
A Demons Game is a very unique title, but keeps true to its horror roots, the game focuses on creating a terrifying atmosphere, rewarding exploration, and engrossing players in the rich lore of its world, moving away from the trend of incessant jump scares and low production quality is our main goal
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
notbad
topchek
yea
very cool game
Starts off with some weak voice acting and writing, with subtitles in the top left of the screen for some reason. For the ~20 minutes I played it was run of the mill, boring "horror" gameplay. Walk around in an overly dark sewer finding notes, batteries for your flashlight that drains fast, and flicking switches to progress. There was a demon that you're meant to avoid, but it can spawn right near you and then there is no way to lose it. Once it kills you, the game over screen prompts you to press enter to restart the level. Pressing enter closed the game - I decided to not reopen it. There are also several broken achievements, and getting all of them is only possible by altering a script as per [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3406951875]this guide[/url].
Игра страшная, включил понял что нихрена не вижу в темноте, построил кирпичную стену и благополучно вышел из игры.
+
кто-то нашёл на помойке остатки хоррора, визуальной новеллы и кринжа, смешал в блендере и подал как сюжет. Демоны тут, походу, страдают не из-за ада, а из-за того, что их заставили сниматься в этом цирке.
herşey b0k gibi görünüyor ama korkuyorum
Норм
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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