
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 14 → 18.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 109.6Kreviews | 85% | — | $45.5M |
| $2.99−85% | 28.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1661 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]战旗类游戏巅峰之作[/h1] [i]本体就已接近巅峰,天选者之战DLC更是让这款游戏成为战旗游戏不可超越的神话,加上社区海量兼容性强模组,这款游戏的耐玩性已经超越了绝大部分价格昂贵的“大作”[/i]
Joc molt complicat si jugues en nivells de dificultat alt. Les primeres missions son especialment difícils i si no vols que et matin molts soldadets has de recarregar sovint, tot i acceptar que tornaràs a casa amb gran part del grup ferit (i per tant no els podras tornar a utilitzar fins que es curin). Has d'anar avançant a poc a poc i amb cura. Quan aconsegueixes totes les armadures de "dominador" el joc es trivialitza i pots anar a sac. L'unitat SPARK va molt bé fins a mid-game, com a scout principalment. Quan ja pots portar 6 soldats potents ja no cal fer-la servir. Els SCP son molt escassos, a vegades apareixen al "mercat negre" i es poden comprar.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−85% |
| 4.2Kratings |
| 74% |
| — |
| not modelled |
| $19.99 | 783ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great continuation of XCOM - IMO even better than the first in the series! - Engaging story that made each battle personal - Great variability via DLCs that add side-missions and more bosses - All the good stuff I liked in the first game - base building, tech tree using alien parts collected in missions, resource management, training team members, etc. But with new ideas that make it not just more of the same.
전략 게임의 대명사라고 불릴 만한 작품. 악명 높은 명중률과 영구 사망 시스템 때문에 욕이 절로 나오지만, 바로 그 점이 이 게임의 매력이라 생각함. 힘들게 키운 병사를 잃었을 때의 절망감과 전투를 성공적으로 마쳤을 때의 성취감은 다른 게임에서 쉽게 느끼기 못 함 전작을 먼저 하고 오면 더욱 재밌게 느낄 것임 아직 이만한 게임은 못 찾은 듯
Absolute masterclass in turn based games. Highly recommend to any player wanting a challenge.
最大的缺点是没有续作
I really love this game but it has a nasty habit of waiting a few hours into a campaign to decide to screw you and your save file.
Rage simulator. The enemy has perfect aim but your guys miss 90% of their shots. I hope the devs are all doing terribly.
Somehow clutched a 21% shot and fumbled a 98% shot which resulted in half of my highest ranking soldiers getting obliterated by a sectopod 10/10
One of the worst tactical experiences you can have. Every strategy and tactical decision break and crash into wall of delusional seed hidden mechanic, which makes a percentage of anything a fraud, and graze mechanic that will follow you everywhere and open your squad to a full wipe due you're not being able to neutralise a single enemy in open field because you grazed it 3 times in a row
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.2K | 94% | $19.79 | |
| $62.3M | 20.4K | 83% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 13 | 54% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.8K | 97% | $9.99 | |
| $45.8M | 91.7K | 80% | $29.99 | |
| $45.9M | 30.2K | 80% | $49.99 |