
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $269.9K — a different platform, not this one.
The demo version of Wolfstride is available here Wolfstride is a role-playing game about three former partners-in-crime coming to a turning point in their lives. When they inherit a junkyard mecha called Cowboy, they reunite to enter the planet’s most elite mecha competition: the Ultimate Golden God Tournament. Each member of the team lends their unique experience as they prepare to outwit the best mecha opponents from around the world. Between dog-mechanic Duque, mecha pilot Knife Leopard, and jack-of-all-trades Dominic Shade, the core crew’s got just about everything covered. That is… until their simple mission to make money unfolds into a deep, slow-burning exploration of their complex lives, the dark choices of their past, and their inevitable fate. The hangar is Duque's domain. Repairing damage between battles is just the beginning. Swap out parts, install upgrades, and add new weapons to improve Cowboy and perfect the custom loadout designed to beat your next opponent. Take the role of exiled former Yakuza, Dominic Shade, to explore every quirky corner of Rain City. A half dozen establishments introduce a kaleidoscope of characters, each offering support, a job, or a biting insult to your journey. Enter the arena to fight it out in giant robots one on one. The turn-based battle system rewards preparation and strategy. Move carefully to get in the best position to attack and keep the enemy off-balance. Target attacks to wear down your opponent or go on the defensive when the fighting gets too hot.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Stats
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 49 | 84% | $4.99 | |
| — | 71 | 74% | $17.99 | |
| — | 187 | 82% | $24.99 | |
| — | 21 | 80% | $9.99 | |
| — | 217 | 78% | $7.49 | |
| — | 131 | 64% | $12.99 |