
World of Tanks: HEAT is the first ever hero-driven tank action game. Choose your Agent, personalize your tank, and combine skill and strategy to dominate the battlefield.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
HEAT drops you into intense 5v5 skirmishes and larger 10v10 clashes where there’s room for both personal skill and team coordination. There are no "win buttons”; the battlefield is equal for everyone, and victory goes to those who communicate, adapt, and outthink the enemy. Fight, win, lose, master new tricks, and come back stronger every new battle.
Choose your Agent, each with unique abilities that define how you fight, hold ground, and time your strikes to maintain momentum. Every tank in HEAT is upgradable. Tune your tank and mix experimental modules to match your playstyle. Every combination feels different on the battlefield, so experiment until you find what clicks.
HEAT is powered by a completely new engine built from the ground up, with full support for the most advanced lighting systems, particle effects, and VFX available. This makes every explosion, impact, and ability feel like you’re witnessing it live.
HEAT runs seamlessly on PC (Wargaming Game Center and Steam), Steam Deck, PlayStation 5, Xbox Series X|S, and GeForce NOW. All your Agents and tanks are ready for action, no matter what gear you play on. Log in with a single Wargaming account to sync your progression instantly across all your devices.
HEAT is set in an alternate post-WWII timeline, where science has triumphed and the world blooms with technical marvels. But peace is fragile, and behind the facade of harmony lurks an intensifying arms race. Your arsenal will be packed with cutting-edge technologies, all based on real-life scientific and design concepts. This "what if" machinery is heavy, brutal, and built to shred armor. It is a world where engineering beauty is forged for the frontlines. 
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Languages: English*, French, German, Japanese, Polish, Simplified Chinese, Ukrainian, Traditional Chinese, Spanish - Spain, Korean, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Reviews
Themes across 143 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Полная хрень. Нет системы жалоб или репортов. людей играет мало мне в каждой игре попадались одни и те же люди, которые меня подпирали, мешали фидили
The Update Now Get Better and better, it's free to play what you expect. Wargaming group as you knew it bor
登录纯属恶心人
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Trends
Modeled estimate over time.
Hours played at review time, across 143 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
このゲームのタイトルは、「Bug of Tanks: CLASH」です。 1ラウンド終わる際に大破すると、2ラウンド目は味方の雄姿を眺めるだけになるバグがあり 特に1ラウンド先手取ったのに、このバグが起きるとアホらしくなる。 編成次第でボロ負けになりしょうもない。 マップとルールが確定してから戦車選ばせて欲しい。
PC内のデータ量を圧迫するだけのゴミ。 ステルス出てきて、センサーに反応しないし、オートローダーで連射。 無敵体当たりで、HP回復。 超重装甲で正面・側面ほぼ抜けない(←これは、まぁ許せる。戦車だし)。 装甲ぺらぺらなのに、反応装甲でほぼ被貫通でノーダメ(なぜか、時間経過と消耗品で回復するよ)。 強い戦車は限られて、各モードに対してのメタ戦車がチームにどれだけいるかが勝利条件です。 チームに10RCがいたらほぼカモられます。 10RCの火力400~1200(単発・約10秒)、スキル1:偵察ドローン(10秒、相手は破壊可能)、 スキル2:誘導ミサイル750ダメと見た目は強いですが、後方から撃つスナイパー(交戦距離300~)に対し、 ノーマル誘導の距離は180。偵察ドローン込みで400位まで伸びますが、その際のスキル消費は驚異の70/100。 味方がプローブや露出を行ってくれれば、相当な距離になりますがソロ勢には地雷戦車。 他の強戦車を使いましょう。 むしろ、このゲームやるくらいなら、別の戦車ゲーかFPS行った方が精神衛生上いいですよ。 結構期待値が高かったゲームな為、残念ですが二度とやる事はないでしょう。
game is empty
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World of Tanks: HEAT — уперше екшн-гру про танки поєднали з геройським шутером. Вибирайте свого агента, персоналізуйте танк і домінуйте на полі бою завдяки стратегії та власним вмінням.
不要浪費時間,裡面很多神仙
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.