
Z Ops: Deadzone is an intense FPS where you play as a member of Z Ops, a global organization fighting for humanity's survival after a zombie apocalypse. Battle hordes of zombies infected by the Bane-Z parasite and take part in dangerous raids.
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About
The world has changed.
A parasite known as Bane-Z spread at an alarming speed. Once the brain is infected, the host turns into an aggressive creature that no longer responds to anything. Survivors simply call them Bane-Z.
Cities are abandoned. Infrastructure has collapsed.
But one organization is still fighting: the Z Ops.
You play as a Z Ops agent, a unit sent into contaminated zones to recover resources, investigate the origin of the catastrophe, and attempt to reclaim lost territories.
Each raid sends you into an infected area where you must complete objectives, search buildings, fight Bane-Z, and find an extraction point.
But staying too long can cost you everything.
Gunshots attract the infected.
Mistakes are rarely forgiven.
And if you die, you lose everything you were carrying.
Combat in Z Ops: Deadzone focuses on precision and resource management.
Bane-Z are difficult to take down. In most situations, a precise headshot remains the most effective way to neutralize them.
During raids you must constantly monitor:
health
hunger
stamina
ammunition
resources
Every decision matters when you are alone inside a contaminated zone.
Between raids, you return to the Colony, a safe area where you prepare your next expedition.
There you can:
manage your equipment
store resources
accept side quests
buy equipment
launch new raids
What you manage to bring back from contaminated zones directly determines your progression.
Not all Bane-Z move at the same speed.
Some are fast and aggressive, capable of closing the distance in seconds.
Others are slower, but just as dangerous if they surround you.
A poorly managed fight can quickly attract more infected than expected.
New specialized Bane-Z types are planned during development.
The first available equipment includes:
ZAR-1 – versatile assault rifle
P9 – reliable pistol
Baseball bat – melee weapon for close encounters
More weapons and equipment will be added throughout development.
The current playable zone is Volygrad, a contaminated area used as the first operational zone.
It allows players to discover the raid mechanics, the loot system, and the first encounters with Bane-Z.
Z Ops: Deadzone is currently in Early Access and continues to evolve.
Planned development includes:
new areas to explore
new enemy types
more weapons and equipment
gameplay and survival system improvements
progressive development of missions and quests
a co-op mode
Player feedback will help guide future updates and the evolution of the game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Polish, Portuguese - Brazil, Russian +1 more
Reviews
看《Z Ops: DeadZone》游戏页面的介绍,这应该是一款后末日丧尸射击生存游戏,游戏应该有着相当不错的搜打撤体验,也应该会有许多枪械供我们体验射击乐趣。但。。。。 其实无论你这个游戏多么的优秀,当你的默认按键是反人类的时候,就注定了你这个游戏无法获得大众的认可,只能沉入无人问津的游戏堆角落了,而《Z Ops: DeadZone》正是这样的一款游戏,游戏默认按键相当反人类,默认后退S键、前进是Z键、A键又是使用道具的游戏你见过么?当然,我们也可以修改,但你一堆翻译都翻译不通的英文,又那么多按键,想折腾谁呢?要玩家所有按键都更改一遍的话,有这个时间为啥不先去玩别的游戏,等你制作组把按键修复完毕再来玩呢? 不知道这个默认按键的问题是只出现在制作组某次不经意的更新后导致的BUG?还是真的设置就是如此?也许游戏的内容相当好玩,但是很可惜,我们真的无法获得正常的体验!我很愿意等制作组修复完毕后,能让玩家正常体验游戏后再回来评测一会,但现在我很抱歉,只能先如此了! [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
[h1]《Z Ops DeadZone》简评[/h1] 以丧尸末日为题材的第一人称射击游戏,一番体验下来,游戏仅仅属于初具雏形的阶段,不仅各种细节不够完善,玩法内容也有待扩充。只能说玩勉强是可以玩的,至少还有那么一点点的游戏性,不算差到特别离谱,但是玩起来的感受有太多的不足,体验不是那么理想,纯粹就是无聊打发时间来一次的程度。 能够玩的喜加一系列,特色就是可以玩。 (1)游戏前记得修改按键,默认按键的角色移动方式很离谱。 游戏的引导薄弱,教程目标建议有明显的任务标识和操作指南,例如,如何从副本撤离刚开始玩确实不清楚。 (2)枪械弹药有9、0.45、5.56、7.62这些口径大小,但是枪械本身的信息栏没有标明该枪械使用何种口径的弹药,貌似现阶段除了9和5.56口径弹药分别用于手枪P9和突击步枪ZAR-之外,0.45和7.62口径的弹药没有用武之地。 (3)枪械的手感、打击感一般,后坐力不是太大而是别扭。 丧尸的抗击打能力太强,武器威力步枪>手枪>近战,尤其是近战武器,输出伤害简直弱鸡。 (4)枪械伤害的威力比近战强,但是对于部分丧尸而言,除非精准爆头,否则非常刮痧,弹药不足的情况太容易出现了。 (5)已经清空的区域,调个头转个身就可能刷新出新的怪物。 (6)场景建模粗糙,也比较空洞,地图的资源、支线的任务、怪物的类型等等也都不丰富。 (7)重伤(血条为零)回城之后,玩家没有一个补血站点或者休息房间,只能靠买绷带回血。(不知道有么有,反正个人没找到) ………… 反正游戏的细节问题还是比较突出的,玩法也比较重复,或许作者好好打磨,未来也还可期。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Z Ops Deadzone est en early access et il a déjà un bon potentiel ! Le gameplay est sympa et l’ambiance immersive. Mais il faut plus de contenu !
Vraiment une excellente surprise en early access ! Z Ops Deadzone a déjà une super base : le gameplay est fun, l’ambiance est prenante et immersive dès les premières minutes. Il manque encore un peu de contenu, mais le potentiel est là, et j’ai hâte de voir comment ça va évoluer. Gros GG aux devs, continuez comme ça !
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