
In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.3Kreviews | 44% | — | $8.7M |
| $8.99−70% | 175ratings | 58% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为X3老玩家,本以为能驾驭Egosoft的反人类设计 然而我错了
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+1
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Italian, Russian, Simplified Chinese, Traditional Chinese, French*, Korean*languages with full audio support
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ようやく大型輸送船を拿捕したが、ドックしたまま動かせない。その理由を調べてもわからない。そんなゲーム。 戦闘やステーション外観の雰囲気は好きだし、何ができるのだろうとワクワクさせられるのは間違いない。ただ、その方法がわからないし、手がかりながさなさすぎる。例えるらなら、エラー番号どころかエラー自体が表示されず途方に暮れるプログラムを相手にしているようなもの。 苦労は面白さに変換されることもあるが、これだけ進んだSF世界で、必要な情報にアクセスできないのはブラックジョーク。
I should first say that I'm no hardcore X-gamer. I have some memory of testing out one of the X3 way back when, but something happened and I went on and played some other game instead. With that said this review are not meant for the fanbase anyway as they have already played X:Rebirth and either hated it and went back to X3 (and are probably playing X4 now) or stuck around long enough to see the game becoming what it is today. I love this game! Is it the best game ever made? No. Are there still some bugs even though the game as been on the market for some seven years now? Yes. Do the occasional bugs make the game unplayable (as some would say)? Absolutely not! It’s probably true what most reviews say (and a lot of the X-fanbase on the forums says) that the game was a mess at the release but Egosoft has done a great work making it a really fun and enjoyable space sim! And by now I think that the hate surrounding X:Rebirth that are still present are just because it’s different from the other X games, which also the names of the games implies (X, X2, X3, X REBIRTH & X4). It was never meant to be just one game in the series, it was meant to appeal to a broader (or at least different) audience. One of the big different being that you can only fly one ship (the Skunk). So are you coming to the X-universe to live out your dream about being a space trader, or captain of a big capital ship, then yes, you might want to try out X4 instead. I myself has no desire to fly around a big brick in the sky that takes 5 minutes to turn around, I much rather sit in my agile ship or stand on the bridge of said cap ship (the mod that gives cap ship bridges is a must!) and order my fleets to fly to or attack what I want them to. You never see Darth Vader taking controls of one of the Star Destroyers, that low level job was beneath him! It also gives you time to manage your trade empire while waiting for your fleet of capital ships to carry out your orders. Which to be honest, can be a bit of a hassle when you have 20 freighters flying around selling the goods from/buying goods to your 8 stations (there are functions in the game to automate a lot of the trading/station management but I’m somewhat of a control freak). One other aspect I love about X:Rebirth are the graphics. It’s amazes me how a game this old still can look this good. And what I’ve understand there are mods out there making it look even nicer. So are you one of those that require good graphics to enjoy a game (no criticism as I’m like that myself) and don’t think good old X:Rebirth can’t keep up? Think again! I’ve only scratched the surface of X4, trying it out on a friend’s computer once like a year ago. I’ve been waiting to buy it as I discovered X:Rebirth way to late and I’m nowhere near finished with it, but my feeling are that the big difference in the two games are that X:Rebirth are a little more “straight forward”. Some would probably say it’s a little more arcady (and that’s probably why many X3/X4 fans still hates it) even though it’s a really immense experience. But sure, some aspects might have been dumbed down a little bit but for me that don’t take away any of the experience of me building a great empire and taking control of the galaxy! As I mention before, X:Rebirth really divided the X-community (and still does) but all I can say is that if you came here trying to decide if you should try X:Rebirth or X4, my advice is: try them both (if you are able to)! You will probably find things you love and things you could be without in both games. The best part is that Egosoft thrive on the modding community allowing you to change the game and gameplay to your liking. One mod for me that made the game go from a nice experience I would had enjoyed playing around with for a few hundred hours to something I feel can be with me for years are the CWIR mod which allows for destruction of stations, conquering of zones/sectors and a more dynamic universe as a whole.
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游戏整体来说还不错,不过该游戏有两个bug你一定要注意一下,第一种bug是你在近距离发射新星无人机准备制导的时候,会导致飞船无法移动第2种bug是在你玩一段时间后准备停靠空间站的时候会无法移动有一个光标显示,不过主菜单还是可以开启的不过这bug会很少的出现所以不用担心
Не очень космос так не выглядит 5/10
너무 지루해 ....
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7M | 25.2K | 96% | $8.99 | |
| $8.7M | 26.1K | 94% | $9.99 | |
| $8.7M | 5K | 38% | $69.99 | |
| $8.6M | 18.2K | 88% | $17.99 | |
| $8.6M | 9.7K | 83% | $29.99 | |
| $8.7M | 18.9K | 78% | $19.99 |
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| $1.8M | 2.9K | 86% | $15.99 | |
| — | 0 | — | — | |
| $45.9M | 30.2K | 80% | $49.99 | |
| $6M | 8.4K | 85% | $19.99 | |
| $423.6K | 1.2K | 48% | $9.99 | |
| $70.8K | 399 | 75% | $4.99 |