
A Passion Project Platformer where you are a Y avoiding Enemies and Spikes trying to get all of the Objectives in levels. Perfect for hardcore speedrunners, imaginative level creators, and casual players.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Seviyelerdeki tüm Hedeflere ulaşmaya çalışan Düşmanlardan ve Sivri Uçlardan kaçındığınız bir Tutku Projesi Platformu. Zorlu hızlı koşucular, yaratıcı seviye yaratıcıları ve sıradan oyuncular için mükemmel.
уаааа
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
норм
It's "Getting over it" for people that can't afford a computer. runs on a potato
Отлично
:))
игра бомба, я потеребенил терентия
"Y: The Game" is a lazy minimalist 2D platformer with some of the worst quality visuals I've seen on Steam, and with over 13,000 games played and reviewed, to be this bad is truly an achievement from the developer. It really is one of the worst on Steam. On top of the bad visuals, it's just a badly done platformer... no merit as a real game in this day and age. Certainly, the joke reviews on this game are overwhelmingly more amusing than the game, but unfortunately they give it a false positive review score. If you remove all the reviews mocking the game for how bad it is, it would have a markedly different score, so definitely take the positive review score with a grain of salt. This game features very lacklustre minimalist "art" for graphics instead of anything remotely contemporary. I'm sure the "developer" thought this would come across as "artistic", but it doesn't, it comes across as "really lazy" and looks bad as a result of their lack of interest in doing their job properly. Developers must try to understand that gaming is a visual medium, and gamers spend a lot of money on high end gaming rigs for a reason. And that reason is not so they can look at lazy, phoned-in half efforts like this. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 8 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developer mentions the EULA [i]currently[/i] is a joke EULA, intended to show disrespect and flippant disregard for a serious matter that is continually problematic as toxic developers seek to control users. [b]There is no guarantee the developer will not backflip on their stance.[/b] The EULA can change at any time and it's appropriate to warn gamers about what now might be a joke and in future might not. But the developers deplorable, disrespectful attitude is a disservice and insult to gamers. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this game to anyone.
Игра ту такое себе ну чуть-чуть поиграть можно
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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