
Can you find all 100 pumpkins in this interconnected world? If you do, you will be rewarded based on how many lives you had to use!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Reviews
The game's title is pretty much what you're supposed to do. There are 100 screens connected in a metroidvania kind of way. Each screen has 1 pumpkin, you have to collect all of them to complete the game. There are no upgrades or anything to unlock. You have to remember the shortcuts and generally what you're supposed to do. You get some hints with each screen having text that can be helpful, funny or a trap on rare occasions. I love the way the screens are connected to one another. There are some very good ones with the 'puzzles'. The simplicity works in the game's favour. There are lots of good ideas. Those ideas were not all executed well on the technical side. The biggest issue the game has against it is the weird timing of enemy attacks and jumps. For instance, the snake boss can throw boulders at you constantly with little room to avoid them. You die and the next time the timing will be more lenient. A few times the snake stops attacking completely. With jumps, they often feel extremely slippery, causing you to die on the spot. Reducing the fps to 60 helped somewhat with the snake boss, but there were still plenty of unreliable moments. The biggest sin is having an achievement that requires you to finish the game without dying. If the game is perfect with the controls, timing, fps etc. that would be one thing. But adding it to a game with technical issues that make the gameplay unreliable is another. A game that normally takes 30 minutes to complete after getting familiar with it took me 6.7 hours total to get all the achievements. It goes without saying that I'm unhappy with this one achievement that shows the game's problems clear as light. Things would have been different if it wasn't there. But I still enjoyed my time overall. Others can still enjoy it too if they don't try to get all the achievements. 100 pumpkins is a temporary distraction, hopefully the sequel will be the real deal.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 31 reviews with recorded playtime.
This is definitely one of those "easy to learn; impossible to master" type of games. This is 100% NOT a Metroidvania game. It is a 8-bit-like puzzle platformer that is quick to get into with virtually 0 entry barrier. However, to get all of the achievements, you need to beat the game without making a single mistake. This game was fun, but I am not taking the time to do this game "perfectly" If nothing else, it's a quick time-waster. There is no music and minimal sounds, just in case someone thinks the game is broken. If you were to go for all of the achievements, this might take a few hours, but if you only go for a single run, you could be done in under 20 minutes. Probably best to wait for a sale considering the short run-time.
Pretty fun little game. Took less than a half hour to complete, though I died 37 times so I'm a few achievements short. Backtracking can be a nit annoying if you miss a challenging jump. Going to jump in the sequel now.
"100 Pumpkins" is a small exploration platformer in the veins of the earliest video games. You can finish it in under half an hour with some extra achievements depending on your deaths. It could be an interesing speedrunning game in terms of routing an the short length but alas the hitboxes and the jumping can be a bit floaty (maybe this is intentional in terms of the early titles it is mimicking?) It is quite basic, but a charming and faithful diversion.
보통 도전과제 다 깨고 리뷰 남기는 편인데, 노데쓰 도전과제를 언제 깰지 몰라서 일단 첫 엔딩 보고 작성하는 리뷰 초회차 35분 걸릴 정도로 분량은 짧음 게임 제목대로 100개의 호박을 찾는 게임인데, 한 화면당 1개의 호박이 무조건 있다. 퍼즐 요소보다는 정교한 컨트롤을 요구한다. 문제는 키보드로 할 경우 기본 키 배치가 wasd로 이동하고 스페이스바로 점프, ctrl키로 공격이라는 미친 구성에 키 설정도 없다.
Short lil game with some fun tricks
I stumbled across this game by accident, typing the wrong thing into the search bar on Steam. But when I saw it I had to check it out. I'm pleasantly surprised. It's a simple exploration platformer. You basically collect 100 pumpkins. Some are puzzles. The area description sometimes offers hints. It's never too hard or too easy. If you really liked You Have to Win the Game, you'll love this. It's basically that game but with Atari graphics, some light combat, and no cryptic end game stuff. The map here is also a lot more useful than I originally thought and made finishing this game a lot more fun. It's simple. It's light. It's fun. My only complaint is its a fairly short game but it also doesn't overstay its welcome. I definitely see myself replaying this in the future. Just don't expect much of a metroidvania. There's not really power ups or progression locked to abilities. It's more about just exploring and finding.
64 minutes to complete the first time (with a LOT of player deaths) but it was a lot of fun! Charismatic Atari-like graphics, neat puzzles and just enough challenge to test your skills. A wonderful mini-game!
Ahhh I loved it. It’s just simple fun Metroidvania exploration. With puzzly Metroidvanias, I always worry it will get too heady and complicated. But here - never too frustrating, always a fun level of challenge. The room titles are a great touch, with funny hints and some meta humor. Overall, super recommended.
Fun little platformer that really feels like a proof of concept for the more fleshed out sequel. You can get this for even less than it's already low price when you get the both of them bundled.
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Where this game's players are, estimated from review languages.
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