style game, this is the perfect one to get into. The levels are pretty good, and you get into the flying physics after a while. The second to last level can eat my ass, though. Overall, a solid 6.5/10.
Not sure if I would pay the full price for this (I got this as part of a humble bundle). HOWEVER This game has given me a 2 valuable things so I overall recommend it. One is that sometimes you get this sense of moment to moment immersion and calm that I only remember feeling in real life (for example, when enjoying the clouds on a nice day). The second is an immense feeling of achievement after completing level 14. Level 14 will make you cry in frustration. There are 3 fairly difficult parts of the course: the top silo windows, the windmills (sometimes rng just screws you over depending on the windmill blade positioning), and a row of concrete rectangular windows. If you make it past those 3, you get hit by the game's hardest section. You have to dive into a silo, corkscrew while still diving to the right, level out, hit a bullet time buff, pull up like your life depends on it to exit out of the top of a connected silo. On that note, the frustration of lv 14 almost made me give up. I'm pretty sure I spent 3 out of my 5 hours there. So if there was one thing I wish was implemented in this game is an instant manually made checkpoint system (like in LOVE: kuso) where you can practice the sections of the levels without having to redo the whole thing. If you do get this game remember to enjoy the moments and not focus on "completing" the game.
To preface, I recommend playing this on Easy and my experience comes from playing on Normal with a controller. I loved this game for the majority of it. The first half of the game was challenging, but in a way that felt like it was helping me learn how to control the glider and get better at playing it. The second half, around the ice level, is where things ramp up to a truly annoying level. To summarize my biggest gripe with the game: IT HAS NO CHECKPOINTS. The game demands perfection out of you through rather long levels, but because there are no checkpoints a level can open up with an easy, minute-long segment then slam you with a roadblock of a challenge. For me this was the loops in the ice level that I couldn't practice because of the aforementioned minute-long easy section. If the game feels unfair on Normal difficulty, I feel like allowing players to have checkpoints would be nice. I switched the difficulty down because honestly the levels are very pretty and the music is relaxing. I feel like this is a great meditative game on easier difficulties. But if you like trial-and-error difficulty and long gauntlets where the smallest mistake means having to start over from the beginning, Normal and Hard should provide that for you easily.
This is a very challenging game. I enjoy it, but only for short sessions. But I have to say that the joystick control is not ideal: there is a built-in deadzone and the sensitivity has a low maximum. I recommend using Steam Input to set up Anti-deadzone for the joystick, but that can only get you so far.
Truly beautiful gliding game with a moving soundtrack. However, I will echo what JDBB said in that the game feels like it should not have rings at all or only a start, two middle checkpoints, and an end ring. The first level in particular was frustrating and many times I wished I could glide through the air weaving around the trees and end up at the final checkpoint rather than ensure that I went through each ring. If you are frustrated with the game, please continue for at least another half hour because the third and fourth levels are so beautiful and fun to play that the initial frustration is worth it. Skimming the tops of the fields of grass is the most satisfying flying feeling I've had. The developer is responsive to questions and kind enough to donate to the YogsCast Jingle Jam. I highly recommend trying it out for around 30 minutes.
Meh...
Extremely difficult but extremely fun game. For the price, 10/10. Difficult games with simple controls are something of a favorite of mine, and this hits that quite perfectly.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Dead Wishes | $24.1K | 78 | 90% | $9.99 |
| Airborn | $24.1K | 99 | 88% | $12.99 |
| Coastal Kitchen Simulator | $24.1K | 150 | 84% | $4.99 |
| Space Ops VR: Reloaded | $24.1K | 78 | 50% | $14.99 |
| Cosplay Club | $24.1K | 50 | 62% | $18.99 |
| King Kaiju | $24.1K | 159 | 77% | $4.99 |
Related
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| Slime Rancher | $73.8M | 155.4K | 98% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Slime Rancher 2 | $45.9M | 49.2K | 95% | $29.99 |
| Wobbly Life | $27.2M | 34.9K | 97% | $24.99 |