
World of Tanks: HEAT is the first ever hero-driven tank action game. Choose your Agent, personalize your tank, and combine skill and strategy to dominate the battlefield.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
World of Tanks: HEAT is a free-to-play vehicle combat game built for dynamic tactical team play. A unique roster of Agents with diverse skillsets and a variety of highly advanced tanks are yours to control. Find your perfect Agent-tank combo, build your ride with hi-tech weaponry, and fight it out in a world where technology and innovation have reinvented tank combat.
HEAT drops you into intense 5v5 skirmishes and larger 10v10 clashes where there’s room for both personal skill and team coordination. There are no "win buttons”; the battlefield is equal for everyone, and victory goes to those who communicate, adapt, and outthink the enemy. Fight, win, lose, master new tricks, and come back stronger every new battle.
Choose your Agent, each with unique abilities that define how you fight, hold ground, and time your strikes to maintain momentum. Every tank in HEAT is upgradable. Tune your tank and mix experimental modules to match your playstyle. Every combination feels different on the battlefield, so experiment until you find what clicks.
HEAT is powered by a completely new engine built from the ground up, with full support for the most advanced lighting systems, particle effects, and VFX available. This makes every explosion, impact, and ability feel like you’re witnessing it live.
HEAT runs seamlessly on PC (Wargaming Game Center and Steam), Steam Deck, PlayStation 5, Xbox Series X|S, and GeForce NOW. All your Agents and tanks are ready for action, no matter what gear you play on. Log in with a single Wargaming account to sync your progression instantly across all your devices.
HEAT is set in an alternate post-WWII timeline, where science has triumphed and the world blooms with technical marvels. But peace is fragile, and behind the facade of harmony lurks an intensifying arms race. Your arsenal will be packed with cutting-edge technologies, all based on real-life scientific and design concepts. This "what if" machinery is heavy, brutal, and built to shred armor. It is a world where engineering beauty is forged for the frontlines. 
Genres
Stats
Languages: English*, French, German, Japanese, Polish, Simplified Chinese, Ukrainian, Traditional Chinese, Spanish - Spain, Korean, Portuguese - Brazil, Russian*languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 7.1Kreviews | 47% | — | $0 |
| Free | 2.4Kratings | 67% | — | not modelled |
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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gg
WOnderful fun game. SOme game mechanic issues like turrets jamming - not damaged, terrain clear yet small material blocking movement. One game, I'm using FLAIR - all my missiles automaticaly deflected away from all targets.... ? Ramming needs fixed. Enemy MA1 rammed 2 on my team - all undamaged yet THEY were blown up and no damage to rammer - happened quite a few times.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 101.3K | 80% | Free | |
| $0 | 64 | 64% | Free | |
| $0 | 116 | 97% | Free | |
| $0 | 1K | 89% | Free | |
| $0 | 0 | — | Free | |
| $0 | 2.8K | 85% | Free |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me enganchó. Tiene todo lo que me gusta en un juego. Evidentemente está iniciando y hay temas de emparejamiento y progreso, pero va bien.
Неиграбельное га м но
Arcade eğlenceli bir oyun olmuş. Oyunun adı biraz talihsiz olmuş WOT sevenlerin neden sinirlendiğini çok iyi anlıyorum WOT a grafik güncellemesi beklerken ayrı bir oyun çıkmış. Beklenti de WOT devamı gibi olunca insanlar tepki gösterdi. Ürün kadar üründen beklenti de önemli. artılar -Eğlenceli aşırı grind gerektirmiyor. -Özgün bir türe sahip -P2W değil -Grafikler güzel Eksileri sezon iki diye duyurdukları için acımadan yazacağım -Random crashlar (ağırlıklı oyuna girerken veya tank seçerken) -Bazen kaybedince kazandınız devam edin gibi şeyler söylüyor -haritalar uzaktan oynamayı seven oyuncular için aşırı kötü -tank modifiyeleri yetersiz -kendi klonunu çıkartmak 2 tank ile savaşmak gibi dengesiz özellikler var -oyunda ateş duman bok püsük çok var yer yer hiçbir şey görünmüyor. -oyun skor sistemi çok saçma uzaktan sıkan tankla capture yapmanı bekliyor
помойна гра з помойним "балансом" з помойними "бота" хоча Ні боти и то краще грали би.
P2W
外挂一大堆,10秒一个大招,不开挂就等死
It could have been a great game and I really wanted to like it. In many ways, it is much better than traditionnal WOT. More nervous. More action packed. The agents system is interesting. Graphics are good, music is good. There is plenty that makes you want for more. BUT It is lacking basic features like a chat or the possibility to choose the game mode, among others. Scoring is ridiculous (for some reason somebody who sits still sniping at a distance does 2 times your scoring while you battle for the zones). And, most importantly, it is traditionnal wargaming : no balance, and russian tanks just had to be super OP. Devs keep saying "yeah we are looking into it" but seriously, of course they don't. And who comes with such lines as 'killing me... is not enough' ? 10 years old ? Players are dropping like flies. Too bad... but totally deserved for the dev team. They are spoiling their hard work themselves.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.