
Xenon-Runner is a fast paced speedrunning parkour FPS where you compete against yourself, your friends, and the world. Utilize grappling, power sliding, recoil knockback, and wallrunning to complete the levels as fast as possible.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Драйвовый раннер-свежачок, где мы будем носиться на сверхзвуковых скоростях по неоновым локациям с препятствиями. На данный момент игра пустовата и состоит из двух карт. Геймплей представляет из себя соревнования с другими игроками, где мы будем выдавать наиболее скоростное прохождение уровня. Из фишек у нас бег по стенам, скоростные подкаты, крюк-кошка и грави-пушка. Управление достаточно отзывчивое, но отсутствие контента удручает. Разработчики обещают большее количество карт, челленджей и прочего, поэтому остается только ждать. На данный момент фишка со скоростным паркуром привлекает, но быстро надоедает. Вся надежда, что проект не забросят.
Игра крутая но бегать и спидранить 1 карту скучно нужно много карт и тогда геймплей станет интереснее. Я понимаю что игра вышла относительно недавно но по скриншотам показано что есть несколько карт а она 1. Так советую.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 28 reviews with recorded playtime.
Xenon-Runner, kendinize, arkadaşlarınıza ve dünyaya karşı yarıştığınız yüksek tempolu, hızlı koşan bir parkur FPS'sidir. Seviyeleri olabildiğince hızlı tamamlamak için kıskaç, güçlü kayma, geri tepme ve duvar koşusunu kullanın.
This game is broken due to the developer not making it clear where to go next. I can't get past the beginning section since the developer put zero time into making it visible for me to know where to go next, i am 100% lost. Shame since the game seems kinda fun and i want to play more of it. Like the tutorial area is really nice but besides that i could not progress. At least add a level select screen or something to communicate to a player where to go next after finishing up the tutorial area. Add portals or something. I am baffled on why this is on Steam when the clear function of playing the game is not accessible to a wider audience ,due to a terrible decision by the developer which i hope get's fixed. Edit: i got to a level ,but the level is pretty badly made and i could not continue playing, so good mechanics terrible level design. Like the structure of the arm level sucks, as the time limit is too strict to make any of the shots in time and it relies too much on slinging instead of letting the player take their time and finish the level their way ,so it does not take into consideration if you don't sling around or sprint and that time ,it's one way force time ,screw yourself situation. I get the developer wants the players to learn from their mistakes but how when i can't even finish a level.
rffrt
Я СМОГ!
КРУТАЯ ИГРА МИНУС 30 МИН КАЛЛ
For God so loved the world, that he gave his only Son, that whoever believes in him should not perish but have eternal life. John 3:16
p fun
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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