
7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Modeled estimate, not a reported figure. How we estimate →
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About

With over 20 million copies sold, 7 Days has defined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Explore - Huge, unique and rich environments, offering the freedom to play the game any way you want, featuring 5 unique biomes and worlds up to 100 square kilometers in size.
Craft – Handcraft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Design your fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead in a fully destructible and moldable world.
Cooperate or Compete – Work together to build settlements or against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity with access to over 800 in-game items, and over 1,300 unique building blocks and a painting system that offers infinite possibilities.
Improve – Increase your skills with a multitude of perks under 5 main attributes. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Choose – Play the campaign world, or dive back in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and over 700 unique locations.
Combat – Encounter nearly 60 unique zombie archetypes including special infected with unique behaviors and attacks progressing in difficulty to provide an infinite challenge.
Survive – Experience real hardcore survival mechanics with nearly 50 buffs, boosts and ailments that will impact the gameplay in ways that can both challenge and aid in your survival.
Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design with real structural stability.
Loot – Scavenge the world for the best weapons, tools, and armor with 6 quality ranges providing thousands of permutations. Augment items with a multitude of mods.
Quest – Meet several Trader NPCs who buy and sell goods and offer quest jobs for rewards. Enjoy many unique quest types supported by over 700 locations.
Customize – Create your own character and customize your character further in-game with a huge selection of clothing and armor you can craft or loot in the world.
Drive – Enjoy the badass vehicle system where you find all the parts, learn the recipes, craft and customize your own bicycle, minibike, motorcycle, 4x4 or gyrocopters and ride with friends.
Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt over a dozen unique wild animals.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 661 reviews with recorded playtime.
Reviews
Themes across 657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
挺好一个游戏,搞个来discord恶心人。让玩家放弃游戏吗?
всё нормально, очень круто
bunu oynama pz oyna
什么叫默认打开discord,有病是吧一直用这玩意卡菜单,sb
Boring AF; it's always the same boring loop. Do quests by day, craft a bit of ♥♥♥♥♥ by night, prepare for a blood night every X day. Very repetitive, not really tough, not really engaging, just requires a lot of game knowledege which I don't want to learn. Also, overall long loading screen, ♥♥♥♥ textures, zombies wobble but are laggy so aiming is annoying, everything is boring and not optimized. Some probably love this game, I don't enjoy it for what it is
Mt bom
The game is basically a scam and I like many others fell for it. For the competitive price of 43.99€ (123.36€ if you're dumb enough to get all the DLCs too) you get the following marvels: - Abysmal building mechanics. I literally haven't seen worse building in a building game ever and I played a fair share of those. Whoever designed it, should just never be alowed to work on games ever again. - 14 years of early access with little to no progress. Actually if you ask someone, that's been playing the "game" for longer time they would tell you the progress is backwards. - pointless armor system - no progress at all - advertised as survival game, but it's actually a tower defense - AI "art" (having this price tag and using AI instead of an actual artist should be criminal) - tacky dev team that's openly against their playerbase - impossible multiplayer, even moreso if you want to play crossplay - forum mods that are absolute clowns And much, much more. I kinda feel embarassed that I checked the forums and reviews and still bought it (at least on sale) and that I spent more than 2 hours so refund is not an option. This literal piece of ♥♥♥♥ is not even worth to pirate. Utter waste of time.
Devs have been using generative ai, which is first noticeable when starting a new game and selecting difficulties and inspecting the icons for them. Even new enemies in the past such as the desert bee spitters and boulder yetis clearly used ai (I'm not entirely sure of the new designs they've swapped them with are or not as I have not played in some time to see them). Knowing the fun pimps track record already has me believing they'll begin to creep in more ai slop as the game goes on unless they receive enough backlash from the community. Regardless if it's used for concept art or a temporary stand in, it oozes laziness and creative bankruptcy with no passion or direction. Have been periodically coming back to this game since alpha 12/13 through the years and have bought the game again when I got my first own pc because of how much potential and fun the game offered. It disappoints me heavily to see it incubate in its own stagnated rot the past years after hoping a rebound could happen. However, after coming back when i heard of how customizable the last update made the game, being greeted by ai generated icons was the last straw that made me see that chance is long gone. I think their are now better alternatives for your moneys worth, such as project zomboid that offer the same, if not better, level of customization, depth AND workshop support for community modding, without the downside of slop-ifying their game with ai and fighting their own playerbase to such a terrible degree on bad game design.
更新到现在 云存档云存档没有 创意工坊创意工坊也不上 然后还在那一直卡正在登陆Discord 我能说些什么 我还能说些什么
强行连接discord何意味?你m4也掉了?傻逼游戏
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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