
In X-Blades, the player takes on the role of the enchanting heroine Ayumi, who survives a breathtaking dance of blades through the Hordes of Darkness. The long-haired beautiful anime, with her pistol blades and mind-blowing leaps, whirls and swirls from one fantastic level to the next.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Joguinho bem legal, estilo arenas. Você entra nos mapas, limpa a área dos monstros procura itens e vai pro próximo local. Os poderes são baseados em elementos, como luz, eletricidade, fogo, gelo e energia negra. Alguns inimigos só tem fraquezas para determinados poderes, as boss fights são criativas, os controles são simples assim como a história. Pegue em uma promoção que vai te divertir por algumas horas.
lo jugué hace como 15 años y recuerdo que no me había gustado mucho... me pareció repetitivo y plano... hoy en dia lo encontré en oferta y quise probarlo para ver si exprimiendo bien el juego me gustaba... y no...
(в игре так-то наиграно больше, просто в стиме очень смешное читается время в нахождении игры, только нахождения в лаунчере) Да в целом прикольно, определённо видно что пробовали сделать интересную игру и понтанутся работой освещениям на движке (если мы рассматривает Ониблейд 2007 года). В целом порт 2009 года тоже хорошей, определённо местами стало лучше) По игре скажу что вполне приятный слешер, но только местами есть душные моментики, игра иногда очень сильно затягивает с игровыми сегментами XD
在2010年夏天就玩过这个游戏,中考结束以后用核显的台式机居然能带的动,虽然是慢动作,继cs,鬼泣3之后玩的第三个3D游戏。最近得知这游戏居然上架到steam后,还在打折中,赶紧入手了。 之前大概通关过三四次,这两天爆肝,一口气通关三次,请叫我刷图狂人。 最后一关前的小关小怪数量起码有500个,dnf的牛头怪乐园完全没得比好么! 没汉化没关系,英文都是初级的,而且也不多,咱叫她女版鬼泣好了。 带着十多年前的回忆补票! 对了,badend是学习黑暗魔法,goodend是不学黑暗魔法,打完大蜘蛛后会和狮子打一场,然后男主初现,之前的黑暗魔法会清洗,只能学习光明魔法,重点来了,虽然清洗掉了,但是在此之前如果学过黑暗魔法,仍然会badend,所以在为了打badend结局之前一定先保存,省的像我这样多打一圈。 结局居然把整个地球都净化了,你俩可真NB呀。话说怎么没有记录游玩时长? Ayumi,你居然让我记了这么多年,这就是所谓的白月光了吧。
Uma pena que saiu cagado, porque a proposta era até interessante. Um misto de Devil May Cry com Tomb Raider deu vida a um jogo com enredo tedioso, com mapas confusos e um combate sem sentido. Ele tenta ser um Hack-n-Slash mas sem golpes aéreos e sem combos, além dos gráficos que mesmo pra época já eram bastante feios. E ainda tiveram a cara de pau de vender um patch de melhorias gráficas na forma de DLC. Uma decepção completa
Игра детства! Отличный Слешер, по тиму DMC (Даже Дьявол Может плакать), но по духу, как Томб Райдер, потому что Героиня ищет сокровища, как археолог. Драйвовый Саунд, отличный аниме сюжетец и невероятный геймплей, вот что я чувствую заходя в нее. Современных игр таких уже не найдешь. Минусы в игре конечно же имеются, она может показаться слишком простой и в тоже время муторной. Однако, это просто игра своего времени, когда просто хотелось зайти и поубивать кого-то, не сильно прям вникая в сюжет. Прогрессия тут так же имеется и это чудно. Рекомендую тем, кому нечем заняться.
True trash of its time. The rebranded Oniblade of 2007 is a true trash in its finest. Primitive combat system, visuals, and animations. Sadly, even Goblin games were more playable, as they copied the Return of the King gameplay and combat. Alas, apart from music and cutscenes, which are tolerable, there is nothing in the game worth your time.
