
Defend Billy and his crew on their way to the extraction zone! You have been authorized to use the defense system. Protect them from giant bugs, malfunctioning droids and more...
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About

Get them home! We need you to defend Billy and his crew as they make their way to the extraction zone at Drop City #237. The transport ship, Lockwood, was shot down and crash-landed on the desert planet Kernas! You’ve been authorized to use the defense system to escort them safely. Protect them from giant bugs, malfunctioning droids, and more…
Their journey to safety will be depicted through a hand-drawn comic.
Make sure the enemy doesn’t breach the defensive gates, or Billy won’t make it home!
5 Base towers, each with its own function. Choose to upgrade them into one of two branching specializations, totaling 15 unique towers with their own special abilities. These can be upgraded even further! Will you burn your enemies with the flamethrower, or perhaps snipe them from afar? The choice is yours!
You won’t have to rely solely on your towers—you can also use powerful abilities to get you out of tight spots!

48 unlockable skills to acquire! Earn medals based on your performance in missions and use those to unlock them. Get new active abilities or improve the ones you have already. Or maybe you prefer to upgrade the abilities of your towers? Notice that what you unlocked isn't working for you? Reset your skills and redistribute them as you see fit!

Your towers are powerful, but so are your enemies! They have their own skills to help them break through your defenses. Place your towers wisely to counter their special abilities.
16 Playable levels: Traverse 4 different Biomes and lay waste to your enemies!
5 Base towers: Each upgradeable from MK I to MK III then you specialize them!
10 Tower Specializations: Choose between 2 specializations for each of your base towers. Each with their own special upgradeable skills.
3 Difficulties: Determine your own difficulty from easy to hard. How fast can you handle the waves?
2 Game modes: Regular and Hardcore. Is the normal game too easy? Try Hardcore, where you play through the game with just one hit point, earn only 1 medal per completed level, face constant hard difficulty, and have no skill resets. Good luck!
4 Active abilities: Support your towers with your own abilities, which can be upgraded through unlockable skills!
48 Unlockable skills: Earn medals by completing levels and use these to unlock powerful upgrades for abilities and towers!
Database: A collection of data about encountered enemies. To learn about your enemies or specific aspects of a tower.
Over 30 Enemies: Each with their own abilities and behavior.
3 Boss fights: Big, mean and not easily killed.
Comic: 12 hand-drawn pages telling the story of Billy and his crew, all stored in a rewatchable database.
Customization: Choose from several different colors for your UI. Because not everyone likes the same colors.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Dutch, Portuguese - Brazil, Russian, Polish, Simplified Chinese, Spanish - Spain, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
não joguei por muito tempo mas like por estar localizado ☆☆☆☆☆
Xenobreakers: A Tower Defense Gem Xenobreakers delivers a fun and polished tower defense experience. The artwork is vibrant, the levels are challenging, and the gameplay is intuitive. It’s easy to pick up, but offers enough depth to keep you hooked. A must-play for fans of the genre! Rating: 9/10
Just a boring game
第一次进游戏的时候没选择中文,然后就永远无法切换成中文了,我草泥马的这哪个畜生想出来的?恶心死我了,退钱!
有严重BUG 中文一堆的�����。不过只是塔的名字和怪的名字看不见。勉强还是能玩。如果是玩过王国保卫战的玩家玩这个毫无压力,难度比较低,钱来的非常多,基本上每一关都要暂停花钱才能来得及把钱花出去。关关全三星爽玩还是没问题的。比较恶心的是敌人会偷鸡,在你的大门前面突然空降杂鱼之类的偷鸡,所以一定要用士兵守门。
✅ Just a really fun game overall, a proper classic tower defense. Great maps, well designed and enjoyable to play. Interesting defensive towers that make experimenting worthwhile. Nice, relaxing music that fits the gameplay. Time speed-up option, which is a huge quality of life feature. A small but pleasant story that adds some charm to the game. ❌ No detailed in-level stats, you can’t check enemy HP, exact damage values, or proper tower statistics. The laser ability sometimes fires in a direction you didn’t really want. The pause system feels clunky, since it’s a separate button instead of being part of the restart/exit menu. At times the game can be surprisingly demanding on your PC. ✅/❌ The game is quite short, but for the price, that’s understandable. Towers are mostly differentiated by whether they can target ground or air units, rather than being hard counters to specific enemy types - which is okey as not all this type of games needs that. After all XENOBREAKERS is a very enjoyable and fun tower defense game. I had really nice time playing it and 100% achievements
