
Your Future Self is a 1-2 hour long story-driven experimental text adventure with unique conversational mechanics, time loop based gameplay, and an emotionally gripping time travel mystery set against the backdrop of a darkly realistic vision of our world ravaged by climate change.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't know why I have this game. I apparently played it the day it came out but I don't remember the contents of it at all and it's just been sitting in my steam library for 6 years. It's really obscure and doesn't look that much like something I'd be interested in so I have no clue why I bought it. I really vaguely remember playing it, but I have no idea what the circumstances would be for me to end up playing it in the first place. I don't recommend this game, but I also don't want to bring down the overall rating for a game I know almost nothing about because that'd be a ♥♥♥♥ move so I gave it a positive rating.
This is a fairly unique concept and reasonably well executed. In a few parts the repetition slows things down. Worth a play.
Jeu assez rapide à faire mais très intéressant. Le système de time loop peut sembler rébarbatif mais on en apprend toujours plus sur notre future self et ses agissements. La fin est marquante et mérite qu'on s'y attarde !
Thought provoking and depressing. Highly recommend.
This is arguably the most minimal game I have ever played and can still call an experience. There is no real art, little sound effects, and just as little music. But the story is actually really interesting and will likely keep you around to see it through. Just a shame it has to do this without any support outside the gameplay... and even that shows how limited it is before you are done playing. And with a game that is only a few hours long, that doesn't speak well for that either.
when you buy this game, youre paying for a short story, not a game. its a really nice story mind you, but the "conversational mechanics" is just picking the dialogue option you havent picked in 2 turns. that isnt to say that the interaction isnt nice, but its a bit of false advertising. but either way its a great game for less than 3.50 cad
pretty fun and simple
So this game has a lot of bits...There's original narrative bits, that you need to experience and learn from, and respond to correctly, in order to get the META bits, and in regards to the META bits, you need to make correct choices for THOSE to progress the game, but with the ORIGINAL bits, you use those to LEARN so you can recieve the proper META bits, but if you don't respond to the META bits, properly, you get a loop that isn't necessarily necessary for the game in the way the ORIGINAL bits are, so if you fail the META bits, you have to repeat everything over again, but unlike the ORIGINAL bits, you aren't learning new information by replaying, you're simply replaying all the original and meta bits over again, until you make the right choice, and you can ingsts NEW bits. You can also give ME bits, on my twitch channel, twitch.tv/iateyourpie And the music is good. And I'm not sussy bussy.
This game feels like a visual novel that was a bit insecure about its lack of pictures, and so compensated for it by tacking on a somewhat pointless feeling stat system that doesn't do much except force you to replay small bits of the game several times. Still, it has a unique narrative that you interact with in a way that's more interesting (and more relevant to the plot) than just reading a book or short story.
If you're just looking for a quick answer, yes, I recommend this. It's short but enjoyable. It's a rather short novel, if you can call it that (or maybe RPG?). It functions much like a visual novel, providing you some choices, but unlike other visual novels, you're actively deciding how you want to respond to your future self in order to learn more about what happened in the future and their involvement. Instead of specific dialogue options, you're given the choice to respond rationally (logicing it out), empathically (sympathizing with something your future self confessed), or with ambition (showing strong beliefs/confidence in how you feel about the situation). Succeeding in this will net you some points to your three stats, which (I believe, don't quote me) make it easier to succeed in certain prompts (for example, if you select an empathical response and have high empathy points, you'll have a higher chance of getting across to your future self). As for the story itself, without going into spoiler territory, it can be very engaging, as long as you immerse yourself. The game's soundtrack (in my opinion) does this greatly, making me feel pumped up when I feel like I'm getting at something, especially in certain parts which I won't spoil. Just know the music shouldn't disappoint; quite the opposite. My only complaint is that the way to beat the game seems obscure quite often. There are multiple endings requiring you to go down multiple paths, sometimes twice or thrice (with some alteration, mind you), but if you don't know what you're doing and/or don't look up a guide for the part you're missing, it's very likely you'll get stuck in a loop (at least, that's what happened with me). Spoilers below, beware. [spoiler] An example is getting to chapters 4 and 5. I got stuck at chapter 3 where you either sympathize with your future self (which results in a force shutdown of the game if you do it two more times) or convince your future self that their actions were wrong. After convincing them at least twice (or thrice, I can't remember) (for me), you're meant to start a new game. Therein, you'll be escalated to chapter 4 because the outside group finally gives you all the details to the story, allowing you to skip past the "story-learning" and "convince" phases and straight to "I'm sick of your experiment, I demand a direct confrontation now." [/spoiler]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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