
Hidden object game in the cosmic setting. Black and white hand-drawn graphics in a cartoon style. Game for all ages.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I, personally thought, that this game was really fun. It stimulated the brain and actually made you think for a bit. And its great for collecting achievements
100 Hidden Aliens es la definición de un juego simple, fácil y extremadamente entretenido. No busca complicarte la vida, sino ofrecer un rato de relax mientras agudizas la vista para encontrar a todos los aliens en el escenario. Es el título ideal para desconectar un momento, cumplir con el objetivo sin presiones y disfrutar de su arte minimalista. Una experiencia corta pero muy satisfactoria para los amantes de los juegos de búsqueda.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
100 Hidden aliens, is a rather short but pleasant and relaxing experience, it's also as simple as the name suggests, find all the aliens hidden before you. It's honestly another great game to help fill the void or simply allow yourself to just shut off for a while. Overall it's a solid game that delivers exactly what it sets out to achieve and it's 100% worth the time it take's to complete! Solid 7/10
achievement spam!
100 Hidden Aliens is a small, focused hidden-object game that finds its strength in simplicity and visual charm rather than complexity or spectacle. Developed by Anatoliy Loginovskikh with artwork by Khud0 and self-published by Loginovskikh, the game belongs to the “100 Hidden” series, a line of minimalist puzzle titles built around a single, densely illustrated scene. Here, the theme shifts to outer space, inviting players to scour a sprawling cosmic illustration in search of one hundred cleverly concealed alien figures. The premise is straightforward, but the execution turns this modest idea into a surprisingly engaging and relaxing experience. The entire game takes place on one large, scrollable image filled with abstract structures, playful extraterrestrial shapes, and whimsical space-themed details. There are no levels to progress through or mechanics to learn beyond observing, clicking, and slowly training your eye to recognize patterns hidden in plain sight. This simplicity works in the game’s favor, as it removes any pressure or confusion and allows players to focus purely on the act of searching. Without timers, penalties, or distractions, the experience becomes almost meditative, encouraging patience and attention rather than speed or reflexes. Visually, 100 Hidden Aliens stands out thanks to its distinctive black-and-white, hand-drawn art style. The lack of color forces players to rely on shape, outline, and contrast, making the process of spotting aliens feel more deliberate and rewarding. Many of the hidden figures blend seamlessly into the environment, camouflaged as background details or cleverly integrated into larger designs. This careful integration prevents the game from feeling arbitrary or unfair, as most discoveries come from observation rather than guesswork. The art is playful and lighthearted, lending the game a gentle sense of humor that keeps frustration at bay even when the final few aliens prove difficult to locate. The pacing of the game is entirely player-driven, which makes it accessible to a wide audience. Some players may clear the image in a single sitting, while others might return repeatedly, finding a few aliens at a time. This flexibility makes the game well suited for short, relaxing sessions as well as longer stretches of focused play. The inclusion of Steam achievements adds an extra layer of motivation, especially for completionists who enjoy the satisfaction of fully clearing a puzzle and seeing tangible recognition for their effort. From a technical standpoint, the game is lightweight and runs smoothly on virtually any system, including handheld devices like the Steam Deck. Controls are intuitive, zooming and scrolling are responsive, and the interface stays out of the way, reinforcing the game’s minimalist philosophy. There are no unnecessary menus or distractions, which helps maintain immersion in the single illustrated scene and keeps the experience clean and user-friendly. While 100 Hidden Aliens does not attempt to tell a story or introduce evolving mechanics, it succeeds by delivering exactly what it promises: a calm, visually engaging hidden-object puzzle that respects the player’s time. Its narrow focus may not appeal to those seeking depth, replayability, or narrative content, but for fans of hidden-object games and casual puzzle experiences, it offers a satisfying and charming diversion. By embracing simplicity and strong visual design, 100 Hidden Aliens proves that even the smallest indie titles can leave a positive impression when they understand their niche and execute their ideas with care. Rating: 8/10
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Easy 100% but I take issues with how to figure out what is, or isn't an alien... some of the ones that were not feel like they should have, maybe this could have been a bit clearer, but oh well, still not hard game.
easy meow
I prefer travellin cats to this but it's still fine at 50 cents.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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