
Wonderia's an open-world, manga-art adventure just waiting to be explored. It's got sci-fi sim elements, deep dungeons, and you can even morph into alien form! Grab up to 7 friends to mine, craft, battle, and level—or farm and fish the day away, if that's more your tempo. There's so much to do!
Modeled estimate, not a reported figure. How we estimate →
About
Explore 'Wonderia', a unique open-world game set on an alien planet. Your journey combines survival, creativity, and exploration in a dynamic, procedurally generated environment.
Discover a vast, ever-changing sandbox world. Uncover resources and secrets hidden across diverse landscapes, each offering unique challenges and opportunities.
Build and customize homes for space travelers, influencing them to make this world their new home. Your constructions directly affect the planet's landscape and ecosystem.

Delve into mysterious dungeons scattered across the planet. Navigate through complex labyrinths and uncover hidden treasures in these subterranean realms.
Cultivate an alien garden, planting seeds collected on your travels. Delve into the art of fishing, capturing exotic aquatic species in hidden nooks of the planet.
Experiment with your harvests and catches in the kitchen, concocting culinary creations that offer surprising benefits.
Enjoy 'Wonderia' solo or with up to 7 others in multiplayer mode. Work together or compete in constructing, exploring, and surviving on this alien planet.
'Wonderia' offers a blend of adventure and creativity, where your decisions shape the world and your experience in this alien landscape.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 联机直接爽翻!联机直接爽翻!联机直接爽翻!联机直接爽翻!联机直接爽翻!有朋友快乐加倍!有朋友快乐加倍!有朋友快乐加倍!有朋友快乐加倍!有朋友快乐加倍! 复古漫画风太对味了,依稀看到鸟山明的影子。本来担心是换皮生存建造,结果变身兔子钻洞、变龟游泳的解谜还挺巧。死掉会掉包(跑尸警告),倒着走路贼滑稽。拉了几个基友联机,有人钓鱼有人下本,各忙各的挺欢乐。现在捏脸选项少了点,装饰和护甲叠穿有点丑,但内容已经够刷。先住这儿了,等正式版。
The hunger makes this game so miserable. I'm playing with 2 others so maybe that makes starting out worse because you're feeding 3 people but my god, even waiting for my friend to join I had to eat the starter rations and i really didn't do much at all. Just get meat off monsters? The meat they don't drop very often ? By the time you find monsters to fight and get meat to drop, you'll be forced to eat it and the farming takes too long to be a reliable source of food. We like the game but it REALLY gets ruined by how bad the food is and how quickly you get hungry.
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Languages: English, Simplified Chinese, Japanese, Traditional Chinese, French, German, Russian, Portuguese - Brazil, Spanish - Latin America, Korean