im goon
I mean do we really need to say anything? I mean the game was sold basically for the cover and for the protagonist alone, we know, I know, I bought it at the time for that reason too, but it's actually good? ....nah I mean there are worse game out there but it's not that great. The story of x-blades is about ayumi a treasure hunter that after finding a ancient map that reveals an old temple on an island goes there to seeking some treasures, only to find ancients gods fighting over the supremacy of light and darkness, she gets involved and now it's your turn to eliminate the darkness and get rid of the curse you have, the story is generic, not interesting and not even well done, with a lot of plot holes that to be honest they are never addressed. The gameplay is, how can I describe it? Ah sure gooner May cry 2, yup, it's an third person action game where you need to fight wave after wave of enemies to clear the room and proceed to the next area, here it's really that, no puzzles no platforming or other segments, it's just: wave of enemies, clear the area and get to the next room and repeat until end of the game. Sure not every area has the same enemies you have powers and different elements to use at your disposal to eliminate them easily and sometimes you really need to learn how to do damage to those enemies, or you know, read the bestiary, that expose everything for you giving you even the weakness of that new enemy you just see for the first time, why use design when you can just tell the player what to use, unbelievable and sure, the abilities are great because, if you only have the gunblades, the game will be more boring that it actually is, no combos or heavy attacks just one whole combo, of course being a gunblade you can shoot and I do like the design of the guns, (even if unpractical) it's really powerful, that's why I said it's similar to devil may cry 2 you can shoot almost everything with those and still clear most of the arenas, it's impressive how many enemies die for that, just like dmc 2, the abilities are useful but not really original or captivating there are just the same just with different elements attached to them, they are useful but man of they are boring. The graphics are really good the HD pack really do a lot of work in here,sure the lighting is to bright with some instances I can't see the protagonist for how bright she was, and yes the design of everything it's pretty good, sure ayumi has a late 2000 anime/ecchi design but the monster and the environment and even the music are really good. In the end it's kinda terrible but I did beat the game for myself, it was a game I wanted to play it for a long time even tho it was a ♥♥♥♥♥♥ game I still wanted to experience this game for me and for myself that at the time didn't have a powerful pc to play it on. I would Recommend it? I mean it's not terrible just really really flawed that's all just get it really cheap.
[h1]Flashy Hack-and-Slash Action That Feels Stuck in Its Time[/h1] After spending some time with X-Blades, the first thing that stood out to me was how much it feels like a product of the late 2000s action game era. It tries to combine fast hack-and-slash combat, flashy magic abilities, and arena-style battles into a nonstop action experience. The idea sounds fun on paper, but the execution feels a bit rough today. Most of the gameplay revolves around jumping into arenas, fighting waves of enemies, and unlocking new abilities as I progress. The main character, Ayumi, uses dual blades along with magical attacks to deal with groups of enemies, and the game definitely encourages aggressive combat. Early on, it can feel pretty chaotic in a fun way, especially when spells and attacks start flying across the screen. However, the combat doesn’t take long to become repetitive. Enemy variety is limited, and many fights start blending together after a while. Instead of evolving into more strategic encounters, the game often feels like I’m just repeating the same attack patterns while enemies rush toward me. Visually, X-Blades still has a certain style, but it’s clearly dated. Character models and environments reflect the era it came from, and the level design often feels empty or repetitive. The bright effects from spells and attacks add some energy, though they can sometimes clutter the screen during bigger fights. The story exists, but it never really grabbed my attention. It mostly acts as a loose excuse to move from one combat area to another. Dialogue and narrative moments are pretty minimal, and the game clearly puts its focus on action rather than storytelling. Controls are another area where the game feels a bit clunky. Movement and attacks work well enough, but they don’t always feel as smooth as modern action games. Sometimes the camera or targeting can make fights feel awkward, especially when multiple enemies surround me. In the end, X-Blades feels like one of those games that might have been more exciting when it first released. Today it still has moments of chaotic fun, but the repetitive combat, dated visuals, and rough controls make it harder to stay invested for long sessions. [h3]The Good:[/h3] - Fast-paced hack-and-slash combat with flashy magic abilities. - Simple gameplay that’s easy to pick up. - Some chaotic fun during larger battles. [h3]The Bad:[/h3] - Repetitive enemy encounters and limited variety. - Dated visuals and empty-feeling environments. - Clunky controls and occasional camera issues. [h3]Ratings:[/h3] [b]Overall:[/b] 5 / 10 [b]Visual:[/b] 5 / 10 [b]Gameplay:[/b] 5 / 10 [b]Story:[/b] 3 / 10 [b]Audio:[/b] 5 / 10 [b]Playability:[/b] 5 / 10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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