
1 HP DUNGEON is an action game where everything has 1 HP. One hit can defeat an enemy or end your run. Recover lost spells, collect weapons and souls, and explore a new dungeon every run. Play with Emma, friends, or in Horde mode.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 31 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
1 HP DUNGEON is an action game about fighting through a dangerous underground fortress. Everything has 1 HP. One hit can defeat an enemy or end your run.
Every run takes you through a new dungeon generated by the game. Recover lost spells, find weapons, collect souls, and choose what to take with you as you go deeper. No two runs are the same, but every run leads to the Dragon King.
Six generals guard the way: the Sand Worm, Bone Colossus, Hollow Choir, Ember Moth, Crystal Saint and First King. Defeat them all, then face the Dragon King at the bottom of his fortress.
Play solo with Emma, or play local and online co-op with up to six hunters. You can also enter Horde mode, fight endless waves, and see how long you can survive.
You can see every attack coming and dodge it. But the same rule applies to you. Stay alert, choose your weapons carefully, and make every hit count.
Defeat the Dragon King to finish the campaign, then return to the surface or keep exploring endless halls.
Hand-drawn pixel art, an epic and calming soundtrack, and full controller support.
Genres
Engagement
Reviews
[h1]暇つぶしにはなる…かも?[/h1] 販売時から60%引きだったので、ゲームの出来はおよそ察するものはあったが、ちょうど半端な空き時間があったので試しに購入してみた。 ……うん、まあ、60%引きが定価でいいぐらいのシンプルな出来。 [h1]仕様[/h1] 敵の攻撃を一発食らうと死亡。 が、NPCの相方がいて、プレイヤーを自動復活させてくれるのでゲームプレイ自体は無茶しなければそうそう終わらない。この相方、AIが妙に優秀なので攻撃も回避も慣れていないプレイヤーに比べて優秀である。 また敵も一撃で死亡となっているが、 ・被弾箇所次第ではガード ・被弾後分裂 など、文字通りの一撃死ではないことがざらなので割と大嘘である。 ボスはギミック系となっていて、最初から一撃を加えられる状態になっておらず、ギミックを解除することで一撃加えられるようなゲームデザインになっている。 [h1]面白いの?[/h1] いや、全然。 アクションゲームとしてはシンプルで地味であるし、駆け引きも弱い。 プレイヤーが一撃で死ぬこともあってどうしても消極的な戦闘になりがちであったり、妙に強い溜め攻撃メインになったりと「自分の安全を確保しながらでの戦闘」となるので、アクションゲームとしての刺激は乏しい。 敵を倒して得た通貨で買い物もできるが、文字が見切れていて効果が不明瞭だったりするのでいまいち購買意欲が湧かない。 [h1]まとめ[/h1] 60%でちょうどいい価格のゲーム。 淡々としていて爽快感は皆無だ。 フリーゲームで存在するレベルのクオリティなので人によってはその価格ですら高いと感じるかもしれない。 ちゃんとゲームとしては成立しているが、シンプルに面白くない。 とはいえ、しっかり作られたゲームであることに変わりはないので「おすすめしない」とするのは躊躇われるが、かといって「おすすめする」にしたくなるほど面白いわけではない。 それで「おすすめしない」とするにはどことなく憚れるものがあったので、そんな程度の意味でとりあえず「おすすめする」にしておく。
Nice game, it has a cozy retro vibe, it has a lot of cute details in the visual aspect: Reflections, light effects, and explosions. The procedural dynamic keeps it refreshing. Playing solo it´s nice, but after playing it with my bf I would strongly recommend playing it with friends.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Italian*, German*, Dutch*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian* +4 more
Hours played at review time, across 24 reviews with recorded playtime.
Really fun little game. Online multiplayer was extremely slick. Very difficult, but in a fun way. Keeps you feeling like you're about to die anytime. Exciting. Fun. Good stuff. Worth getting.
