
1st chapter of "Zefyr: A Thief's Melody". In a colorful archipelago, play as a young thief studying at the Guild. Investigate kidnappings, steer clear of roaming pirates or fight them. Sail the ocean on a cute turtle and climb on every island. Cure sick animals and reveal the truth.
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1st chapter of "Zefyr: A Thief's Melody". In a colorful archipelago, play as a young thief studying at the Guild. Investigate kidnappings, steer clear of roaming pirates or fight them. Sail the ocean on a cute turtle and climb on every island. Cure sick animals and reveal the truth.
"Zefyr: Prologue" contains the first chapter of "Zefyr: a Thief's Melody". It's a tribute to old adventure games like "Beyond Good & Evil" and "Zelda Windwaker"; it features exploration, dialogs, fights, puzzles, collectibles and huge Boss battles, all wrapped in a colorful world with a contemplative and feel-good atmosphere.

Run, jump, and climb wherever you want, travel between islands on a turtle, and discover a colorful open world!

Be it pirates, guards, robots or other thieves, you'll face many challenges during your missions. You are free to play sneakily or go straight to confrontation. But choose carefully!

During your journey, you'll find ancient Guardians. Some will block your path, others will be well hidden. Will you be able to bring back peace to these giant creatures?

Look for sick animals and cure them with fruits! Collect flowers, discover lost paintings... Many side quests await you in this feel-good world. Will you find them all?

Freely explore a colorful open world.
Learn various skills: climbing, stealth, fighting, bow, bombs, grapple and much more!
Confront or avoid pirates, guards and robots.
Cure sick animals all over the world.
Collect gemstones, paintings and flowers.
Defy giant Guardians during epic battles.
Discover cute and funny characters.
Save the world! Er no, I mean "be a true hero!" Er no, I mean "help your sister." Well, you have to start somewhere, kid...
Oh, yeah! And ride a cute turtle! But I guess you already got that from the picture.

Hi there! I'm Mathias and I've been creating video games since I was a child. I love coding, playing music and drawing. So what's better than creating a video game to do all of this at the same time? I do everything alone because I love every part of it and I'm a curious guy who likes to know how it works! I hope you'll like it :)
If you want to support me or learn more, don't hesitate to check out my website, where you can find all the links to social media, my dev blog and other stuff. Thank you so much!
Stats
Languages: English, French, Spanish - Spain, Simplified Chinese, Portuguese - Brazil
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bem divertido o game, me lembrou os Puzzle RPG clássicos do PS1 e Game Cube.
Das Game/der Prologue ist an sich vom Inhalt her 1 zu 1 die Demo, die man früher schon mal spielen konnte, was ich persönlich als Person, die die Demo gespielt hatte und hier auf neuen Content gehofft hatte etwas schade gefunden habe. Das heißt aber noch lange nicht das ich kein Spaß am Prologue hatte, die Comic artige Grafik und die Introsequenzen der einzelnen Inseln sind echt gut, schön geworden und erinnern mich auch etwas an Zelda Wind Waker was aber nichts Schlechtes ist. Das klein wenige, was man bisher von der Story mitbekommt, ist auch ganz nett und könnte Potenzial haben, was echt Gutes zu werden. Die schöne Musik und die offene Welt laden auch zum Erkunden und Sammeln ein, auch wenn man im Moment noch nicht die Möglichkeit hat überall an alles ran zu kommen. Das Gameplay und die Tastenbelegung ist zum Großteil auch Spaßig und Gut gelungen, ich würde mir nur Wünschen, das man die Möglichkeit hätte das Kriechen/Schleichen auf an/aus und nicht gedrückt halten um zu stellen. Alles in allem war die Demo sowie auch der Prologue hier ein schönes Erlebnis, auch, auch wenn wir keinen neuen Content sehen durften hat es Spaß gemacht und ich freu mich schon auf das fertige Game, wenn es rauskommt.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Poderia melhorar a forma que o personagem se move e deixar o jogo mais fluído
"Zefyr: Prologue" is is not a game. It's an advertisement for a product called "Zefyr". Zefyr is spelled incorrectly (it's Zephir), but I guess we shouldn't expect amateur developers to know how to spell. They can barely develop games, too. Anyway, while it's not the worst garbage on Steam, Zefyr (sic) is a basic asset flip looking ripoff of the latest Zelda game (even starts with a Z to make it clear how creatively bankrupt the developer is), with some weak, badly optimised and barely polished third person platformer brawling. Yawn. But this isn't completely relevant because this is not Zefyr, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Zefyr: Prologue" too. The purpose of this advertisement is to get you to shell out a whopping $20 USD on buying Zefyr (sic), and I don't recommend you do that either. Now on to pricing and value for gamers. As an advertisement, this is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 6 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
免费 有成就 没中文
Démo très cool et prometteuse
Well done!
love it . Looking forward to the full game
Superbe découverte. Ambiance cartoon et musique très agréables, les graphismes sont chouettes et le gameplay est fluide. Savoir que tout ça a été créé par une seule personne, c'est impressionnant. Bravo, et hâte de découvrir la suite !
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.