
Uh-oh! 200 mischievous house cats are causing mayhem in homes everywhere! Embark on a purr-suit to find them all!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Uh-oh! 200 mischievous house cats are causing mayhem in homes everywhere!
Embark on a purr-suit to find them all!
🎮 1 Level
🐈 200 Hidden Cats
💡 Hint System
🎵 Relaxing Music
😺 Real Meow Sounds!
🎨 3D Environment
🔍 Zoom
🎮 Steam Achievements

Left Mouse to find a cat!
Right Mouse and drag to move around!
WASD to move around!
Scroll Wheel to zoom!
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вот это - шедевр "поисковых" игр. После прохождения игры другого разработчика, где нужно было искать по 100 котов в разных городах, и потраченных нервов, здесь я отдохнул. На мой взгляд, именно такими и должны быть игры по поиску предметов - спокойные, расслабляющие, красочные, живые, приносящие удовольствие. Я получил визуальный экстаз от этих полигональных котов, интерьеров, и нормального геймплея. Жаль, что у этого разработчика в портфолио только одна такая игра, с огромным удовольствием приобрел бы и 2ю и 3ю части, если бы таковые вышли ^_^
ദ്ദി(• ˕ •マ.ᐟ
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Russian*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
200 Hidden House Cats developed and published by 626 Interactive is a casual hidden object game that takes a familiar concept and places it within a fully navigable 3D space, offering a slightly different perspective on the genre. Instead of scanning static illustrations, players are free to move through a detailed house environment, searching for 200 hidden cats scattered across rooms, hallways, and everyday domestic spaces. This shift from 2D to 3D exploration gives the experience a sense of physical presence, even if the underlying mechanics remain simple. The core gameplay revolves around observation and movement. Players explore the house at their own pace, rotating the camera, zooming in on objects, and checking every corner for cleverly—or sometimes not so cleverly—placed cats. This freedom to navigate the environment adds a layer of immersion, as the search feels less like solving a puzzle on a screen and more like walking through a space and actively inspecting it. Each discovery provides immediate feedback, reinforcing the sense of progress as the total number of found cats steadily increases. However, the design leans heavily toward accessibility rather than challenge. Many of the cats are relatively easy to spot, often placed in visible or lightly concealed locations. This makes the game approachable and relaxing, but it also reduces the sense of accomplishment that comes from uncovering something truly well hidden. For players who enjoy more intricate or deceptive hidden object design, the experience may feel somewhat shallow, as it rarely demands careful deduction or prolonged searching. The inclusion of helpful features further reinforces this casual approach. A hint system allows players to locate remaining cats quickly, ensuring that progress never stalls. Zoom functionality makes it easier to inspect detailed areas, particularly in cluttered rooms where smaller objects might otherwise be missed. These elements keep the game flowing smoothly, removing frustration and maintaining a consistent pace that suits short, laid-back play sessions. Visually, the game presents a colorful and cohesive environment that captures the feel of a lived-in house. Each room has its own layout and decorative elements, providing enough variation to keep exploration visually engaging. The cats themselves are simple in design but expressive, often placed in playful or humorous positions that add personality to the experience. While the overall presentation is modest, it aligns well with the game’s lighthearted tone. The audio design complements this atmosphere with soft background music and satisfying sound cues when cats are found. The inclusion of playful “meow” sounds adds a touch of charm, giving each discovery a small but rewarding moment. These audio elements, while simple, contribute to the overall sense of relaxation that defines the game. Despite its strengths, the game’s limited scope becomes apparent over time. The core loop—explore, spot, and collect—remains unchanged throughout, with no additional mechanics or variations introduced to expand the experience. Once players become familiar with the structure, the remaining content offers more of the same, which can make extended sessions feel repetitive. The relatively short playtime also means that the experience can be completed quickly, leaving little reason to revisit it afterward. Even so, 200 Hidden House Cats succeeds in delivering a focused and enjoyable experience within its intended niche. It prioritizes ease of play and accessibility, making it an ideal choice for players looking for a stress-free activity rather than a demanding challenge. The 3D exploration adds just enough novelty to distinguish it from more traditional hidden object games, even if it doesn’t fully transform the formula. In the end, 200 Hidden House Cats is best appreciated as a short, cozy diversion that emphasizes simple exploration and lighthearted discovery. It may not offer depth or long-term engagement, but it provides a pleasant and accessible experience that fulfills its purpose effectively. Rating: 7/10
Not too bad for the price, but it feels more like someone wanted to make cute low poly art and just threw some cats in there to make it a little game, Its cute but the UI and all other elements are not as visually pleasing like the effort put into the little rooms. In my experience I also noticed I can not move the camera with my mouse but had to use my keyboard. I would have also preferred to have sound sliders for the music and the cat sounds separately I wish I could give this game a mixed review, on discount its okay but I definitely wouldn't want to pay more than 0.60 euros for it.
