
World of Tanks: HEAT is the first ever hero-driven tank action game. Choose your Agent, personalize your tank, and combine skill and strategy to dominate the battlefield.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
HEAT drops you into intense 5v5 skirmishes and larger 10v10 clashes where there’s room for both personal skill and team coordination. There are no "win buttons”; the battlefield is equal for everyone, and victory goes to those who communicate, adapt, and outthink the enemy. Fight, win, lose, master new tricks, and come back stronger every new battle.
Choose your Agent, each with unique abilities that define how you fight, hold ground, and time your strikes to maintain momentum. Every tank in HEAT is upgradable. Tune your tank and mix experimental modules to match your playstyle. Every combination feels different on the battlefield, so experiment until you find what clicks.
HEAT is powered by a completely new engine built from the ground up, with full support for the most advanced lighting systems, particle effects, and VFX available. This makes every explosion, impact, and ability feel like you’re witnessing it live.
HEAT runs seamlessly on PC (Wargaming Game Center and Steam), Steam Deck, PlayStation 5, Xbox Series X|S, and GeForce NOW. All your Agents and tanks are ready for action, no matter what gear you play on. Log in with a single Wargaming account to sync your progression instantly across all your devices.
HEAT is set in an alternate post-WWII timeline, where science has triumphed and the world blooms with technical marvels. But peace is fragile, and behind the facade of harmony lurks an intensifying arms race. Your arsenal will be packed with cutting-edge technologies, all based on real-life scientific and design concepts. This "what if" machinery is heavy, brutal, and built to shred armor. It is a world where engineering beauty is forged for the frontlines. 
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Languages: English*, French, German, Japanese, Polish, Simplified Chinese, Ukrainian, Traditional Chinese, Spanish - Spain, Korean, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Reviews
Themes across 133 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ロンチがあまりにひどかったのでしばらく寝かせておいたら… もっとひどくなってた 26/07現在 Steam同接は300~800人程度 初期からやり続けている廃人しか残っておらず、それの何が問題かというと このゲームは『プレイすればするだけLVを上げて、車輌とエージェントを永続的に性能UP』させられる育成システムがある つまり初期から毎日遊んでいるユーザーと、新規や休眠期間のあったユーザー間ですでに「同じ車輌を使っても性能差がある」という、2026年にリリースされたPvPシューターとして信じられないゲームデザインになっている 車輌ごとの性能序列もかなり露骨で、育成が進んだ課金車輌に初期機体3体で立ち向かっても仕留められないくらいの差がある コンセプトは可能性を感じるのに、開発運営の頭がF2P=P2Wといわれていた15年前のまま ゲームバランス、UI、マッチング、運営体制 グラフィック以外のすべてが何もかもおかしい そもそもヒーローシューターっていいながらキャラクターのバックストーリーをニュース記事に書いて終わりってどういうこと? ゲームの中で表現しろよ…
Don't let you fool you by all the negative reviews with low playtimes. It is NOT a World of Tanks clone, nor is the balancing as nearly as bad, nor is the monetarisation. I turned my back to WoT after 2000h> because of this. WoT:HEAT is a nice fun game, with more of an arcade play style. The learning curve is not as low as some reviewers are saying, you have to learn the pros and cons of your tank. But if you invest a little bit of time, it is truly a remarkable game. PROS: + Respawn after dead + Fun Game Modes + Quite balanced, especially compared to WoT + Fair monetarisation model (with a battle pass and boosters) + No hard grinding + Good stock tanks + No extreme OP tanks or operators CONS: - Is review bombed -> low playercount - (Currently) not much tanks (around 16-18) - (Currently) no report functionality - (Currently) no CLAN functionality
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Modeled estimate over time.
Hours played at review time, across 133 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A surprisingly polished and fun tank shooter. The game runs great, looks great, and the free battle pass is honestly a nice touch. Matches are fast and exciting, the classes feel well designed, and I really enjoy how each tank has its own unique abilities. The module upgrade system is also a cool feature that gives you something meaningful to work toward. It doesn’t feel overly pay to win, and the option to play against bots is fantastic, you can enjoy the game without worrying about being stomped by players who spent money. Overall, a smooth, fun, and well optimized experience.
匹配机制跟屎一样,队友神一把鬼一把,卡匹配bug两天了还没修,对局进都进不去
Not my cup of tea. The unlimited respawns just makes the fighting more about attrition than actual tactics and team play. The cheekiness of WoT that I grew to love is basically non-existent here. I just don't understand who in the world is asking for a Marvel Rivals tank clone? If you're going into this expecting WoT; don't. Temper your expectations. Not quite what I'm looking to pour boatloads of hours into. At least at this stage.
TLDR: 3 tanks, 3 game modes, 9 maps. Monetization all over the place, mind-numbing grind. You start with 3 Tanks to choose from, everything else is locked behind mind-numbing grind or paying real money. Progression feels slow af. At some point after the "rookie protection" runs out you'll be grounded - if you had fun until now - because other players have tanks far superior than yours. Matchmaking is just stupid: You pick an agent/tank combo and maps and game modes are rolled randomly. Let's say you want to play a sniper tank: Under guarantee you will be thrown on a tight city map in a gamemode that favors everything else but a sniper tank. Same for other roles. There are a handful of maps and basically 3 game modes: Capture and hold 1 point, capture and hold 3 points, kill enemy and collect tokens they drop. You've seen everything after 10 matches. Basically everything is gated behind some type of token. You want a nice skin? Pay some token. You want to unlock an upgrade for your tank? Pay some other token. You want to progress in the "free tier" battle pass? Use another token. Also you have to pay tokens for unwanted unlocks to redeem the ones after - you can't skip some. I tried to have fun. Unistalled after playing 3 evenings.
详细的就不说了,太多了说不过来,一无是处,就是一坨屎,千万不要玩,更不要消费。鉴定完毕。
Terribly unbalanced, solo play is very hard constantly going against 3 stacks of 2 raketa and 1 hstv tryhards. Not too bad to mess around on casually but dont expect to have a good time doing it unless you are squadded up with 2 other players. I have every tank in the game almost Lv. 50 all with modules, almost 2 mil credits and over 3k intel. I have played this more then enough to warrant this review. I can not recommend this at all in the current state.
操你妈了个b 匹配做的他妈一坨屎 队友全你妈不进点 点外全是wg父母的屁股在那等着所有的player操 福利是没有的 皮肤是要出的 通行证是要狂肝的 服务器是要土豆的 b测玩完到现在一点改进没有 上线快几个月了就出两辆新车还他妈要肝 解锁一辆车多久你自己不知道吗wg 你妈了个b 打的又难受又肝谁家赛博打工来了 劝告所有国人包括外国人千万别玩这游戏 就他妈是个披着精美外衣的超级大粪 F*** your mother, this match-making is a f***ing pile of sh*t. All the teammates are useless, everyone outside is just WG parents' asses waiting for all the players to f***. No freebies, skins have to be bought, battle passes require grinding, servers are potato-level. Since the beta, not a single improvement. It's been months since launch and they only added two new cars, and you still have to grind. Don't you know how long it takes to unlock a car, WG? F***ing painful and grindy gameplay. Who the hell is cyber-working here? Advice to everyone, Chinese and foreigners alike, don't play this game. It's just a huge piece of sh*t dressed in fancy clothes.
Fun arcade tank experience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.