
Reveal company secrets while hacking and exploring their quantum simulation networks. Fights for control with other players, coop with your faction, gather best tools, build most secure servers, write scripts and webs, or choose to be solo hacker who makes the right choices to change the world.
Modeled estimate, not a reported figure. How we estimate →
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About

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
NOT AT THIS TIME!!!! # The game displays your actual IP address. even though the options menu gives you the option to hide it with "steamer mode". This works initially, but if you switch menus, it will revert back. This is a bug that needs to be fixed today! This could end up really ♥♥♥♥♥♥ for those who aren't technical enough to realize that this is not best practices, and can leave players wide open to actual exploitation. Really fun concept. I got a refund for now, if this gets fixed I will prob be back.
"Let's make the player navigate a filesystem via terminal commands" "Alright, sounds good" "But then we also put a 1 second delay between commands where the player can't do anything" "Nice nice, sounding better" "And then we don't let the player queue commands, so they have to wait the whole second before doing anything" Come on guys, if you're gonna make me navigate a filesystem please let me do it quickly like I were in an actual terminal
Before I bought this game, I heeded the warning of another negative reviewer regarding your actual IP address being displayed. They were right; the game ACTUALLY does display it for OTHER users to see which could become a problem. The ‘streaming mode’ which claims to hide your IP doesn’t even seem to work. It’s a shame because the game actually seemed genuinely fun for players who enjoy casual and Hollywood-styled hacking games (Uplink, Hacknet, etc). Unfortunately I’m going to have to refund this game but I will plan to play it once the actual IPs of players are not going to be leaked.
its truly baffling how bad the writing is for a game that has this much effort put into it. The first missions objective is to hack into the george floyd trial and send the bribe money to either george floyds father or to yourself. Cool, topical. you are then told that "The following experiment is to find out how society will respond to a statement that defines the main idea of our faction, as the global happiness and success of the world is our TOP priority." Soooo cool, this is what happens when you let the programmers write your game story. The bad story would have been excuseable, but the broken english in just about every sentence is just too much. You'd think that if you base your entire game around terminals you'd not bog ♥♥♥♥ down with animations that take a full second. You're constantly navigating between "nodes" and you can't have multiple windows or connections up at once, so you're constantly backing out of nodes and going back because you need to read a .txt again or because you forgot something. Annoying ass animations are constantly playing in the background making the text hard to read, the story is told through a chatbox and to make it seem more realistic giant walls of texts are sent to you in 3 second intervals so you have to wait for all of the 15 message to be sent because otherwise you're constantly losing track of what line you were reading because of the influx of new paragraphs. The "task" windows broke multiple times and wouldn't show me the relevant mission objective. Funniest of all is the decision to display your actual real IP in the game for some reason, who thought this was a good idea is beyond me.
DO NOT STREAM THIS GAME It shows my [b]real IP address on-screen[/b] even when I check the option to hide it. This is such a simple thing for a serious part of your online security and it doesn't work. If you're playing a hacking game I assume you know why this is a bad thing, but if not it means people can find your approximate location and can attempt to connect to your home network or DDoS you.
NO UPDATES IN 3 YEARS!?!?! Why is this game still up for sale? Why is this game still in Early Access?
There is alot of potential here but sadly thats all that is. The game is a scripted story desguised as a simulation and it does neither one well. For example, you can upgrade your system but it does nothing to improve the speed of how your computer is functioning. Because it is heavily scripted, you can't use logic to do things out of order. Even if it seems like it should work, it won't, because you have to hit certain story triggers in the right order. If there was actually something more of a simulation so that upgraded parts actually had an effect or the in-game GUI actually behaved like an OS file browser, it would help so much. The translation to English for most of the missions is really bad. Sometimes so bad that the game is telling you to do one thing, but really means the opposite. There are alot of bugs and again, some are hard to troubleshoot because of the broken English translation. There is apparently a whole PvP system that I'll never get to see because of these bugs. If you're looking for a good hacking game, this is not it.
Abandonware.
This game has a ton of potential. Right now we have a great sandbox to create interesting player drive gameplay and story, with a decent single player hacking experience. If you liked the idea of Hackmud, this I think would tickle that same itch and as of the time of this review (5/20/22) is early enough now that you can really cement yourself in this space and create something really interesting.
Erstmal nicht schlecht gemacht. Faktisch, ist es ein Browsergame, man bräuchte das Programm nicht auf Steam. Diehabens wohl nur über Steam verkauft, weils sonst niemand kennen würde. Das tutorial ist nicht schlecht gemacht, aber das Spiel hat seine MAcken und Fehler. Aufgaben kann man nicht beenden, erst nachdem man sie u.U. nochmal gestartet hat. Die erste Aufgabe mit dem Polizisten habe ich so gelöst, daß ich den Geschädigten die 10 Mäuse geschickt habe. Dann bekam ich eine Belohnung von 15. fakt ist, ich kann diese Aufgabe nicht abschließen, (im Chat "done" (ohne Gänsefüßchen) schreiben) und kann auch keine Neue annehmen, er sagt, ich hätte bereits eine mit Nummer sowieso, die aber nirgends steht. Dann nach ner Weile bekommt man seine Credits geklaut. man sieht die IP, man kann sich beim erstenmal dort hin hangeln, und die Kohle zurückholen, beim zweitenmal geht das nicht mehr, denn da iss der Zielcomputer passwortgeschützt und man kann durch Probieren nicht rein. (gibt vordefinierte passwörter, bei manchen Nodes funktionieren die). Alles in Allem wäre es nicht schlecht, aber es fehlt "inhalt" in Form von mehreren Aufgaben, die man ggf. gleichzeitig annehmen kann. ODER eine anständige Aufgabenliste, die tatsächlich die aktuelle Aufgabe und den aktuellen Fortschritt anzeigt, damit man weis, was man vergessen hat. Das steckt noch sehr in den Kinderschuhen. Zum rumprobieren isses zu viel Geld, das man ausgibt. Dann wärs toll, wenn das Spiel auf deutsch wäre, denn es iss doch sehr viel Text. Lesen in der eigenen Sprache wäre durchaus entspannter. Weiterhin sind die ganzen Befehle SEHR rudimentär. z.B. rm /logs/*.log <-- geht nicht download ./*.txt <-- geht nicht mv /home/*.txt /data/docs/ <-- geht nicht cat /logs/coin.log && rm /logs/*.log <-- geht nicht coin send xx xxx.xxx.xxx.xxx && rm /logs/coin.log <-- geht nicht Einfache Befehlsketten oder Verzeichnis-operationen, die unter Linux normal sind, was das Terminal ja anscheinend darstellen soll, gehen nicht. Des iss, wie wenn jemand man von Linux gehört hat und dann versucht ein Programm nachzubauen, das Linux emulieren soll, derjenige aber ned wirklich Ahnung davon hat. Fazit: Finger Weg!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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