[h1] Słodka gra, zmarnowany potencjał [/h1] Nie ma co dużo mówić, szczerze byłam trochę zawiedziona tą grą. Uwielbiam gry polegające na szukaniu kotków, mam dla nich ogromny soft-spot w swoim serduszku, aczkolwiek to była pierwsza gra, w którą grało mi się faktycznie nieprzyjemnie. Gra notabene nie jest droga (choć jest całkiem droga jak na grę tego typu, bo w takiej cenie można dostać coś znacznie lepszego), aczkolwiek oczekiwałam czegoś więcej, szczególnie po ograniu wielu darmowych gier w takim typie, które miały o wiele więcej do zaoferowania. Gra daje odczucie, że jest zrobiona na odwal się. Podoba mi się pomysł na mapę, low-poly design otoczenia i modeli jest uroczy i mi osobiście odpowiada (jedynie oświetlenie bym nieco poprawiła, gdyż wydaje się bardzo lifeless), ale problem pojawia się w samym szukaniu kotów. Gra nie oferuje żadnego wyzwania, ani nawet poczucia spełnienia. Każdy kot to ten sam przekolorowany model, jedyną różnicą kolor i rozmiar. Każdy z kotów po prostu niezręcznie stoi w bezsensownych miejscach, do tego okazjonalnie clipując się w ścianę/przedmioty. Brakowało jakiekolwiek kreatywności i pomysłu na ukrycie kotów, a to po prostu odbiera sensu grze tego typu w moim odczuciu. Każdy kot jest po prostu chamsko wklejony, stoi se o tak, mało który jest faktycznie jakoś ukryty. Gra nie powinna się nazywać "200 hidden house cats", tylko "200 house cats awkwardly standing in every room". Moim pomysłem na poprawienie gry byłoby dodanie możliwości interakcji z otoczeniem - otwieranie półek, pudełek, przesuwanie zasłonek. To nie jest dużo, a już daje o wiele więcej interaktywności i urozmaica szukanie kotów. A do tego przydałoby się dodanie chociaż dwóch dodatkowych modeli - na przykład kota leżącego i siedzącego. To naprawdę nie jest dużo, a sprawiłoby, że gra byłaby o wiele mniej... niezręczna. To była chyba jedna z niewielu gier o tematyce szukania kotów, którą skończyłam aż tak szybko. To pokazuje jak gra mało ma do zaoferowania. Moim zdaniem gra po prostu mija się z celem gier związanych szukaniem ukrytych obiektów, daje poczucie zrobienia na jedno kopyto. Tyle. ¯\_('^')_/¯
Very elaborate rooms, with typically monochrome cats, some of which are hidden more than others. Thankfully, no interaction requiring clicking on cupboards, doors, refrigerators, etc. So, not a clickfest, which is great news. I had found 185 after my first pass, and was surprised to miss that many... during my 2nd pass, found a handful, which I thought had "appeared" AFTER my 1st pass. Scroll slowly for best results.
First Impression: A cute game where you have to find 200 cats in a massive house. Gameplay: You are tasked with finding 200 cats by searching rooms in massive 3D house. Each of the rooms are stacked cubes that are open in the front. The game was easy to navigate and movement was smooth using a wireless mouse. Also the zooming capabilities has a great magnification which makes it perfect for seeing well concealed cats without the images becoming blurry. Once a cat is found, a small red heart will appear over their head. I noticed that sometimes when I would click on a cat, the game didn't register that particular cat as being found or collected. However, if I used a hint and clicked on a cat, then the game registered it as found. (I'm not sure if anyone else experienced this or not but thought I'd mention it). TL;DR Review: A short 3D hidden object game with cats that is fun to play. Would I recommend this?: Yes Computer Specs: ASUS ROG Zephyrus G15 Gaming Laptop 15.6" 24GB RAM 1TB SSD
Super Cool! Das erste Hidden Spiel was ich so gesehen habe. Man hat hier ca 80 schicke und kreative Räume wo man 200 Katzen suchen muss. Wenn ihr eine Katze gefunden habt wird sie mit einem roten Herz makiert - praktisch. 2 Waren verdammt gut versteckt :'D + Erfolge
Very simple, fun and relaxing. Just find the cats in all the different rooms. The graphics are wonderful. Great for all ages.
Meow!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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