
Ascend through a futuristic tower in this fast-paced action platformer. Use your Yokai abilities to move swiftly in the air and pierce through your enemies to defeat them. You are the last Yokai capable of saving your people and liberating your homeland from the Selvo robot control.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About


Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
"Yokai Rescue" is one of literally thousands of retro 2D platformers infesting Steam and lowering the average quality of all video games everywhere... and I'm not kidding. Searching for "platformers" on the Steam store page yields over 17,000 results! Is this one of the best of those? Absolutely not. This is a very mediocre furry friendly pixelcrap platformer featuring a grappling hook mechanism, some cringey e-book/visual novel writing, and nothing of value for gamers. It was a dismal flop on Steam Direct... see below for the embarrassingly bad player counts. Platforming is an old, mostly dead genre, and this lacklustre experience, while it doesn't have an upfront cost, isn't saving the genre... it's no surprise this failed to capture any attention from gamers in the era of immersive 3D gaming. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. Insultingly, the developer insists that you should play this with a console peasant children's toy gamepad instead of KB+M. Developers should try to be aware which platform they're designing games for. It's the responsibility of the developer to ensure the game runs well on the platform they're selling it on, with the primary peripherals that PC gamers use. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? This is a hard pass. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
Yokai Rescue is a delightful 2D sci-fi platformer that effortlessly blends adorable aesthetics with challenging gameplay. The game's charming art style and lovable characters create a heartwarming atmosphere, while its fluid mechanics and engaging level design ensure a smooth and satisfying experience. From the moment you embark on your journey to rescue stranded yokai across the cosmos, you're captivated by the game's vibrant world and endearing protagonists. The yokai themselves are a delightful mix of quirky and cute, each with their own unique personalities and abilities. The game's platforming challenges are well-paced and satisfying, requiring both skill and precision to navigate through treacherous landscapes and overcome obstacles. Yokai Rescue's standout feature is its ability to seamlessly blend challenging gameplay with a relaxed and enjoyable atmosphere. The game's pacing is excellent, with just the right amount of challenge to keep players engaged without overwhelming them. The level design is imaginative and varied, offering a constant stream of fresh and exciting gameplay experiences. In conclusion, Yokai Rescue is a must-play for fans of charming platformers. Its adorable art style, lovable characters, and engaging gameplay make it a truly delightful experience. If you're looking for a game that will put a smile on your face and leave you wanting more, Yokai Rescue is definitely worth checking out.
Yokai Rescue is a quaint little game about a cute kitsune, not just one of the few (male) kitsune protagonists in gaming, but also one of the remaining few Yokai after robotic beings known as the Selvo took over their mystical tree, and sapped it of it's mystical power, killing and preventing them from resurrecting (or something). It's up to you to go through some stages with a pretty smooth difficulty curve to reach the heart of the tree and get rid of all the nasty Selvo influence (why yes, it's a cyberpunk setting, with a bit of eastern dungeonpunk). It's not character action, but it is a platformer of sorts, with a simple combat structure that gets the job done (although I can totally picture them in some indie ip platform fighter.) You use a energy rope to zip towards grapple points, and a dash, which when set properly, doubles as your pierce, where you become fox fire and bolt through your foes. The latter stages have more tricky elements, like timed gates, and zero gravity, with the final boss being a particularly strenuous encounter. The characters are all well designed, and it's short enough to be beaten within an hour. I also reccomend respawning if you think you are about to die :) Play this game when you get the chance. I'm curious to see what Seiki can do after 1000 years, if you catch my drift.
A short game that is great to play through, but could be even better The grappling and dashing sensations are immaculate except for the grappling range being unsure (you have to be almost exactly aiming at the hook to use it), some ennemies such as the laser flies and the teleporting flies seems kind of unfair, along with the dash slowmo, which will sometimes make you able to pass through lasers kind of like an invicibility, and sometimes makes you lose all momentum and take damage. This all is sadly very felt in the end bossfight where navigating is painful during the last phase because of the aforementioned problems. But I recommend it, the story is simple yet entertaining, the artistic direction feels great to look at, the character portraits are well drawn, and when you get the hang of the commands you can do some pretty cool tricks. If it was longer and with ab it more polish, it's surely a game I'd be willing to pay for !
Mecanique de dash et de grapin tres fun. Tres plaisant pour les yeux. J'avoue que je n'ai pas vraiment suivi l'histoire par contre. Dans tous les cas : Jeu rapide pour une bonne petite soirée ! Personnellement j'ai joué a la souris, j'avais beaucoup plus de mal a la manette. J'ai bien aime tous les niveaux mais je trouve que le boss est vraiment très dur par rapport au reste du jeu (surtout les 3 dernières vagues en réalité), mais avec un peu de persévérance ça se fait. Ça aurait pu être plus progressiste pour le coup. Seul point reellement negatif : Obliger de redemarrer le jeu du a des ralentissements apres un certain temps.
Très bon jeu avec une direction artistique agréable a l’œil et une bonne prise en main. Même si j'ai eu un peu de mal au tout début a différencier les deux curseurs (celui qui gère la direction du perso et celui du grappin) j'ai eu l'impression que le curseur du grappin avait une vitesse de mouvement différente de celle de mon joystick mais il ne s'agissait que d'une impression. Au début je trouvait le jeu très généreux en point de respawn, au point de me demander pourquoi le jeux n’était pas partie dans une direction un peu plus a la meatboy avec une mort en une seul touche. Mais le dernier niveau et le boss de fin ma fait comprendre pourquoi ce genre de direction n'a pas été choisi. J aime beaucoup La progression et l'implantation des différentes mécanique au cours des niveaux. Le jeu indique ou il faut aller de manière très naturelle je n'ai pas été perdu une seul fois, ce qui pousse bien a la vitesse. Mon seul point négatif est sur la dernière zone "canopy" qui chez moi ram un peu ce qui sur ce genre de jeux fait plutôt mal sur certains timing. cela se ressent beaucoup sur un certains passage ou j'ai accumuler une bonne vingtaine de mort sur ma première run, mais je ne sait pas si cela est du au ram ou a une montée très soudaine de la difficulté par rapport au timing demandé pour passer. Tester ce jeux il est rapide a faire a un très bon concept de gameplay, faite des Run dessus. et balancer votre meilleur scores pour le moment après ma première run j'en suit a : 1:19:59 avec 32 morts j'ai de très gros progrès a faire
Petit jeu indé très sympa pour faire passer le temps. J'aime beaucoup le style pixelisé des personnages et les décors sont vraiment sympa ! Il se termine assez rapidement et il est gratuit. Alors si vous ne savez pas quoi faire, installez-le !
Excellent flow !
Nice short game
Oyun gayet güzel bir aksiyon platform oyunu max 1.30 saate biter
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.