
7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

With over 20 million copies sold, 7 Days has defined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Explore - Huge, unique and rich environments, offering the freedom to play the game any way you want, featuring 5 unique biomes and worlds up to 100 square kilometers in size.
Craft – Handcraft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Design your fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead in a fully destructible and moldable world.
Cooperate or Compete – Work together to build settlements or against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity with access to over 800 in-game items, and over 1,300 unique building blocks and a painting system that offers infinite possibilities.
Improve – Increase your skills with a multitude of perks under 5 main attributes. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Choose – Play the campaign world, or dive back in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and over 700 unique locations.
Combat – Encounter nearly 60 unique zombie archetypes including special infected with unique behaviors and attacks progressing in difficulty to provide an infinite challenge.
Survive – Experience real hardcore survival mechanics with nearly 50 buffs, boosts and ailments that will impact the gameplay in ways that can both challenge and aid in your survival.
Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design with real structural stability.
Loot – Scavenge the world for the best weapons, tools, and armor with 6 quality ranges providing thousands of permutations. Augment items with a multitude of mods.
Quest – Meet several Trader NPCs who buy and sell goods and offer quest jobs for rewards. Enjoy many unique quest types supported by over 700 locations.
Customize – Create your own character and customize your character further in-game with a huge selection of clothing and armor you can craft or loot in the world.
Drive – Enjoy the badass vehicle system where you find all the parts, learn the recipes, craft and customize your own bicycle, minibike, motorcycle, 4x4 or gyrocopters and ride with friends.
Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt over a dozen unique wild animals.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2260 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Justice for Jawoodle
#justiceforjawoodle
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #54, worst DE #98 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 66.14/day in the week to Sep 1 → 76.86/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Don't buy, Devs suck camel ass. They're trying to sue someone for reviewing new version of game that he was given because it was the wrong version (but they gave him that version cuz they're incompetent) Also the fact that its been like a decade and they still haven't finished is crazy. They say the game is out of early access but its not at all, they still update and change stuff constantly which breaks your worlds and you gotta restart. Performance also sucks, and they got the audacity to charge $45!?! NOT WORTH DO NOT BUY.
Disgusting behaviour by the Devs blaming jawoodle for their own incompetence. First review in 10 years of playing games on steam. I believe in second chances and will update this review if the Devs admit that they made a error and make things right for jawoodle.
The developer distributed the 'wrong' version of 3.0 to some streeamers for pre-release hype, and then hit the youtube streamers with copyright claims & takedown notices. Shows how they support their community after 13 years. Stay strong JaWoodle
Devs are atrocious scum. Do not support them by buying this.
Imagine messing up so badly as a game developer that you cause most people to slap that big old "ignore" developer button. Like how do you even recover beyond a public accountability and apology statement? What's the point in even creating anything new knowing that those who might have purchased it have lost all faith? You managed to snail's pace a passibly fun game over countless years (albeit with very little replayability beyond doing the same thing over and over with some really minor additon/change) and then waste that by making some of the worst decisions following that, why? New players, this isn't worth a full price purchase, your sweet spot is going to be €15 or under though with the increased price point it hasn't hit that for a long time (hovers around €20 on sale). You'll also need a strong stomach for either playing on your own or with a group of friends. Don't make a purchase based on the developer, there's nothing there for you, the game's over 10 years old and the needle has barely moved bad publicity aside. There isn't an end game, once you've leveled up and crafted everything there's nothing to do beyond the same gamplay loop of kill zombies, survive horde, build base. Mods really help drag out the playtime, some of the mods from the community over the years have been/are fantastic not that the developer seems to have any interest in recognising their community is the only thing keeping this game going and they're quickly losing that too.
Adding genAI slop
Woodle was someone who keeps my wife and I entertained. It's the only reason she's currently playing right now after a while. Somewhere along the way TFP have lost what it meant to play a game. I've sunk a lot of time into this game. But the golden age of 7 days was back in Alpha 18 or so. I have no interest in playing this game any more. The fact that TFP has to make a "Goodwill Update" to bring players back and then do something as terrible as this shows they don't care about the players. TFP only respond to one thing. For the fast review Minecraft with zombies. The loots ok, if TFP don't take and give it back again. I was hoping for the story to be completed, but at this point why bother.
"""Full Release""" absolutely ruined the game, devs have become obsessed with AI usage also, and are promising features that were supposed to be in Alpha as post release support LOL
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $797.2K | 2K | 47% | $19.99 | |
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $38.1M | 66.5K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $426.5M | 942.9K | 97% | $19.99 | |
| $458.6M | 368.2K | 64% | $69.99 | |
| $469.3M | 439.9K | 94% | $59.99 | |
| $393.6M | 281.5K | 89% | $59.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $357.4M | 469.5K | 78% | $49.99 |