
Shoot down swarms of planes to survive your adventure through the clouds. Make smart upgrade decisions along the way to not get submerged by the hundreds of enemies coming your way.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it is a very good game hard at the start but then you will get better anbd it will be fun
Excellent jeu, mais avec une durée de vie trop faible :-( J'ai bouclé le jeu en un peu moins de 4H. Les mods/Steam Workshop sont les bienvenus !! C'est un jeu avec beaucoup de potentiel de modding, il peut être intéressant d'explorer cette piste..
I can't recommend this game for the moment. Currently, there is no guarantee that your save data stays intact at all, and as such, I've had to restart the game twice now because my file got wiped, even though it has steam cloud support. This game is also in dire need of balancing, as it currently goes, barely any combinations / styles of playing work at high levels, let me give you some examples: 1. Freeze defence is useless because enemies push other enemies. 2. Poison is useless because you die. 3. Fire is useless because you can spend your upgrades on something better. 4. I've still got no idea what shields do. You would think they would regenerate but I've yet to see that happen. Once again, a wasted upgrade. So you're really just actually limited to maybe 3 styles of play which can actually win the game, which is then layered with a huge level of, "I hope I don't get a 3 bad choices to pick from". Controls are also a big no no from me. Simple controls are fun and exciting, yet don't work with the manual gun. Perhaps let people control that separately with wasd for simple control schemes. But you also can't turn easily for the advanced control schemes either making it inferior unless you have a manual turning gun in which case it balances out a bit. My main gripe is that I still have no idea when my data will wipe next, so can't enjoy it. Would love to see more variation in pilots and a true balance patch for this game.
Very charming run-based game with an extensive upgrade/perk system ala Vampire Survivors. Lots of variety in both upgrades and starting loadouts. It starts off quite challenging, but once you get the hang of the controls the game really opens up!
Using gamepad & I just.. can't control the plane. Tried many runs & not even getting close. My entire ~20 minutes of gameplay is entirely made up of sub 15 second runs where sooner or later I fly face first into a swarm of enemies & die. Literally feels like QWOP & I just can't personally grasp it.
Just straight up sucks i can barely last 2 seconds before theres a million planes trying to kill me, still trying to find the refund button
Quick Description: -A Clumsy Flight is a shoot em up VS-Like w/ tons of charm and great pixel art. This is a fun game, plain and simple. I don't think it adds a ton to the genre, but it's innovative enough to keep players entertained for a handful of hrs. This game could use some more content, but for the $5 price tag, ACF is easy to recommend to those that are chasing that next VS-Like. Consensus: -Middle of the Road Game (Tier 4 and makes up 25% of my reviews). It's cute, challenging, and has a few unique mechanics that sets itself apart in this crowded genre. I wish it had a bit more variety and replayability, but as a whole, I think this is a fun game to keep you busy for 5-10 hrs.
it's great if you know how to kite
很不错,玩法新颖独特,空战肉鸽游戏. 说一些小问题吧: 1.后期买了更好的飞机和武器就很容易无聊(大概3小时就能全解锁) 2.随着视野变大 画面会变得越来越糊 3.随机的技能其实并不随机(因为真正好用的就那几个,而且技能少的可怜,能搭配的对我来说就只有一两种) 4.如果选择鼠标控制模式,那些需要用鼠标瞄准的技能就会不那么好用(比如小飞机转弯太快,快到回头扔个炸弹飞机也会跟着转向)
zoom zoom zoom bang bang bang KABOOOOM!!!!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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