
"7th Domain" is a horizontal version action game derived from Roguelike Metroidvania combined with treasure grinding gameplay. You will play a child of destiny who repairs the world and finds the truth of the broken world. You will grow in battle and challenge the unknown and hidden forces.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: Simplified Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
卖相还可以,加油。
游戏整体感觉还行,但是后续改进空间更大 一是人物各个攻击动作/ 跳跃 闪避之间不连贯,给人一种卡顿的感觉 二是游戏优化一般,只试玩了一会,出现两次无法攻击的断触现象 三是天赋页面只能使用方向进行上下左右移动,建议能鼠标拖拽 四是人物受到攻击之后会僵直,加之盾牌抬手不知道是本身就慢一拍,还是优化问题,让我觉得防守收益不如闪避 总体而言,现阶段把游戏的整体优化好之后,再在试玩中补充更适合玩意操作习惯的设置之后,会很提升路人缘 正式版再加大内容填充,以及后续的难度提升,不失为一款有潜力的好游戏。
Вполне годный платформер. Игра страдает картами. В остальном играбельно
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
强!爽!
其他的都挺好,但是按键实在是有点反直觉,而且一按鼠标就切出屏幕,不知道为啥。修复了就改回去
降級版本的DeadCell
Zayıf yerelleştirme, birçok çeviri anlaşılmaz
捡起地上的装备后主武器跟副武器都变成捡起的装备了 很多时候都变成空手加个盾牌
Интересный платформер
This translation makes me feel like I can't read English anymore
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $105.9K | 429 | 86% | $11.99 | |
| $0 | 3 | 100% | Free | |
| $27.9K | 83 | 65% | $15.99 | |
| $0 | 0 | 53% | Free | |
| $0 | 13 | 62% | Free | |
| — | 0 | — | — |