
A pixel art idle RPG built for pure progression. Defeat monsters, find Mythic gear, and automate your ascent from Squire to King. Build your village, prestige for massive multipliers, and watch numbers soar. No fluff, just deep incremental strategy.
Modeled estimate, not a reported figure. How we estimate →
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About
I'm not a professional programmer. I'm a dad.
One day, my 8-year-old son came to me with a challenge: “Dad, can you make a game for me? One where I can find cool swords and fight monsters forever?”
I didn't know how to write a single line of code. But I couldn't say no.
Zero to Hero is the result of that promise. It is a love letter to the incremental and idle RPGs we played together. It wasn't built by a studio with a budget; it was built late at night, learning loop by loop, mistake by mistake, fueled by coffee and a child's imagination.
What started as a simple project for one boy has grown into a full-fledged idle adventure that I'm proud to share with you.
Zero to Hero is a classic idle RPG stripped down to its most addictive elements: Loot, Progression, and big numbers.
You begin as a lowly Squire, armed with nothing but a rusty sword and a dream. Your goal? To ascend the ranks, become a Knight, and eventually claim the throne as King.
True Idle Progression: Your hero fights automatically, gathering Gold, XP, and Materials even while you're away.
Deep Loot System: Hunt for Common, Rare, Epic, Legendary, Mythic, and Celestial gear. Every item has randomized stats—find the perfect roll!
Strategic Prestige Layers:
Prestige: Reset your level to gain Prestige Points and permanent stat multipliers.
Become A Knight: A deeper reset that unlocks the Village, Skill Trees, and advanced mechanics.
Coronation: The ultimate ascension. Become King to unlock universe-bending multipliers.
Build Your Kingdom: Upgrade your Keep to boost your stats, automate clicks, and improve drop rates.
The Forge: Don't like your drop? Melt it down! Upgrade your equipment slots to permanently boost every item you equip.
Dynamic Soundtrack: Features an adaptive original soundtrack that shifts from cozy village vibes to epic orchestral battles as you progress.
No Pay-to-Win: This game was made for my son, not shareholders. There are no predatory microtransactions. Just pure, unadulterated progression.
Whether you have 5 minutes or 5 hours, there's always a new upgrade to buy, a new boss to slay, or a new tier of gear to unlock.
Start your journey. From Zero... to Hero.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, Portuguese - Brazil, Russian
Reviews
Pretty sweet auto battler game. The progression is very nice and not as slow as some of the others I have tried. I like tihs one very much. Would have loved it if you were able to pick your starting avatar and gender though
On pourra surement reprocher que gnagnagna IA, mais je trouve que le concept, et le fait que ce soit un père non-dev qui a voulu faire plaisir a son fils, ça rend le projet très sympa, donc je recommande. Hate de voir la suite et les prochaines mises a jour !
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Neat balance between active play and automation. Early on, active play (clicking, upgrades, equipment management). Personally, went for an early long run to unlock equipment slots, better gear, collect pets and permanent upgrades. Then hit XP soft cap wall preventing final boss encounter early on. With the permanent upgrades from the long run, then entered a cycle of rapid resets to level up squire / knight / king levels which gradually unlock more and more automation. King 3 is a key automation milestone after which the game becomes almost entirely auto-battler without much player input aside from upgrading gear once in a while until King 4. Then get to watch gear gradually get stronger and stronger until all achievements completed. Overall, really enjoyed the game and will likely replay it again in the future.
Petit jeux incrémental très agréable, et pas prise de tête Respect pour le développeur qui a tout appris en autodidacte, c'est réellement impressionnant Son fils devait être aux anges ! translation ? ==> this game is nice !!!! gg
Mis felicitaciones al desarrollador, ha creado algo bastante simple y divertido. Recomendado para quienes gustan del genero idle.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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