
ZHUST - THE ILLUSION SOUL is third person Hack & Slash game with various combo and fast-paced attack moveset.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
I believe I payed less than a dollar for this "game", if you can call it that. I don't regret the purchase, but I'm still not sure I got my money's worth. It's a simple hack-n-slash with controls that feel a bit off (clicking attack often caused my character to lurch left or right and swing at empty air), and levels so ugly I've literally never seen graphics and level design this bad. There's zero production value here - forget about spoken dialog or any such niceties. The world is boring, ugly hallways devoid of color, and the variety of enemies... well I only ever encountered one. I also didn't find any challenge to it, and this is coming from someone who is actually pretty terrible at most computer games. That being said, it's not all bad. I did have perhaps twenty minutes of fun romping around beating up enemies before getting bored with it, and all for less than the cost of my last can of soda. So, if it's cheap enough (and it had better be pretty cheap) and you're bored, perhaps looking for a way to kill an afternoon, I'd say go for it!
โอเคเลยครับ ถือว่าทำได้สุดยอดมากเลยทีเดียว ตอนแรกแค่เห็นเป็นเกมคนไทยก็พร้อมสนับสนุนละครับ เพลงตอนต่อสู้มันมากครับ สำหรับผมคุณภาพเกมส์มันดีเกินราคาของตัวเกมด้วยซ้ำ ^_^ #พัฒนาต่อไปครับ
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 37 reviews with recorded playtime.
Really bad copy of DMC etc. Not even worth the 4 Euro it asks for. And looks like a ugly PS1 console port which it isnt.
Mouse breaking simulator.
Awful.
DMC tarzında basit yapıda bir oyun ama grafikler kontroller baya kötü sarmıyor
No
สนุกมากครับ พัฒนาต่อไปนะครับ
This guy rocks. Love his game.
süper
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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