
Become a little soul lost in a dangerous factory, avoid obstacles and battle bosses. A challenging bullet hell game where you advance by opening and closing doors!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
This is someone's lab and factory, full of dangerous things.
You're a lost little soul here. Survive the obstacle, finish the boss that comes out of the door and move on!
1X1 is largely divided into a barrage and a boss battle, and the game is played.
Normally the door is closed, but as you work through the pattern and move on, the door opens and you encounter the boss of that stage. If the door opens, prepare for a battle with the boss!
Give the boss schedule damage and he closes the door and runs away.
The later barrage patterns and battles come back stronger.
It consists of patterns of various personalities as well as "avoid bullets."
You can have fun switching between passive avoidance and active combat.
Meet the robotic design to fit the theme of factory and robot
Each boss has a simple method of targeting that can be operated with one button.
It is not easy, but you can enjoy it without burden with checkpoints that occur every time you open and close the door.
There is an infinite bomb stage for those who want to focus on bomb shelters without fighting.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Korean
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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이런 장르 처음해보는데 깨는 맛이 있군요.. 업데이트 주세욥~
Bom joguinho que peguei de graça. Mas acho que eu não pagaria por ele, não é o tipo que curto, além de achar que podia ser um pouquinho mais lento, pelo menos nas fases iniciais...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
норм
免费 有中文 有成就
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 45 | 62% | $1.99 | |
| $611 | 7 | 100% | $4.99 | |
| $417 | 12 | 83% | $1.24 | |
| $405 | 22 | 100% | $0.99 | |
| $275 | 1 | 0% | $9.99 | |
| $148 | 8 | 100% | $0.99 |