
World of Tanks: HEAT is the first ever hero-driven tank action game. Choose your Agent, personalize your tank, and combine skill and strategy to dominate the battlefield.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
HEAT drops you into intense 5v5 skirmishes and larger 10v10 clashes where there’s room for both personal skill and team coordination. There are no "win buttons”; the battlefield is equal for everyone, and victory goes to those who communicate, adapt, and outthink the enemy. Fight, win, lose, master new tricks, and come back stronger every new battle.
Choose your Agent, each with unique abilities that define how you fight, hold ground, and time your strikes to maintain momentum. Every tank in HEAT is upgradable. Tune your tank and mix experimental modules to match your playstyle. Every combination feels different on the battlefield, so experiment until you find what clicks.
HEAT is powered by a completely new engine built from the ground up, with full support for the most advanced lighting systems, particle effects, and VFX available. This makes every explosion, impact, and ability feel like you’re witnessing it live.
HEAT runs seamlessly on PC (Wargaming Game Center and Steam), Steam Deck, PlayStation 5, Xbox Series X|S, and GeForce NOW. All your Agents and tanks are ready for action, no matter what gear you play on. Log in with a single Wargaming account to sync your progression instantly across all your devices.
HEAT is set in an alternate post-WWII timeline, where science has triumphed and the world blooms with technical marvels. But peace is fragile, and behind the facade of harmony lurks an intensifying arms race. Your arsenal will be packed with cutting-edge technologies, all based on real-life scientific and design concepts. This "what if" machinery is heavy, brutal, and built to shred armor. It is a world where engineering beauty is forged for the frontlines. 
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Languages: English*, French, German, Japanese, Polish, Simplified Chinese, Ukrainian, Traditional Chinese, Spanish - Spain, Korean, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Reviews
Themes across 143 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
У игры большой потенциал но разнообразность контента удручает, слишком уж мало всего того что есть на данный момент. Игра на пару вечеров, на третий вы скорее всего её просто забудете. Хочется увидеть больше интересной техники.
It's pretty good. If you want a tank game or you want your friends to play a tank game without needing severe tank tism, this will work. It's arcadey and quick but still rewards you for playing to your strengths and falling back on the fundamentals of angling your armor to give you a leg up in a fight. Lacking some stuff that should be basic functionality, most notably in game chat of any kind. Otherwise it's pretty and fun enough to consume like potato chips. Not super deep, but enough stuff and a fun enough core to keep me coming back so far.
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Trends
Modeled estimate over time.
Hours played at review time, across 143 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bon jeu après être BAN PARCE TU AS QUITTE UNE GAME AI LOL même temporaire c'est d'un ridicule. banné les mecs qui TRICHE ça sera mieux lol mais sa tout le monde le sais c'est pas dans vos compétences
坦克世界老玩家刚入坑一周 说实话很好玩 坦克世界本身太蹲了 这个游戏就解决了这个问题 坦克守望又能怎样 每个坦克都有特色玩起来带感就好了 载具对战这么爽的确实没第二家 以前测试的时候似乎还有好多载具 很期待后续的更新
Je dois être l'un des joueurs avec le plus d'heure de jeux (sur wg center), le jeu a une base et un potentiel énorme. Malheureusement on peut souligner qu'il manque un peu de contenue actuellement, la communauté participé énormément au changements apporté au jeux et je pense que c'est bien de mettre ça en valeur. Le jeu va probablement perdre pas mal de joueur sur les prochains mois mais j'ai aucun doute sur son retour car il peut absolument (et je pèse mes mots) détrôné wot pc et wot blitz (rien que sur le format compétitif) sachant que j'ai ENORMEMENT joué à ces deux jeux. Le gens se font un avis négatif pour le moment mais je pense qu'on peut avoir beaucoup d'espoir pour la suite, au vu du contenu qui arrive.
什么傻逼游戏?谁玩谁傻逼!!!!谁想出来的这个狗游戏,什么玩意啊!!!!!!1
13minutes in a loading screen it is truly optimized for low pc gamers. Delete this mess and go back to Blitz
Ich finde world of tanks head sehr gut aber: Auf der map sonnenstich kannst du an einen Schild von der linken Spawn Seite reinbuggen, der Leo 2FK ist meiner Meinung nach viel zu schwach gegenüber den M60A2, weil hier wieder auf der map sonnenstich kannst du nicht die ganze Zeit in einer gewissen Entfernung bleiben und das ist die größte Schwäche des Leo 2FK in den Nahkampf zu gehen, ich würde mir wünschen dass der Leo 2 FK eine bessere reaktiv Panzerung hat, allgemein beim Leopard 2 denkt man eher an seine bessere Front Panzerung, aber ich würde den m60A2, NICHT nerfen, er ist ein guter konter gegenüber den leichten Panzern ist, und bei den leichten Panzer muss ich auch noch etwas zu den HSTV-L sagen ich würde mir wünschen das es bei den fahrzeugverbesserungen eine Option gibt wo man die Ketten mehr grip geben kann denn du fühlst dich im HSTV-L wie als würdest du auf Eis schlittern
Игра для тупого скота, который обожает в WoT играть на леопардоподобной мрази, пт и арте. Здесь вы будете наблюдать как 6-8 идиотов из 10 стоят на скалах и расстреливают друг друга ракетами, даже не пытаясь в бой на ближних и средних дистанциях. Первый леопард уже был занозой в заднице, но разработчик знает свою аудиторию и чего она хочет, потому высрал еще 2 леопарда с ракетами, инвизами и клонами, между которыми можно переключаться. И судя по всему, "леопардов" будет еще больше, потому что игру делает ТА САМАЯ контора и играет в неё вонючий пьяный кабан, который пикает свой любимый снайперский класс техники и играет одной рукой, второй массируя раздутую до размера апельсина простату.
Непогана заміна душним і нудним "реалістичним" танко шутерам
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.