
World of Tanks: HEAT is the first ever hero-driven tank action game. Choose your Agent, personalize your tank, and combine skill and strategy to dominate the battlefield.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
World of Tanks: HEAT is a free-to-play vehicle combat game built for dynamic tactical team play. A unique roster of Agents with diverse skillsets and a variety of highly advanced tanks are yours to control. Find your perfect Agent-tank combo, build your ride with hi-tech weaponry, and fight it out in a world where technology and innovation have reinvented tank combat.
HEAT drops you into intense 5v5 skirmishes and larger 10v10 clashes where there’s room for both personal skill and team coordination. There are no "win buttons”; the battlefield is equal for everyone, and victory goes to those who communicate, adapt, and outthink the enemy. Fight, win, lose, master new tricks, and come back stronger every new battle.
Choose your Agent, each with unique abilities that define how you fight, hold ground, and time your strikes to maintain momentum. Every tank in HEAT is upgradable. Tune your tank and mix experimental modules to match your playstyle. Every combination feels different on the battlefield, so experiment until you find what clicks.
HEAT is powered by a completely new engine built from the ground up, with full support for the most advanced lighting systems, particle effects, and VFX available. This makes every explosion, impact, and ability feel like you’re witnessing it live.
HEAT runs seamlessly on PC (Wargaming Game Center and Steam), Steam Deck, PlayStation 5, Xbox Series X|S, and GeForce NOW. All your Agents and tanks are ready for action, no matter what gear you play on. Log in with a single Wargaming account to sync your progression instantly across all your devices.
HEAT is set in an alternate post-WWII timeline, where science has triumphed and the world blooms with technical marvels. But peace is fragile, and behind the facade of harmony lurks an intensifying arms race. Your arsenal will be packed with cutting-edge technologies, all based on real-life scientific and design concepts. This "what if" machinery is heavy, brutal, and built to shred armor. It is a world where engineering beauty is forged for the frontlines. 
Genres
Stats
Languages: English*, French, German, Japanese, Polish, Simplified Chinese, Ukrainian, Traditional Chinese, Spanish - Spain, Korean, Portuguese - Brazil, Russian*languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 7.1Kreviews | 47% | — | $0 |
| Free | 2.4Kratings | 67% | — | not modelled |
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Сражения проходят быстро, поэтому почти в каждом бою приходится постоянно менять позицию и следить за командой. У каждого танка свой стиль игры, а удачный прорыв в нужный момент легко может решить исход всего матча. Моя оценка — ⭐⭐⭐⭐☆
j aime c tout
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 101.3K | 80% | Free | |
| $0 | 64 | 64% | Free | |
| $0 | 116 | 97% | Free | |
| $0 | 1K | 89% | Free | |
| $0 | 0 | — | Free | |
| $0 | 2.8K | 85% | Free |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
사람이없음
傻逼游戏,新号上去连输。逆风局站起来打都打不赢,花了时间收益一坨跟没有一样,还不存在什么逆风翻盘。顺风局抢不到肉没收益,总之就是收益极其低,解锁一个配件、安装一个配件要花大把的时间在对局里面。坦克少的可怜,想体验现代坦克的可以去战雷,不用来这里遭罪,反正两个都是屎。还有我是不知道WG你要搞什么,我wotb、wot都赢不了,到这里了还是他宝了个贝的赢不了,针对是何意味?打击感倒是还行,场景一般般。坦克塑料感这一块没话说,遥遥领先于其他游戏,艾布拉姆斯他妈打AP弹你敢信
傻逼一样的对局收益,傻逼一样的队友,傻逼一样的载具改动,hstv打一把第一名收益2600。m1打一把第一名收益一万,载具配件还要打,打还打的死慢,这游戏就没想让人玩下去,纯恶心人来的
в цілому непогана концепція для танкової гри але працювати є над чим, а саме додати рейтинг і функцію піку танку
its a nice change of pace for world of tanks so far its been great fun so far
sb游戏,Bug一堆,一直不修,新车也不出
I want my mines back. I put in the time to earn my 4 mines, and then out of nowhere they vanished. Incredibly cringe.
本质守望先锋,特效堆好堆满很爽但是匹配屎一样,队友都是人类吗?你打伤害没人抗线你抗线没人打伤害,新手第三把一把没赢过真不知道怎么赢
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.