
World Zero is a simple easy to pick up turn based rpg. You play as Shouta Kitano, a boy who fell from an alternate universe thanks to his missing father's watch. Now he is tasked to deliver the core and save the world from the Black Mist to return home.
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About
It's an RPG Maker game that isn't inspired by Earthbound! (I never played Earthbound)
Play as Shouta Kitano, travelling through the lands of a dying world in a parallel universe and save the world by bringing the core to the underground facility made by his dad. Through his journey, he will make friends that join his quest to get to the facility. He won't just meet new friends, he will also meet a strange man who tries to stop him from delivering the core by sending some hired mercenaries.
Stats
Languages: English
Engagement
Reviews
World Zero, grubunuzda kimin olduğuna bağlı olarak neredeyse her diyaloğun değiştiği, sıra tabanlı bir RPG'dir.
World Zero is a pretty good first game by its developer. Is it perfect, no. There are certainly some flaws, but again it's the Dev's first game, The game is rather short, only 3-4 hours. Most of that time is spent exploring the vast open world and meeting it's many inhabitants. Some of these inhabitants may even join your party and help fight the games many Bosses. But the game does have many issues. It does feel like a bit of a grind to search every spot on the map looking for items for your party. During my 2nd play through I skipped a portion of the penultimate map and missed acquiring a new party member. There also errors in the game and quests that cannot be completed, which during my 1st and 2nd play through was quite confusing. The biggest disappointment for the game was the conclusion. Many of the characters and Party Members have intricate back stories and motivations. After the big bad is defeated, these motivations are mostly abandoned. The ending unfortunately feels like a rush job. Overall I would give this game a 5.5 out of 10. There's a lot of good moments in it. But it peaked around the 2nd level during the fight with the Spiders. The errors in game quests and lack of conclusions for characters holds this game back from being rated higher. Ultimately I do recommend people play this game because it has its moments and I would like to encourage the developer to continue working and producing new material. They clearly have some talent.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 36 reviews with recorded playtime.
The game looked really cool but after a while I started to see its mistakes... 1 - The specials are literally useless the attacks do more damage I don't know how. 2 - This game doesn't have a store where you can buy healing items, so it's very difficult to heal. 3 - In this game there could be a place where you heal completely, like a hotel or a save place (like earthbound) 4 -and finally it is impossible to train in this game because of reasons 2 and 3. If this game has an update fixing these problems I will play it again.
5 stars! I am the developer and I think I did a pretty good job.
a guy slips on a banana peel
This is a pretty good game for a beta, the world is a bit small and some part of the world seem like they could use some expanding but it's still seems fun none the less!
i caused the dev having stroke by performing an out of bound glitch in the game
Мир Нуля - это приключенческий квест про мальчика с именем японского пoрнo жанра. Надеялся на что-то хорошее, но играть в такие игры не всякий может.
Lock-picking for Dummies was unclear I now have a concussion and the police were called.
Average rpg, some bugs and too many snakes on the first level. Game not the worst, but not the best I've played either.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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