
Choose your champion. Predict, then outwit. Every move resolves simultaneously in a charming storybook universe. Wyldernook is a free-to-play trading card game with roguelike campaign, 1v1 and multiplayer PvP, and a custom card creator.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
We invite you to join us in the Wyldernook, a magical land of folklore and faerie-tale.
Experience the story of humanity as they arrive in a strange world where the soil gives life to everything it touches. The Wyldernook is a land of rambunctious mushrooms gremlins, ancient philosophizing treefolk, proud animal tribes, mischievous faerie courts, and scheming witches. Follow the generations-spanning story of human civilization in this world, told through a charming pop-up book full of secrets.
Wyldernook is the passion project of indie developer Ian Underwood, original game designer of one of the pioneering games of the digital TCG genre: Infinity Wars - Animated Trading Card Game.
Choose a champion to lead your deck! Your champion starts in your hand every game, allowing you to craft a strategy around a character you love.
Wyldernook can be played 1v1, or 4-player multiplayer. Invite your friends to a game or queue to play against others.
Each player plans their turn in secret, then their actions are revealed simultaneously. Predict your opponents' next move and you'll be unstoppable.
Have a hunch an attempt will be made on your champions life? Pull them back to safety and watch their spells fizzle.
Realize your enemy is going to make an all-out attack on you? Set up your defenses the perfect way to wreck them.
Sniff out that somebody is going to play an unacceptable ability? It'd be a shame if you setup a counter spell that turn.
Best of all, even with 4 players in a game, simultaneous turns keeps the game flowing quickly.
Experience an exciting roguelike campaign, as you hunt down the arch-witch Serincenthe. Start with a standard deck, then upgrade it with powerful relics as you defeat enemies. Along your adventure, you'll be presented with moments of storytelling and roleplaying. Will you choose a path of good or power?
Every card can be crafted from your collection page, with either freely-earned or premium currency. You'll never be forced to open pack after pack, hoping for the cards you need.
Every card you craft or pull can be traded. Did your friend get that legendary you've been eyeing? Make them an offer they can't refuse.
Every card in your collection is its own unique entity. Games played, wins, losses, and unique stats related to the card itself are all tracked. As you play with them, cards become worn around the edges, a badge of honor for a favorite card. Winning games and defeating enemies in the campaign unlocks fun stickers you can place on cards for added customization.
Ever dreamt of designing your own TCG? With the Card Creator, you can make your own custom cards and share them with friends for custom games. The unique Rules Engine allows you to easily code your own cards. Wyldernook brings back the era of custom editors and community-made rule sets to the TCG genre.
Studio Kejami has a strict zero AI or crypto/NFT policy. All artwork and music in Wyldernook is hand-crafted.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
同步回合制设计 —— 双方同时规划出牌、计算攻防场面,策略和博弈挺有意思。卡组构筑已经略有雏形,从当前有的卡牌效果(差不多每个阵营现在是40张左右的牌)是能窥探一二的,PVP有单挑和四人对战,单人冒险模式是带着自己的卡组在爬塔地图上探索,中途收集道具和遗物,不想打 PVP 的时候单刷也不无聊。卡牌插画和整体美术风格也挺对味,只是有些还是手稿。 我玩下去是因为开发者的态度和能力。遇到的 Bug,后续更新里也确实看到了优化修复,认真听玩家意见,不是那种放出来就不管的 EA 作品,所以我觉得值得期待。 但毕竟不是成品,还是需要打磨的,加之没有中文,最近在沟通看能否正式版把中文接入,已经向官方提出中文游戏翻译的想法, 当前也正在尝试翻译卡面及校对,等我最近一场考试考完,加足马力更新出来一版表格,至少看不懂的玩家就能查到,这个表到时候同步发给官方。 [spoiler]如果乐意等的可以进企鹅裙1038564646 [/spoiler]
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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