
A challenging 2D action platformer with brutal one-hit-kill combat, consequential choices, and a lore-rich story set in the dark fantasy world of Kurogawa, Japan. Inspired by Sekiro and Blasphemous, Jomaku is a free preview of One-Thousand Cuts, "raising the curtain" for the full game coming soon!
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Jomaku (除幕) "Curtain-raiser" a short act or monologue to introduce a longer kabuki play. A preview.
1000 Cuts: Jomaku is a 60-90 minute proof of concept experience of One-Thousand Cuts, with a short tutorial, plenty of exploration (over a dozen hidden pettable cats, an optional boss, bonus lore drops, three alternative video modes), unlockable upgrades, a three-phase final boss, and multiple endings based on which moral route you choose.

Combine instant-death combat with unique special abilities and environmental hazards to devastate your enemies, or die trying. Strategize efficient solutions or overwhelm with brute force as your slice your way through the Army of One-Thousand, one cut at a time.

Discover and fight a deadly collection of challenging bosses on your journey. Master each of their martial art styles to unleash powerful combat techniques on your enemies. If you can defeat them, that is.

Find hidden lore throughout a rich, dark fantasy Edo Japan. connect the shattered pieces of this expansive world, inspired by real Japanese history and folklore.

The time of the samurai is coming to an uncertain end. Exiled as a child by his father Hidetsugu, young Hiroyuki has grown up training at his Uncle Jiro's secluded dojo, hoping one day to prove himself worthy enough to return home. Now caught at the center of a hostile takeover within his clan, Hiro is torn between loyalty and honor.

Hiro has to choose: side with his father and kill his friends and Uncle Jiro - the only real family he's ever had - or side with Uncle Jiro and attempt to face down the fearsome army under his father's control. It only takes one cut to kill, but what is one man against the Army of One-Thousand?








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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was pretty sceptic about this game at first. Its not bad, and has a nice overall look to it, but its not for me. Still a nice experience. I can recommend it
I honestly enjoyed the game. Once you get used to the controls it becomes pretty fun to play. Can't wait for the full release
1000 Cuts: Jomaku is a 2D pixel-art game set in Edo-period Japan, blending samurai action with dark fantasy elements. The story follows a young samurai named Hiro, whose grandfather was assassinated. The main suspect is his uncle Jiro, and Hiro must choose a side. The combat is the main highlight of the game — it can be both thrilling and frustrating, depending on your patience. It features one-hit-kill battles, where a single mistake means death. You can save your progress by drinking tea, which requires interacting with certain characters to obtain it. It’s a interesting thematic way to handle saving. I’m really looking forward to the full game, though I’m not sure if it will still include the two different story paths that the prologue version has. Follow Curator : [url=store.steampowered.com/curator/44793303-The-games-that-I%2527ve-played/] The games that i`ve played [/url]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its fast-paced roguelike slasher set in dark fantasy Edo Japan. Every hit is lethal, making each victory incredibly satisfying. The pixel-style art, tight combat, and meaningful moral choices—combined with a free, polished demo—make it a standout for fans of challenging samurai action. ⭐⭐⭐
1000 Cuts: Jomaku (2024, разработчик — Banjo Toad Studio) — бесплатный инди‑слэшер в стиле Dark Souls. Суть: сыграть за Хироюки, изгнанного сына самурая, и разобраться с борьбой за власть в клане. Каждое решение влияет на сюжет. Ключевые особенности: жанр: экшен, приключение, слэшер, тёмное фэнтези; сеттинг: феодальная Япония с элементами фольклора; геймплей: динамичные бои с мгновенной смертью, использование окружения, уклонения и парирования; графика: пиксельная, 2.5D, вид сбоку; особенности: 3 концовки, решения с последствиями, секретный босс, более 10 скрытых котиков; дополнительные элементы: разблокируемые улучшения и три альтернативных видеорежима; платформа: PC (Steam); модель: free‑to‑play; длительность: короткое насыщенное приключение (~1–3 часа); достижения Steam: есть. Минусы: высокая сложность; короткая продолжительность; одиночный режим (нет мультиплеера). Итог: хардкорный пиксельный слэшер для фанатов Dark Souls и самурайской тематики — цепляет атмосферой, боями и выбором пути героя.
Жёсткий, концентрированный экшен: один удар — смерть, один точный удар — победа. Боевая система требует идеального тайминга парирований и уклонений. Боссы с уникальными паттернами атак, окружение как оружие. Линейно, коротко, но адреналиново.
Joguinho bem divertido, mas é bem rápido.
Jogo desafiador em excesso. O parry é muito restrito e a animação do mesmo não é clara. Para um jogo que se inspira tanto em sekiro, pecar nesse aspecto é triste. Infelizmente não recomendo.
this game is so good. had a blast and cannot wait to play the whole thing. ill be waiting impatiently for the announcement
a grafikája szép a zenéje hangulatos, az irányítás szokható viszont tényleg bugos, de nagyon jó vele játszani és ez gyakorlatilag csak egy demo a bugokat ki lehet javítani és lesz egy oldalnézetes souls játékod ötletes történettel. ha többre vagy kíváncsi: https://www.youtube.com/watch?v=4QtkZhrlvdU
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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