
World Alone is a single-player Backrooms experience focused on dreamlike liminal pools. The game features a narrative told through cinematic sequences and immersive environments. Feel the true essence of solitude in World Alone...
Modeled estimate, not a reported figure. How we estimate →
About
Description: "World Alone" is a single-player "Backrooms" experience focused on dreamlike liminal pools. The game features a narrative told through cinematic sequences and immersive environments. Feel the true essence of solitude in "World Alone"...
Story: You are a man named [REDACTED], age [REDACTED]. One day, in your bathroom, you discover a supernaturally perfect tunnel that leads to another bathroom, one that never existed there before. Curious, you decide to explore and record the place. But before you realize it, you're trapped. The tunnel is now blocked by debris and concrete, and the door in this mysterious bathroom is locked.
Desperate and hopeless, you sit in the corner, unsure of what to do… until you hear the sound of a door opening. Could someone else be here? Terrified, yet curious, you decide to search for the door that opened, and whoever opened it.
But there's no one. Only the bathroom door, now open. As you step outside, you're met with what looks like a complex of homes with pools. Your goal now is to find a way out of this place.
Welcome to the "Dreampools"...
Features and Concepts:
Interactions with the environment, such as opening doors, interacting with buttons (switches, levers, etc.).
VHS defines the game's visual style. Inspired by other Backrooms found footages, the visuals have a greenish tint, screen-wide noise, and blurred edges. These imperfections bring a sense of realism. The camera effects are based on both real VHS artifacts and more abstract effects.
Dreampools is the main theme of the game, a vast pool complex that includes houses, bathrooms, megastructures, and more. Explore and record everything you find.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm so excited to see the next area!! Had a lot of fun with this and it's a really solid and immersive liminal experience. The found footage filters and player movements makes it feel real Check out a play-through on my channel: https://youtu.be/j2mZ1TmzyOQ
es el peor juego que e jugado nide chiste puedo pasarlo es una porqueria
I mean its a Good Game however there are some issues per se the mouse sensitivity is not changeable, but my biggest issue is I beat the game in 10 minutes, then I get hit with a text screen that just says "this will be continued in our next game" like??????? I understand the game is 3 dollars but i feel atleast an hour of playtime should be worth the price of 3 dollars even if its an hour of just nonstop repeating rooms I cant in good faith give this game a thumbs up due to the lack of playability with the time it takes to beat the game Im sorry please developer with your next game I hope it atleast gives an hour of playtime I will be buying the next game when it releases but until I see some changes in play time and hopefully the mouse sensitivity I will not remove my thumbs down sorry. if the next game is a major improvement I will come back and change my review instantly.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
always love the more "realistic" backrooms games and this one really took me by surprise. Looks great, atmosphere is on point, my only gripe is some of the ambiance loops can be heard starting and stopping, other than that i highly recommend and looking forward to more.
I think this is a magnificent, albeit very humble, liminal experience. Although the opening is somewhat confusing, from there on the general structure and atmosphere of the game is profoundly coherent. The interconnecting emptiness and surreal architecture are believable, with soft graphics that perfectly fit the overarching theme. Unfortunately the experience is quite short, and has little to no oddities within for players to discover, but the liminal atmosphere it does provide is wonderful to jaunt through. If you're interested in finding more games like this I've probably reviewed quite a few on my curator page [url=https://store.steampowered.com/curator/38950844-Anoemalous/] here [/url].
wish it was longer and the settings had more options like turning off head bob when i play a liminal game and i play alot its always so easy to get lost but with this game that never happened to progress i had to back track so i would stop ending back at the beginning that was very annoying i want every turn to be new in a liminal back rooms game and i dont want to keep track of where i am going getting lost is half the fun i hope you can add my suggestions in your next game but so far the graphics and enviornment is great maybe add some creepy music to make it a little tense but no MONSTERS PLEASE! I think entitys ruins a game a great liminal game can be scary without being chased. thank you
[b]Love it!!![/b] 冲着支持PNH买的,游戏全探索时长大概70分钟,分路很多,但是通路和结局只有一个,不用担心会迷路,对于路痴玩家很友好!该作依旧沿用了PNH美术风格,增加了一些动画和剧情,但是上下楼梯还和PNH一样慢( ゚д゚) 池核爱好者推荐打折的时候入库体验一下氛围,还是很值得的! 放一下我最喜欢的截图: https://steamcommunity.com/sharedfiles/filedetails/?id=3528050092 [spoiler]PS: PNH最新更新没有更新Dreampools,又要等一段时间了(´・ω・`)[/spoiler]
This game is surprisingly good looking for how inexpensive it is and the sound design is nice too, not too heavy on the footsteps and heavy breathing like most other, similar titles. I've played a dozen other "liminal space" walking sims and this one takes the cake for realism. It really does look like it was filmed on a camera. I look forward to other projects from this dev. There are rather limited settings, the absolute darkness in places can take a minute to adjust to, and the inability to disable head bobbing really stinks as I can only play for a few minutes at a time without getting motion sick.
Dreampools isn't a long game or a huge world to explore [spoiler] since apparently World Alone: Backstage is the upcoming next chapter[/spoiler], but it captures the liminal experience well in the time you have with it. It's worth noting that the atmosphere here may be a little too subtle for some people when compared to a title like Pools with its huge, mind-boggling set pieces, but I think true liminal experiences often comprise "only just a [i]little[/i] bit off" things - odd walls that seem to serve a unique purpose but hold nothing but emptiness between them, carpeted hallways with long swimming pools, and the absence of people highlighted by the environment are what Dreampools has to offer. [spoiler]There is a moment at the end of the game that suggests that big set pieces will play a more prominent role or become more common in future chapters, as one of the final rooms is a large, multistory room with tons of (unopenable) doors. I look forward to seeing how the developer creates future liminal spaces.[/spoiler] In its current state, it lacks some important settings, like disabling headbob or adjusting mouse sensitivity, but at least the movement speed isn't too slow. What [i]is[/i] too slow is opening doors (which calls to mind Resident Evil's suspenseful door cutscenes but doesn't seem entirely necessary for the vibe) and some of the cutscenes, which tend to have the protagonist move extremely slowly. There's also no save feature, which isn't a huge deal due to the game's short length, but if you get lost and need to take a break, prepare to watch the slow cutscenes again later.
Ca faisait longtemps que je n'avais pas fais de nouveau jeu de Backroom walking simulator d'horreur psychologique. j'ai vue World Alone: Dreampools sur une liste de suggestion d'un autre développeur du genre. Je l'ai donc essayé. - On ne peut pas sauvegarder ses progrès, c'est toujours un gros turn off pour moi. - La qualité graphique est moyenne, même si (pas toujours bien) cachée avec un filtre VHS. + Bonne ambiance, très silencieuse. beaux jeux de lumières. Je ne l'ai pas terminé car je n'ai jamais le temps de de finir d'une traite, alors je dois recommancer chaque fois. J'aimerais bien que cet option soit ajoutée pour que j'y redonne une 2e chance.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $21K | 121 | 91% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.3M | 9.9K | 93% | $4.99 | |
| $72.5K | 411 | 72% | $5.99 |
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| $5.3K | 100 | 90% | $4.99 | |
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