
Hidden object game in the cosmic setting. Black and white hand-drawn graphics in a cartoon style. Game for all ages.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100 Hidden aliens, is a rather short but pleasant and relaxing experience, it's also as simple as the name suggests, find all the aliens hidden before you. It's honestly another great game to help fill the void or simply allow yourself to just shut off for a while. Overall it's a solid game that delivers exactly what it sets out to achieve and it's 100% worth the time it take's to complete! Solid 7/10
theres like 100 aliens or something
Töppliches Wimmelbildalienspiel!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
worth it, nice n' ez hidden game for achievements, and short fun
[h1]100 HIDDEN ALIENS — WHEN EVERYTHING LOOKS ALIEN[/h1] [b]Recommended — 7/10[/b] 100 hidden aliens gives you exactly what the title promises: one large hand-drawn cosmic picture containing 100 aliens waiting to be found. The idea is simple, relaxing and inexpensive, but this particular theme creates a strange problem. Everyone knows roughly what a hidden cat or dog should look like. An alien can apparently look like anything with an eye, a curve or enough confidence to claim it came from another planet. [hr][/hr] [h2]Gameplay[/h2] The entire game takes place inside one long black-and-white illustration. You scroll through the scene, inspect the strange machines, creatures and abstract objects, then click anything you believe may be an alien. Each successful click marks the alien, reduces the counter and unlocks one Steam achievement. There are no timers, penalties, inventories or complicated controls. It is a pure hidden-object game where the only challenge is observation. The first 80 or 90 aliens are usually found quickly, but the final few can take longer than everything before them. Once your eyes become used to the artwork, every small shape begins to look suspicious. That final search is where most of the difficulty comes from. Finding 95 aliens feels relaxing. Finding alien number 100 can make you question the entire scientific definition of extraterrestrial life. [hr][/hr] [h2]What Counts as an Alien?[/h2] The largest weakness is that the aliens do not follow one clear visual design. Some look like obvious creatures with eyes and unusual bodies, while others resemble machinery, decorations, controllers, blobs or random background shapes. At the same time, several objects that look more alien than the real targets cannot be clicked. This makes the challenge inconsistent. Instead of gradually learning one recognizable design, you sometimes end up clicking every shape that looks remotely alive. It is still possible to find all 100 through careful observation, but the final aliens can feel more like guessing than solving. The game would benefit from a hint button or a clearer common feature shared by every target. The unclear designs do not destroy the experience, but they make this one more frustrating than searching for cats, dogs or birds. [hr][/hr] [h2]Art and Music[/h2] The hand-drawn artwork has the familiar black-and-white style used throughout the 100 hidden objects series. The scene is packed with cosmic machinery, strange creatures and abstract structures that look like a sketchbook created during a particularly active science-fiction dream. The dense line work gives the aliens many good hiding places, although the scene sometimes feels more like a collection of random space-themed drawings than one coherent location. The monochrome presentation also causes objects to blend together after staring at the screen for several minutes. The electronic soundtrack is much more energetic than the slow gameplay suggests. I liked it because it gives the game personality and fits the alien theme, but there are very few audio settings. Anyone who dislikes the music may need to lower it through the desktop audio mixer. Pressing [b]N[/b] activates Night Mode, which provides an alternative appearance and may be more comfortable for some players. [hr][/hr] [h2]Achievements, Length and Value[/h2] There are 100 Steam achievements, with one awarded for every alien found. This makes the game an obvious choice for achievement hunters who enjoy watching a constant stream of notifications during a short session. The entire game can be completed within several minutes if you have a good eye. Other players may spend twenty minutes or longer searching for the final targets. Once the last alien is found, there are no additional pictures, bonus stages or new modes. Steam trading cards add some extra value, although the game can be finished much faster than the time normally required for all card drops. The low price makes the limited content easier to accept, especially during a sale or as part of the larger bundle. Progress and achievements can be reset by pressing [code]Del[/code] followed by [code]Esc[/code]. Do not use that combination accidentally after completing the game. [hr][/hr] [h2]Linux Experience[/h2] I played 100 hidden aliens as a Linux gamer. The Steam store only lists Windows, so it is not a native Linux release, but it runs through Steam Play and Proton. On my setup the game launched correctly without Protontricks, external DLL files or custom commands. Mouse input, scrolling, music and achievements worked as expected. The game is extremely lightweight and uses only a tiny amount of storage, so performance should not be a concern on almost any modern Linux system. It is also Steam Deck Verified. The handheld screen is usable, although a larger monitor can make the final small aliens easier to identify. [hr][/hr] [h2]What Works[/h2] [list] [*]Simple and relaxing hidden-object gameplay [*]Charming hand-drawn cosmic artwork [*]Memorable electronic soundtrack [*]100 easy Steam achievements [*]Steam trading cards [*]Night Mode with the N key [*]Very low hardware and storage requirements [*]Works without special fixes through Proton [/list] [h2]What Does Not[/h2] [list] [*]The aliens do not share one clear visual design [*]Some non-alien objects look more alien than the targets [*]The final few can become random pixel hunting [*]No proper hint system [*]Very limited settings [*]Only one illustration [*]Extremely short with little replay value [/list] [hr][/hr] [h2]Conclusion[/h2] 100 hidden aliens is a small and charming hidden-object game with one major weakness: the game never establishes a reliable definition of what counts as an alien. Most targets are satisfying to locate, but the inconsistent designs make the final search more frustrating than it needs to be. The hand-drawn artwork is detailed enough to explore, the strange music gives the game personality and clicking through 100 achievements provides a steady feeling of progress. It is not as clear as searching for cats or dogs because almost everything in the picture looks slightly alien, yet only certain shapes have apparently completed the required intergalactic paperwork. I still recommend it as a cheap and short addition to the series, especially for hidden-object fans, achievement hunters and anyone buying the complete bundle. Just understand that you are receiving one picture, one search and probably one moment where you stare directly at the final alien without realizing that the game considers it an alien. [b]Final score: 7/10[/b] [b]Linux verdict:[/b] Runs correctly through Proton on my setup and requires no manual fixes.
外星人的外形太含糊了,其实不太适合做成寻物游戏,找到一个生物算不算外星人纯看制作者心情
Die Musik passt hervorragend zum Spiel. Die Aliens sind gut ins Bild eingepflegt. Ich hatte viel Spaß
I prefer travellin cats to this but it's still fine at 50 cents.
I really enjoyed this game! The level design looks great, the music sounds awesome, and the game is very fun to play. I definitely recommend this game!
Casual game about finding 100 hidden creatures amongst the many objects
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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