
Wyvern is a real-time, top-down 2D, graphical, massively multiplayer RPG. The game has thousands of maps and playable areas, hundreds of skills, spells and monsters, and all the features you would expect from a big fun RPG: Guilds, crafting, level editing, community features and more!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dont let the retro aesthetics fool you, this is a pretty generic game overall with unnecessarily annoying game-play mechanics and just not worth your time tbh.
Lots of character races to choose from including feline humanoid options, naga, vampire etc. and open build options. Enjoying the game so far :) (you may want to disable Steam overlay for this game & then restart Steam because it can cause graphical glitching)
i have over 50 hours in this game, it may be a bit complicated; however it's positives far outweigh the negatives.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is good, It's a 2d pixelated mmo with a focus on pve. It features an in-depth skill system and there's a lot of variety in enemies and the strategies they make you utilize. It's a shame there isn't much to do unless you're willing to run randomized dungeons for dozens of dozens of hours to level up and reach the end game. There are a few quests and a tutorial to help new players get familiar with the game's systems but after that all you can really do is explore and either find big enemies to fight or look for hidden objectives and loot. I have not experienced the end game yet since whenever I start grinding I eventually get bored and put down the game for a few months, it requires doing procedurally generated dungeons over and over again until you reach a high enough level to skip the low level part of said dungeons. These dungeon runs can be cut short if either you stop paying attention and get overwhealmed or if you get hit by a petrification attack and don't cure it in time. My highest level character is a pixie mage and I really enjoy the gameplay. The magic system is fun but I encountered a slight problem when I tried partying up with another player. Buff spells automatically target you but if you want to target another player you need to use console commands, this can be expedited by making a macro for targeting that specific person with that specific spell but I find it unintuative and feel like it could be made much better. This is a game has a lot of potential but not a lot of variety in the content, some of the game's systems can be hard to understand since there's a lot of information the game doesn't tell you that can be found on the wiki. Due to the way the game is programmed the marketplace is barely usable and unless you're playing with a group of friends or you're an active member of the discord server there isn't much of a point to progression once you've maxed out your guild level. There is of course the end goal of becoming a "demi-god" which is another way of saying max level character, but that requires more grinding than I am willing to do. I like this game, but it is definately not without it's faults.
This game does not even display properly. Tutorial is partially obstructed by still-on-screen character creation window. Which is so bad. 44 characters - split into two, because each has male and female version. Why not making dropdown list? Or anything else than forcing you to click 40 times to get to the last one? Geez, and that's even before game starts.
Weird game. I played text based games in the 80s and I dig this vibe with the traditional rogue elements. If someone could take this premise and polish it the ♥♥♥♥ up and remove the god awful real-time aspect, you'd have a banger still, 20+ year old game deserves massive respect for the genre bending before it was a thing
Too confusing and shouldn't have to type basic instructions to play. Beyond outdated!
☀️
Playable nagas. Fun exploration. Nostalgic music.
Old but gold
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.