Hours played at review time, across 306 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
生存冒险游戏,美术不错,不是像素风格,有自己的设计。目前ea版本,可玩性有,但内容量不算多,一些地图解密也比较同质化。单人会有点肝,多人联机很稳定,但是后期东西多了还是会卡加载,其次多人解密是共享的,需要合作的地方不多,可能会出现某个人把地图全探完主机没得玩的情况。总之期待作者后续更新。
我怀疑制作组自己有没有试过这游戏…… 对于开放世界生存制作游戏也算是玩过不少了,泰拉瑞亚到崩溃大陆到奈斯启示录到护核纪元……这游戏是第一款玩到锡矿就玩不下去的…… 这游戏绝大部分都和护核纪元很像,但是今年年头我才打的护核,也是单人,并没有任何不适的打完了~到这,刚打完铜矿部分进锡矿,前景就一片惨淡,玩不下去弃坑了。 最大的问题是武器/工具耐久消耗太快。初期木头和石头阶段,因为素材多,用坏了最多再搞把新就好。到了铜阶段,我的铜剑,一个晚上没砍几只怪,耐久空了两三回了~本来还以为囤了40+铜矿已经挺多的了,结果修了几次武器+工具+防具,就不够用了,这还是单机的情况,多人……不敢想。铜矿好歹还能找到矿簇,还有大结晶。锡矿都是稀稀拉拉的嵌在墙里(必须用铜镐,然后铜镐消耗得又快,你懂)……量非常少,然后一堆工具台升级和NPC任务,都是10个为一个单位。然后费劲巴拉做出来锡弓,杀了10只怪都不到,耐久就掉光了。仓库已经没有锡了~看了好心累,就弃坑了。初期的小怪你整那么多血干嘛?!一只小史莱姆铜剑都要砍3下,弓要射6下~~~这样设计,耐久耗得能不快么 这游戏唯一的优点就是背包/仓库比较大~然而因为耐久消耗快,所以背包里经常得带一些备用的武器工具。比方说我去洞穴挖锡矿必定带铜镐挖矿,木镐扒拉蜘蛛网。这也带那也带,其实真正的空间也不多了。 还有初期回血这一块,初期什么装备都没有,总共100血,被怪打一下就30+,然而它一个绷带要3个红果+2个纤维,做出来只能回15点血~~红果在火上烤一下都能回20点血(每秒回2点,持续10秒)好像还不能叠加(一口气连吃5个,然后10秒回100血的那种。你新吃的好像会刷新之前的那个BUFF,好像是这样,但也求证不了了,卸了) 这个游戏有盾,有GP。然而手感非常奇怪。怪猎盾斧我也经常用。但是这游戏我在怪出招的一瞬防御必定失败。在怪出招前防御可能还能混个绝对防御,摸不着头脑。加上GP万一失败,又得消耗好几个绷带~一个绷带3个红果+2个纤维。什么你说回血药?!炼金桌我锡矿不够,还没做出来~ 这游戏基本上算是护核纪元的换皮版本,但是护核是可以开着大地图移动的,这游戏大地图一开,就不能动了。 然后泰拉瑞亚也好,其他游戏也好,用了回家道具,就是立刻回到重生点。这游戏不是,用了之后回弹出一个地图窗口,然后让你在所有瞬移点中选,点那个发光的蓝圈(圈的大小还可以)还不行,必须要点到圆心位置才行!!而且这个时候,怪不是静止的!!你自以为安全了,残血躲在角落里回城,这时树林里窜出一个怪——跑尸体吧~ 这个游戏死亡惩罚是背包里所有的东西都掉,且没有独立的箭袋。你死一次,远程把弓掏出来准备射了,告诉你没有箭。建议把箭放在快捷栏里,虽然快捷栏本来就不太够用——因为工具耐久耗得快,所以我木镐和铜镐都是放在快捷栏里,而且这个游戏只有一排快捷栏~ 好了,不回想了,就说这么多吧。这垃圾游戏,回想起来就头疼~~~ 突然想起来,这个游戏有个又好气又好笑的地方,就是NPC的商品定价。这游戏最值钱的是一种水晶,但也就375块。但是你知道它手动钻机卖多少钱么?10000+G。然后必须的技能书,一本都要4k,8k,甚至更高。所以你以为技能书很值钱吧。NO,商人不收,想卖都卖不掉~~然后这个游戏里有种田,但是作物1G一个。一个蝴蝶都能卖几百G。钓鱼用的饵都是900+一个~ 说到技能书,这也是这个游戏的一个大坑,哦,不对,是一大亮点。这游戏画风是鸟山明的。大部分规则是护核纪元的。但是唯独技能系统是它的独创。别的沙盒游戏,探索只是额外兴趣,不是必需品。这个游戏因为这个技能系统,就必须!!!全图!!!它有个博物馆系统,你钓到的鱼,抓到的虫,打到的怪物标本都可以送去博物馆,然后换技能点。然后用这些技能点来换取诸如挖矿速度增加,矿产增加,NPC商店降价(别看到这个就高兴,1级就降2%,只有5级)然而,都只有第一次。之后再获得,只能几百块(不超过500)卖商店。 然后它的技能分4个大类,前三个是角色固有的,只要你有技能点就能开。最后一个漫画社就看你运气了,找到了就能开,或者商店刷新了,你能买得起就能用。固有技能,首先你要把根技能打开,你根技能开到几级,你的支技能才能到几级。比方说矿产增加5级,必须生存系开到5级(需要200X4+400点),再加上它本身需要的5X200点。然后森林地区一共8种蝴蝶6种鱼,6种遗迹球。蝴蝶和鱼一种100点。球多一点,大概400点吧。反正整个游戏可以获得的点数是有限的。而且我估计是不可能像护核纪元一样全技能都满的。而且你需要到处去找没获得过的蝴蝶,鱼,标本,遗迹。对于人多也还行,毕竟我主攻挖矿,你主攻烹饪,也挺不错的。但是对于单人,真的很地狱——你要满世界找资源换技能点。它的地图和护核有点像,初始在圆心,后面各种生态是一个个同心圆,越往后面积越大。而且拿来的点数先开什么后开什么要想清楚,因为这不是天赋树,点了还能洗掉~~~漫画社的技能,比起固有技能,更依赖探索,毕竟搞不好你要的技能书就躺在你没找到的某个遗迹的箱子里。所以知道为什么大部分游戏里的考古收集不会关联主系统了吧……
IDK why this game isn't getting more love?! It's super fun, good weird, and runs well. I never comment on games, I think this is the first or second time, but I really want this to keep getting developed. So from an old gamer, this is a hidden gem you should really try!