A strong single-player tower defense with great style Xeno Breakers is a fun and well-designed single-player tower defense game with a clear identity. The artwork immediately stands out and has a style that reminds me of Borderlands, while still feeling unique and its own thing. The gameplay is well balanced, offering just the right amount of challenge without becoming frustrating. The balance between towers, upgrades, and enemies feels solid, which keeps each run engaging and enjoyable. Overall, this is a polished tower defense game that gets both the visuals and the gameplay right. Definitely recommended for fans of the genre. 👍 Recommended
waited for a classic tower defence style game for a long time, i really like whats out now, its a new team working on this game. cant wait what else they will add to this new TD.
Like the gameplay a lot! Really easy to just get going after the first level and really easy to lose track of time! Great game! A visual masterpiece!
[h1]ACCBREAKERS[/h1] Крайне сомнительный проект, который твердит о том, что он является классическим Tower Defense, но при этом по каждому из аспектов выглядит хуже своих предшественников, таких же классических TD: 1. [u]Графика и стиль[/u] Неплохая, но стилистика напоминает низкопробные проекты на Unity. Дизайн юнитов вторичен, из-за чего фракции роботов и корпорации похожи на 90% (халтура); 2. [u]Звук и музыка[/u] Плохой, особенно это касается озвучки башен (ощущение бесплатности сэмплов), музыки как таковой нет и она не запоминается; 3. [u]Разновидности башен[/u] Их всего 5: снайперы, бараки, лазер, мортира и командирская. Имеют по два улучшения, которые кардинально меняют назначение. Самая мощная башня - снайперы, оба улучшения. Остальные по факту мусор. Для адекватного прохождения по факту требуются всего два типа: снайперы и бараки, потому как есть некоторые противники, которые перемещаются под землей и уязвимы для атаки лишь тогда, когда вылезают наружу. Заставить это сделать может лишь пехота, несмотря на то, что в описании мортиры указано, что лишь именно она это делает - это не так, функция башни не работает; 4. [u]Разновидности противников[/u] Их вроде и много, но большая часть из них является просто вариациями друг друга, в том числе и из других фракций, коих всего три. При этом посмотреть сколько HP у каждого из них невозможно ни в миссии, ни в альманахе в главном меню. Вкупе с отдаленной камерой это может привести к пропуску врага и снятию одного токена (аналог звезд за идеальное прохождение); 5. [u]Способности[/u] Их всего 4: лазер, криобомба, мех и турель. Самые мощные - лазер и турель. Первый уничтожает все на своем пути (кроме боссов и тяжелых противников), а вторая за счет того, что может быть улучшена до трех штук по количеству имеет высокий DPS и расправляется со всей мелочью и средними врагами (при этом стреляет и по воздушным противникам). Криобомба и мех слабые - первая всего на 3 секунды замораживает в большой области все и вся (а надо ли?), а второй имеет собственное HP и при прокачке стреляет из ручной винтовки с малым радиусом, причем только по наземным юнитам. Сдувают меха при фокусе очень быстро даже под щитом; 6. [u]Сюжет[/u] Типичный вторичный рассказ на одну страницу А4. Подается либо посредством пары картинок, либо дополнительным описанием противников. Имеет сюжетные дыры, хотя, казалось бы; 7. [u]Боссы[/u] Их всего три. Самый сложный из них - робот-циклоп, самый слабый - королева-улья и где-то посередине находится танк корпорации. Хитбоксы данных врагов очень странны и несмотря на видимую часть они меньше, потому как башни начинают бить тогда, когда босс практически подходит в упор. Итоги: я никому не советую в качестве ознакомления данный проект, который попросту вторичен, не привносит ничего нового в жанр, выглядит плохо визуально и дисбалансен в некоторых миссиях, которые можно пройти лишь так, как задумывал разработчик и никак иначе.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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