不错,有特色,模式多。 有中文,有成就。 建议大改地面颜色饱和度,现在太刺眼,难以分辨,眼睛负担很大,尤其荧光杂草。 默认键位非主流,G识别,再G拾取。通常都是F交互吧。冲刺比起空格我更喜欢SHIFT,键位可以在设置中自定义。 教程阶段按鼠标5键切换回剑,鼠标5是什么啊,明明可以键盘1切回。搀扶队友建议把按F改成按住F。 背包展开速度太慢,建议去掉动画。
Game is really fun but multiplayer lags really bad with enemies rubberbanding. Lots of potential and I'm excited to see where it goes from here! [EDIT: This was fixed. 10/10 hidden gem game]
As a 2d game enjoyer, this is such an entertaining game, full of perks and creative power spells that make you feel an immersive experience. Bosses are fun, dying is also fun specially when you play with friends and they have to clear the room to revive you. The kill cam when all die is a nice detail.
一命双人行,其实2条名, 跟着教程走基本很容易上手,有个同伴一起下副本,意外死了可以操作同伴复活自己,打怪也比较简单,没有比较突进的小怪,尽量选远程武器进行殴打,每清理一个小区域可以打开个宝箱,随机拿到法术武器等装备,奖励给的还挺不错的, 有商店也有传送阵。
[h1] 《1 HP DUNGEON》简评[/h1] [h2] 看我一命通关! [/h2] 《1 HP DUNGEON》是一款像素画风的迷宫地下城探险动作肉鸽like游戏。我们将带着我们的伙伴,在地下城迷宫的各个层级的各个房间中把所有的敌人消灭干净,并获取对应的货币,打开宝箱获取被动法术和主动法术以及各种主武器,在强化自身的同时,也别忘了给自己的队友分发一些装备法术,在这个地下城之中,只有你们互为臂膀。在游戏独特的一命设定之下,敌我一视同仁,消灭他们,亦或是沉沦于当前的层级之中! [h2] 核心玩法及亮点 [/h2] 整体而言,游戏的玩法是简单而有趣的。不管是敌人还是我们,都只有一滴血(BOSS除外),当然,在旅途之中我们也可以获得护盾以及一些法术来提高自己的生存能力,变相的提高血量以及容错,游戏会随着层级的不断深入,而不断的增加对应的游戏难度,具体体现在不同的怪物、怪物数量以及boss等。 在独特的一命的设定之下,我们也同样具备一定的对抗能力,也就是队友之间能互相搀扶,倒地并不意味着真正的死亡,队友可以在安全的情况下把你拉起,继续战斗!这其实也给游戏带来了一定的容错,看似在一命的限制下游戏会有较高的难度,但实际上游戏在这里给出的区间是很弹性的,游玩起来的折磨感很轻微。 比较有趣的是装备系统和法术系统。我们可以装备四个主武器四个主动法术,然后若干的被动法术。同时也可以把装备给予我们的队友,一起变强!当然ai队友的智能化程度不高,我给了他一个能直接把队友拉起来的法术,但经常我倒地半天了,他一直不使用,有点难蹦。 [h2] 短板以及不足之处 [/h2] 首先就是游戏的字体,说实话有时候真的看着难受 商店的道具详情如果字数比较多的话只能看到一部分 [h2] 总结 [/h2] 总的来说,这是一款设定比较有趣的地牢探险动作肉鸽like游戏,整体上其实玩起来还是不错的,虽然一击必死,但游戏也给了相对应的容错,没有比较强硬的使游戏的难度拉升。同时游戏支持联机也可以与ai队友一起战斗,体验下来还不错,值得一玩。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
игра хорошая, увлекательная
재미는 있는데 컨텐츠가 딱 1~2시간 정도. 1~2시간 즐기면 난이도 올려서 하는 플레이 밖에 없음. 무한모드나 다른 컨텐츠를 추가하면 더 오래 즐길정도의 게임 할인할때 구매하면 좋고 아니더라도 딱 적당한 가격의 게임.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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