
It is an application made for the person who aims for virtual youtube from now on easily for easy handling. If there is a web camera, it blinks with face recognition, the direction of the face. You can project from microphone to lip sync (interlocking of lip movement) avatar.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $37M | 945.9K | 98% | $4.99 | |
| approximately $7.4M | 21.3K | 99% | $19.99 | |
| approximately $4.6M | 2K | 88% | $99.99 | |
| approximately $784.2K | 2.4K | 75% | $9.99 | |
| approximately $830.6K | 2.1K | 72% | $19.99 | |
| approximately $827.3K | 760 | 77% | $49.99 |