
Hidden object game in the cosmic setting. Black and white hand-drawn graphics in a cartoon style. Game for all ages.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100 Hidden Aliens is a small, focused hidden-object game that finds its strength in simplicity and visual charm rather than complexity or spectacle. Developed by Anatoliy Loginovskikh with artwork by Khud0 and self-published by Loginovskikh, the game belongs to the “100 Hidden” series, a line of minimalist puzzle titles built around a single, densely illustrated scene. Here, the theme shifts to outer space, inviting players to scour a sprawling cosmic illustration in search of one hundred cleverly concealed alien figures. The premise is straightforward, but the execution turns this modest idea into a surprisingly engaging and relaxing experience. The entire game takes place on one large, scrollable image filled with abstract structures, playful extraterrestrial shapes, and whimsical space-themed details. There are no levels to progress through or mechanics to learn beyond observing, clicking, and slowly training your eye to recognize patterns hidden in plain sight. This simplicity works in the game’s favor, as it removes any pressure or confusion and allows players to focus purely on the act of searching. Without timers, penalties, or distractions, the experience becomes almost meditative, encouraging patience and attention rather than speed or reflexes. Visually, 100 Hidden Aliens stands out thanks to its distinctive black-and-white, hand-drawn art style. The lack of color forces players to rely on shape, outline, and contrast, making the process of spotting aliens feel more deliberate and rewarding. Many of the hidden figures blend seamlessly into the environment, camouflaged as background details or cleverly integrated into larger designs. This careful integration prevents the game from feeling arbitrary or unfair, as most discoveries come from observation rather than guesswork. The art is playful and lighthearted, lending the game a gentle sense of humor that keeps frustration at bay even when the final few aliens prove difficult to locate. The pacing of the game is entirely player-driven, which makes it accessible to a wide audience. Some players may clear the image in a single sitting, while others might return repeatedly, finding a few aliens at a time. This flexibility makes the game well suited for short, relaxing sessions as well as longer stretches of focused play. The inclusion of Steam achievements adds an extra layer of motivation, especially for completionists who enjoy the satisfaction of fully clearing a puzzle and seeing tangible recognition for their effort. From a technical standpoint, the game is lightweight and runs smoothly on virtually any system, including handheld devices like the Steam Deck. Controls are intuitive, zooming and scrolling are responsive, and the interface stays out of the way, reinforcing the game’s minimalist philosophy. There are no unnecessary menus or distractions, which helps maintain immersion in the single illustrated scene and keeps the experience clean and user-friendly. While 100 Hidden Aliens does not attempt to tell a story or introduce evolving mechanics, it succeeds by delivering exactly what it promises: a calm, visually engaging hidden-object puzzle that respects the player’s time. Its narrow focus may not appeal to those seeking depth, replayability, or narrative content, but for fans of hidden-object games and casual puzzle experiences, it offers a satisfying and charming diversion. By embracing simplicity and strong visual design, 100 Hidden Aliens proves that even the smallest indie titles can leave a positive impression when they understand their niche and execute their ideas with care. Rating: 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
100개의 도전과제를 정가 1,100원으로 사는 게임. 그 이상도 이하도 아님.
The best thing about this game is finding the Aliens that are hidden.
[h1] 6/10 [/h1]
**100 HIDDEN ALIENS: SZYBKI GRIND NA 100% ACHIEVEMENTÓW! 👽🔥** Prosta, relaksująca hidden object – jedna scena, 100 różnych kosmitów do znalezienia (czarno-białe, cartoon vibe). Znajdziesz wszystkie w 20 minut (Del+Esc reset achi). **Plusy:** - Łatwe 100% achi. - Karty kolekcjonerskie Steam do dropu. - Night mode (N) dla hard spotów. **Minusy:** Krótka, ale za to pełne 100% achi w 20 min! W 2026 top na achi hunterów. Polecam! 🇵🇱🎮
100 hidden blobs that don't look like anything.
Petit jeu très sympathique pour se détendre. J'ai passé un bon moment dessus et je n'ai pas vu le temps passer. C'est le genre de jeu simple mais efficace qui fait exactement ce qu'on attend de lui. Pour le prix, je trouve que ça vaut largement le coup et je le recommande à ceux qui cherchent quelque chose de calme pour se changer les idées.
semi dificult searching game, most of the aliens are easy to find but when your down to the last few it get harder( not by much) art style is creative and looks like it had effort put into it. 8/10 (to easy)
I, personally thought, that this game was really fun. It stimulated the brain and actually made you think for a bit. And its great for collecting achievements
Be warned you CANNOT turn the music down and its LOUD. But it was a fun little game. I had no issue finding all the aliens.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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