
1 HP DUNGEON is an action game where everything has 1 HP. One hit can defeat an enemy or end your run. Recover lost spells, collect weapons and souls, and explore a new dungeon every run. Play with Emma, friends, or in Horde mode.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 31 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
1 HP DUNGEON is an action game about fighting through a dangerous underground fortress. Everything has 1 HP. One hit can defeat an enemy or end your run.
Every run takes you through a new dungeon generated by the game. Recover lost spells, find weapons, collect souls, and choose what to take with you as you go deeper. No two runs are the same, but every run leads to the Dragon King.
Six generals guard the way: the Sand Worm, Bone Colossus, Hollow Choir, Ember Moth, Crystal Saint and First King. Defeat them all, then face the Dragon King at the bottom of his fortress.
Play solo with Emma, or play local and online co-op with up to six hunters. You can also enter Horde mode, fight endless waves, and see how long you can survive.
You can see every attack coming and dodge it. But the same rule applies to you. Stay alert, choose your weapons carefully, and make every hit count.
Defeat the Dragon King to finish the campaign, then return to the surface or keep exploring endless halls.
Hand-drawn pixel art, an epic and calming soundtrack, and full controller support.
Genres
Engagement
Reviews
這是一款機制獨特且具挑戰性的動作 Roguelite 遊戲! 【遊玩體驗與亮點】 1. 1 HP 的設定非常硬核,但「雙人/雙角色同行」的救援機制補足了容錯率,意外死亡還能操作夥伴拉活自己,極具策略性! 2. 剛開始以為會很容易挫折,但裝備與武器搭配起來後,後期刷怪體驗真的非常暢快且舒壓! 3. 優化相當優異,整個直播與測試過程中幾乎沒有遇到什麼 Bug,連線與操作都很順暢。 遊戲核心玩法紮實且非常有特色,期待開發者後續的更新與擴充! 當時遊玩過程: https://youtu.be/t1BkwKa360A
[h1]简介[/h1] 《1 HP DUNGEON》是一款以地牢探索为玩法的动作角色扮演游戏,玩着还挺有意思,就是这1hp(血)的设计有点太硬核。不过作为补偿,给玩家设计了多角色,如果主要操控的角色死了,可以快速切换到另外一个角色或者是电脑自动操控,不过另外一个角色也是只有1血,如果两个角色都死了,就算是团灭了。但如果只有一个角色死了其实没啥是,只要周围没有怪的骚扰,可以长按死去队友留下的水晶,读条完成后就可以把队友拉起的。 [h1]玩法和特色[/h1] 游戏的主要操作是是鼠标指向,按键攻击,还有魔法对应的键盘按键,同时也有被动能力,不过无论是装备还是主动的魔法或者是被动的能力,都有栏位限制。这些能提高角色能力的方式,主要是在地牢探索的时候杀怪掉落。角色的工具方式主要是根据使用的武器,像是近战武器远程弓箭啥的,武器都有蓄力的能力,在装备多个不同武器的时候,也可以按键盘的快捷键进行切换。需要注意的是,作为第二个备用的角色,角色的装备和魔法技能的搭配也都需要由玩家操作。靠近第二个角色后按下tab就可以同时打开两个角色的状态界面,这个时候就可以使用拖拽的方式对两个角色进行装备进行增删调整的配置。 [h1]音画[/h1] 游戏的音画表现上,像素画风,玩家角色和怪物都很有特色,战斗的魔法效果也挺棒的。探索地牢的时候,场景也很独特,地下城的迷宫设计的并不难,从当前的地下城找到下一层的地下城入口就行了。地牢探索的时候地牢也会有不同的主题,配乐方面则是非常的一般,主要是没有什么让人能留有印象的地方,倒是在探索地牢的时候会有boss战的配乐,稍微激昂一点。 [h1]总结[/h1] 总的来说,《1 HP DUNGEON》肯定是非常的硬核的,毕竟就算是有两个角色,也很容易因为怪足够密集或者是boss太强力亦或者是自己的疏忽导致死亡,而且往往这种死亡还会引来连锁反应,就算是操控第二个角色也很难翻盘。喜欢这种足够硬核游戏的玩家,可以亲自体验一番。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Italian*, German*, Dutch*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian* +4 more
Hours played at review time, across 24 reviews with recorded playtime.
Pretty great game honestly, I enjoyed a lot but I wouldnt recommend it currently Its still missing a lot of progression, the game gets really easy if you are playing with 2, I liked the game aesthetic but the game visibility and clarity is not great, honestly i liked a bit more the previous aesthetic shown on the trailer since the game is different from what is shown Im assuming this game used AI for the Art, and the game lacks a better loop maybe a boss each 10 floors or a better store, or more bigger rooms I would change my review if the game improves a bit
Really weired, actually i would like more weapons... But at the moment is a great game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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