
XL1 – Clipping Point is an online racing game created by XLGAMES, the renowned MMORPG ArcheAge developer led by Jake Song. As such, despite not being launched officially, in an effort to preserve the very first game developed by XLGAMES, XL1 will be available for free on Steam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is dead sadly. It was fun while it lasted.
el juego en las fotos se ve bueno pero el servidores del juego no funsionan
Игра 'XL1-ClippingPoint' – это настоящая находка для тех, кто обожает аркадные гонки, требующие филигранного пилотирования. Геймплей затягивает с первых секунд: прохождение трасс, наполненных опасными поворотами и трамплинами, требует не только скорости, но и ювелирной точности. Каждый "клиппинг-поинт" – это испытание, прохождение которого с максимальной точностью награждает ощутимым бустом, позволяя вырваться вперед или удержать позицию. Графика, хоть и выполнена в минималистичном стиле, отлично справляется с задачей передачи скорости и динамики. Неоновые огни и футуристичный дизайн трасс создают атмосферу, способствующую полному погружению в гонку. Управление автомобилем отзывчивое и интуитивно понятное, но освоить его в совершенстве – задача не из легких. Нужно время, чтобы привыкнуть к нюансам физики и научиться правильно "клиповать" каждый поворот. Со временем игра становится настоящим челленджем, требующим постоянной концентрации и отточенных навыков. Рекомендую всем любителям адреналиновых гонок!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
서른먹고 다시 해보니까 이게 뭐라고 중학생의 나는 왜 그렇게 이 게임에 열광했는지 모르겠다. 컨트롤도 조잡하고.... 뭔가 버그도 많고, 이거 서비스 종료하고 레이시티 했었는데, 나중에 레이시티 다시 풀려서 하게 된다면 비슷한 느낌일듯. 추억은 추억으로 남겨두는게 맞을듯,
[quote][b]Note: Dead multiplayer game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] XL1-ClippingPoint is a dead multiplayer racing game. Why did it fail? [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. This PvP racing game died because the developers pulled the plug on the back end servers. And, as I said and will keep saying, PvP is not content and without single player content, games like this will always fail and die. Visually, this has some fairly mediocre/dated looking graphics that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 13 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. It's dead.
내가 생각한 레이싱 겜과는 다르다.
재밌네요 딱 그시대 그 그래픽 정도 입니다 조작감도 나쁘진않고 좋았던점은 라이센스가 없는데 차들이 실차랑 거의 똑같은 수준이네요
C'est un très bon jeu avec des fonctionnalité pour les volants prises en charge, le seule défault est le systeme de sauvegarde et les graphiques.
it good
재밌는데 저장이 안됨 열심히 키워서 토레노 86 사려고 신났는데 돈이 사라져있음 껐다키면, 1. 구매했던 차가 사라짐 2. 돈이 줄어있음 여러모로 아쉬운 게임
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Forza Horizon 5 | $317.3M | 278.5K | 89% | $59.99 |
| Forza Horizon 6 | $205.8M | 91.2K | 83% | $69.99 |
| Assetto Corsa | $88.7M | 172.5K | 93% | $19.99 |
| Assetto Corsa Competizione | $48M | 47.6K | 93% | $39.99 |
| F1® 25 | $47.6M | 27.8K | 87% | $49.99 |
| The Crew Motorfest | $41.2M | 23.6K | 79% | $69.99 |