
Build your collection, construct decks, and duel against other players in a sci-fi card battler.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Xeno Strike is a tactical sci‑fi card battler where you collect cards, build and optimize decks, and duel against other players as well as artificial intelligence. The gameplay focuses on strategic planning, card synergies, and adapting to your opponent’s tactics.
With 300 unique cards divided into 4 factions and 7 card types — including ground and space units, actions, equipment, traps, garrisons, and turrets — every battle offers new strategic possibilities.
Customize your decks to fit your playstyle, combine cards for powerful effects, and make every turn count. Battles take place both against AI opponents and in direct PvP duels, where careful decision-making determines victory.
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Stats
Languages: English*, Simplified Chinese*languages with full audio support
Reviews
[h1]Ny tak, norm na chasok poigrat ;}[/h1] Plaayed ~6 Skirmish matches, opened ~10 boosters from rewards, made a deck (Multiplayer is unplayable for obv reasons) From small amount I played rules look too biased to overrun mechanic, if u manage to keep board ahead by ~2 creatures, enemy wont keep up, even with all removal and def, because u only need to hit base 6 times with ANY creature. Mind cheap haste creatures. So the game ends in 5-10 mins. Also game uses the 'Prophecy' mechanic from TES Legends to fight this sheet, but i coudnt see it doing anything good. Good Luck tho
The gameplay is good, and the art style is also great—simple and easy to learn. The balance between factions is important, and Xeno Strike does a good job of it as well. You should give this game a try.
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This is a well crafted Hearthstone like ccg with some nice original twists. The dev is quite responsive and actively improving the game. I love what I have seen so far. Feel free to use my referral code to get some extra card packs: XS-84617E66
A fun card game – easy to learn, addictive, and full of excitement. Each game is a little different, which keeps you coming back for more. I hope it brings a fresh perspective to card games.
I've been enjoying my time with this game! The core mechanics are fun, the visuals are clean, and the sci-fi theme is well done. I especially liked that earning all five stars on missions requires some strategy. Building my card collection was also very satisfying and gave me a reason to keep playing. Looking forward to seeing how the game continues to develop!
i shouldnt be giving it a review with this low of play time but i just didnt feel like learning how to play the game even though it looks cool, i just didnt understand how the mana works fast enough so i just left sorry
I am completely new to card games, so I was surprised by how much I enjoyed this one. The tutorial made it easy to get started, and after a short time I was learning new strategies and having a lot of fun. Every match feels rewarding, and earning new cards through gameplay gives you a good reason to keep improving your deck. The science fiction theme looks fantastic, the card art is beautiful, the animations are smooth, and the sound design fits the game perfectly. Everything feels polished, runs very smoothly, and the gameplay is both relaxing and strategic at the same time. The best part is that it is completely free to play!!!! ❤️
机制很有趣,初始牌组玩不明白没关系,用做任务的绿币在商店换牌组以后深度一下就起来了.好玩
The game looks and feels really good overall. The visuals, table design, and menu all have a clean and professional style. The gameplay is enjoyable and the overall presentation is solid, making it easy to get into and play.
免费 有中文 没成就 异种突袭 【更新】漏洞修复 【更新公告】 本次修复以下问题: 单人练习模式:未选择卡组时,系统会尝试连接在线服务器 单人练习模式:AI 机器人加载了其他对局分区的历史卡组 多人排位模式:玩家对战取胜后,胜利场次未正常结算 卡牌商店:已购买卡组无法编辑;阵营图标显示异常;卡组预览界面出错 卡包开启界面:开启卡包时点击跳过,卡牌陈列栏不会消失;部分卡牌画面变暗;未正常走完动画的卡包会一直留存于卡池 ESC 按键与退出游戏弹窗仅在主菜单界面触发显示 两项每日任务的完成计数目标误设为 1,修正为 30 排行榜部分玩家信息无法正常展示 【后续计划】 我们接下来会优化护盾、总部的视觉特效以及各类卡牌特效,提升游玩体验。 感谢各位玩家的耐心等候。 阿德里安
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.