Okay, fast opinion - for now? NOT FOR ME :( Too much food consuption rate, too low resource drop, too many workstations, too many same "music" in background (that drilling my head...). Start game is very, very boring. It's the same problems as I reported after demo sessions - unfortunately :(
漫画风格的类似饥荒,造作海岛等差不多类型的, 多人合作生存建造游戏。 不错,又有的玩了。 画风有点儿鸟山明~~
严格来讲暂时不推荐。 这游戏目前也就胜在美工,地牢设计上有些小巧思。其它的数值设计,boss设计,还有交互联机等都不太行。 玩家侧数值很多都是蚊子腿,顶级装备也不过是多挨几下,续航全靠嗑药,自动回血一点没有,粪怪陷阱多如狗。 探图只能是走哪床铺到哪,无限复活流。。 还有这个逆天的锁定,伐木挖矿锁定的是地块,不是鼠标指针跟随。 内容也不多,我这个时长还是挂矿+开全图水出来的。 只能说实在没得玩了可以考虑一下,否则还是等正式版再看吧。
The devs have impressed me with how quickly they respond to questions, and they have already implemented several suggestions from players. They've updated the game numerous times post release with quality of life improvements, and custom game modes. Don't like durability loss on weapons and armor, forcing you to repair your gear? You can reduce it, or turn it off completely in the custom game options. As for the game itself, I love the art style and the overall gameplay. The music is good, if a bit repetitive. It reminds me of one of my favorites in this genre, Return to Core. While I have respect for the talent required to make good pixel art, it is refreshing to see an alternative. Bright colors, bouncy, cute, cartoony monsters, and a lot of customization options make it a winner. It hasn't crashed on me so far in over 60 hours of play, and it runs at a stable and steady 144 FPS on my 1080p gaming machine. There is a *lot* of long-winded dialogue in the game. Some of it is interesting and well-written. Some of it is enjoyably silly, and some conversations had my eyes glazing over with the incessant rambling. The devs were once again thoughtful, as there is an option to "reduce babbling", and you can skip to the end of a conversation at almost any time. My main gripes (enemy "trash mob" HP too high, and ammo construction costs too costly for the amount you get) earned a response from the devs already (within just a few hours of posting my suggestions), and given their rapid iteration on player ideas in the past, I'm confident there will be some sort of customization option or balance pass. Overall a solid thumbs up, and I look forward to see how the devs enhance the game going forward.
I was a little uncertain about this game when I bought it. I've played a couple other games that have reminded me of this game like Crashlands and Cryofall and wasnt super impressed with the lack of depth, but this game has everything i wish those games had had. I absolutely love the little animals around the map that you can get to follow you home with their favorite food. They are sooo cute too! The little pig shakes his bum at you! My favorite aggressive animal is the black bird that throws up rainbows on you! I was so delighted the first time that happened! The animals and Npcs are absolute gems in this game! You have visiting Npcs that you can talk to and trade with and once you get their friendship up you can invite them to live in your settlement. I really enjoy doing their quests and building the settlement. The dialog and quests are so well done in this game! I did not expect to lose all my free time to this game lol but I'm not complaining about it! I've loved every second of gameplay and can't wait to hop on after I'm done writing this review! You can tell the Devs absolutely love this game and care a lot about how the players feel and their feedback! If you do buy the game make sure to join the discord. The devs are quite active on there and you can report bugs and make suggestions! * Don't let the complaints about hunger draining too fast scare you off, they have fixed that and many other things people reported.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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