
World War Next is a low poly multiplayer FPS set during a WW3 conflict, Choose from over 25 countries. Vehicles like tanks, helicopters, boats and armored cars help players get around quickly.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French, Italian, Spanish - Spain, Portuguese - Brazil, Russian
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The games not bad it has potential to improve. Here are things that need to be changed, improved, fixed and/or removed 1. The UI need to be changed or improved make it easier to use it especially when selecting guns in loadout. I cannot change my guns in loadout and there is no clear way see if you've changed the gun 2. weapon accuracy needs to be worked on especially the sniper, I can clearly align my sights and shoot but it won't register the shot and sometimes when you shoot while ADS with a laser sight I've noticed that the laser sight is not properly aligned with the iron sight or scope and the bullet will tend to hit where the laser is pointed at 3. Make it easy to change guns in loadout, i can customize them but can't use them that doesn't make sense 4. The bigger maps need to be more optimized 5. Fix the issue where after changing a keybind and joining a game the change is somehow overwritten 6. Fix the bug where after spawning you can't move are shoot Overall the game has issues that need to be fixed and could use some improvements
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] This is just an asset flip of a bunch of low poly Unity assets slapped on a basic multiplayer shooter template. Obviously there's nothing here that would remotely appeal to PvP gamers already playing much better games. Did the developer not consider that gamers have options before they stole a bunch of Unity assets and tried to pass them off as their own? So, World War Next is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
I USED TO THINK THE RECOIL IN BATTLEBIT REMASTERED WAS RIDICULOUS CAW CAW, WELL THIS GAME TAKES THE FREAKING FEMBOY CAKE CAW CAW. GRENADE THROW CAW CAW???? MORE LIKE COMPETITIVE DISC GOLF, YOU CAN THROW THESE NADES SUPER FAR CAW CAW. TRY THE REVOLVER CAW CAW, IT'S SLEEK AND SEXY CAW CAW.
Hi all o7 The game should be in early access. I encountered a bug where I just couldn't move at all after respawining and I didn't see any way to exit the game, so I had to alt-f4. You can play it solo with bots, so that's always a plus! Overall, you can have fun while playing it, but it does need more work. LONG LIVE THE EMPIRE! o7
its a great game... it really is.. just, theres no one to fight. ive checked multiple servers for games, and each of them had none. all ive been able to do is fight bots, with the exception of a single lobby which i found. its also very buggy, too. i cant change my second primary, and much more.
картофельная батла
жижа с нулевым онлайном
Игра Г.О_В_Н.А. Переваренный в пустую кал. Онлайна нуль, играбельность нуль, просто стреляешь по ботам которые бегут в одно и тоже место, да и еще они по тебе стрелять будут кое как. Даже время тратить не буду на это убожество. Лучше уж пару баксов на Ravenfield потратить чем играть в это.
игра не плохая ну и не шедвр,чтоб скоротать время пойдет
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.