
Can you find all 100 pumpkins in this interconnected world? If you do, you will be rewarded based on how many lives you had to use!
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Languages: English
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The "metroidvania" Steam tag that users have put on this is simply false. The game is quite open, with many screens you can travel, but I wasn't acquiring any new traversal abilities which is the reason I picked this up in the first place. There is no music. I like the simple atari-like aesthetic and feel, but I needed a bit more depth to get into something like this. It is a bit similar in feel to 'You have to win the game'.
This game would be easy to write off because it's....well....kinda ugly but I think that was the point. Can YOU find all the pumpkins?
Im not sure what i was expecting to be honest, but this was not good. This is basically a game someone made while learning how to program and decided to sell it on steam for the lulz. You can 100% the game in about 20-25 minutes. (Aside from the no/low death achievements) Out of the 100 rooms only maybe 5 of them are actually even slightly challenging, every other room is either completely empty or so basic it might as well be empty. There are also several "jump king" moments that cause you to lose vertical progress for no reason causing you to spend a minute or 2 navigating back through the empty rooms to get back to where you were.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 31 reviews with recorded playtime.
I'm playing Steam games in alphabetical order, and you can watch my review here: https://youtu.be/DSYE-GvQm6Y Prefer to read? 100 Pumpkins is an old-school retro 2D platformer, with a twist: The entire game takes place on a 10x10 grid of rooms, and there is one pumpkin located in each room to find. In general, the levels are well designed and the game plays quite well from a mechanical standpoint. Sadly, the game is let down by a lack of music, and some levels that would have benefited from more care and attention. That said, even though the game is short, it contains several boss fights, and is challenging to complete - in a fair way where every death feels like your own fault (bar one or two blind jumps). It's not an amazing game, but it's a solid title that you can complete in less than 30 minutes. Worth a look if you like retro platformers!
Cool half hour long exploration platformer that definitely isn't a full on Metroidvania. The achievements involve completing the game with 0 deaths though which I'm not even going to attempt lol.
Just wow. This game was actually incredible, and I'm not even joking. If you put aside your first-glance expectations of this game you will enjoy it. The movement takes a bit to get used to, but it's precise and fits the game well. The world of this game is fun to route and explore, to the point where even the deathless run for the last achievement was a greatly enjoyable experience! Top notch game no doubt, entirely worth the price!
I'm going to start this with a correction for those buying based off tags. The metroidvania tag is inaccurate. If you're buying based off that, it's not what you'll get. The only thing this game has in common with metroidvania titles is the free roam map, but calling it one based off that alone is a stretch. All points on the map are freely available from the start, and there is only one point in the game where you can form any sort of shortcut. There are no unlockable abilities or items in the game needed to further explore parts of the map. You are able to move and jump, as well as attack with a throwable pitchfork, but the pitchfork is only usable in some rooms, as it's a throwable one use weapon. Now that I have that out of the way, I have to say I enjoyed the game a lot. It's a very short, cute experience that took me back to early childhood playing video games on my dad's old computer. It's an early computer game era adventure platformer. The visual and sound design perfectly match this. The game even has cute little unique names for each room at the bottom of the screen, which was a thing many similer games of that era did. The sound design is simple. There is no music. Expect silence outside of attack, death, and collectible noises. The sounds did not feel grating to me even with a headset. I found the visuals and sounds very charming personally. There are a few simple rooms with nothing but walking, or free pumpkins, as well as a few free fall pumpkins you have to obtain by risking a fall into something that can hurt you, or needing to run the long way around to get back up. There are only a few like this though, and the game is short enough as to not make it annoying. My first full run took roughly 20-25 minutes according to steam when I checked. For less than two dollars, I can recommend this if you're all right with a short, easy experience. You may get a bit more challenge out of it if you want to try to get the no death achievement. The short playtime makes it easy to replay if you want to go for that.
Super tight controls, it's a whole lot of fun. Took me about 4-ish hours to achieve my first perfect run!
for those that are willing to dive into a game that drives into classic controls in order to win; this is one of those gems. I got destroyed for the first 30 minutes of the game and my only concern was how to win thereafter and claim the no-death prize in my next complete play-through
This was the most fun Atari-like I've ever played. Thank you for the trip back to my childhood.
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