
Four-player co-op zombies with roguelite upgrades. Draft cards between waves, survive ice, fire, lightning or rock hordes and hold out through Zero Hour: every five rounds the lights go out and the boss comes. No Pack-a-Punch. Everything is earned by playing.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4.6K | 51 | 71% | $9.99 | |
| approximately $183 | 11 | 82% | $0.99 | |
| approximately $2.9M | 4.5K | 77% | $19.99 | |
| approximately $524.8K | 911 | 83% | $15.99 | |
| approximately $2K | 21 | 48% | $9.99 | |
| approximately $4.8K | 8 | 75% | $24.99 |